Searched defs:maxImageUnits (Results 1 – 5 of 5) sorted by relevance
89 int maxImageUnits; member
312 GLint maxImageUnits = 0; member
1461 GLuint maxImageUnits = static_cast<GLuint>(context->getCaps().maxImageUnits); in ValidateBindImageTexture() local
4206 constexpr GLint maxImageUnits = 8; in initCaps() local