Searched defs:maxLuminance (Results  1 – 16 of 16) sorted by relevance
| /frameworks/native/libs/ui/include/ui/ | 
| D | HdrCapabilities.h | 31             float maxLuminance, float maxAverageLuminance, float minLuminance)  in HdrCapabilities()
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| /frameworks/native/libs/ui/include_vndk/ui/ | 
| D | HdrCapabilities.h | 31             float maxLuminance, float maxAverageLuminance, float minLuminance)  in HdrCapabilities()
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| /frameworks/av/media/libstagefright/renderfright/include/renderengine/ | 
| D | DisplaySettings.h | 44     float maxLuminance = 1.0f;  member
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| /frameworks/native/libs/renderengine/skia/filters/ | 
| D | LinearEffect.cpp | 46         float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer,  in createLinearEffectShader()
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| /frameworks/native/libs/nativewindow/include/android/ | 
| D | hdr_metadata.h | 60     float maxLuminance;  member
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| /frameworks/native/libs/renderengine/include/renderengine/ | 
| D | DisplaySettings.h | 55     float maxLuminance = 1.0f;  member
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| /frameworks/base/libs/hwui/ | 
| D | Tonemapper.cpp | 47                                                           float maxLuminance) {  in createLinearEffectColorFilter()
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| /frameworks/native/libs/shaders/ | 
| D | shaders.cpp | 277         float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer,  in buildLinearEffectUniforms()
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| /frameworks/native/opengl/libs/EGL/ | 
| D | egl_object.h | 171         EGLint maxLuminance;  member
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| /frameworks/native/services/surfaceflinger/ | 
| D | LayerFE.cpp | 231     float maxLuminance = 0.f;  in prepareBufferStateClientComposition()  local
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| /frameworks/native/services/surfaceflinger/CompositionEngine/src/ | 
| D | DisplayColorProfile.cpp | 217     float maxLuminance = args.hdrCapabilities.getDesiredMaxLuminance();  in DisplayColorProfile()  local
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| /frameworks/native/libs/renderengine/gl/ | 
| D | GLESRenderEngine.cpp | 1219         const float maxLuminance = std::max(100.f, layer.source.buffer.maxLuminanceNits);  in drawLayersInternal()  local1372 void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {  in setDisplayMaxLuminance()
 
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| /frameworks/native/services/surfaceflinger/DisplayHardware/ | 
| D | HWC2.cpp | 320     float maxLuminance = -1.0f;  in getHdrCapabilities()  local
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| /frameworks/base/core/java/android/view/ | 
| D | Display.java | 2492         public HdrCapabilities(int[] supportedHdrTypes, float maxLuminance,  in HdrCapabilities()
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| /frameworks/av/media/libstagefright/renderfright/gl/ | 
| D | GLESRenderEngine.cpp | 1291 void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {  in setDisplayMaxLuminance()
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| /frameworks/av/media/codec2/core/include/ | 
| D | C2Config.h | 1599     float maxLuminance;  ///< max display mastering luminance in cd/m^2  member
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