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Searched defs:mesh (Results 1 – 8 of 8) sorted by relevance

/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
DMeshTest.kt259 val mesh = Mesh(meshSpec, Mesh.TRIANGLES, vertexBuffer, 3, RectF(0f, 0f, 0f, 0f)) in <lambda>() constant
436 val mesh = Mesh( in <lambda>() constant
491 val mesh = Mesh( in <lambda>() constant
539 val mesh = Mesh( in <lambda>() constant
579 val mesh = Mesh( in <lambda>() constant
619 val mesh = Mesh( in <lambda>() constant
659 val mesh = Mesh( in <lambda>() constant
699 val mesh = Mesh( in <lambda>() constant
739 val mesh = Mesh( in <lambda>() constant
779 val mesh = Mesh( in <lambda>() constant
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/cts/tests/openglperf2/jni/graphics/
DMeshNode.cpp16 MeshNode::MeshNode(const Mesh* mesh) : in MeshNode()
DTexturedMeshNode.cpp17 TexturedMeshNode::TexturedMeshNode(const Mesh* mesh, const GLuint textureId) : in TexturedMeshNode()
DPerspectiveMeshNode.cpp19 PerspectiveMeshNode::PerspectiveMeshNode(const Mesh* mesh, const GLuint textureId) : in PerspectiveMeshNode()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DWaterMeshNode.cpp19 WaterMeshNode::WaterMeshNode(const Mesh* mesh, int time, GLuint textureId1, GLuint textureId2) : in WaterMeshNode()
/cts/tests/openglperf2/jni/reference/scene/glowing/
DBlurMeshNode.cpp17 BlurMeshNode::BlurMeshNode(const Mesh* mesh, GLuint fboTexId, GLuint tmpTexId1, GLuint tmpTexId2, in BlurMeshNode()
/cts/tests/wallpapereffectsgeneration/src/android/wallpapereffectsgeneration/cts/
DCinematicEffectResponseTest.java118 final TexturedMesh mesh = response.getTexturedMeshes().get(0); in testCreateCinematicEffectResponse() local
/cts/tests/tests/nativehardware/jni/
DAHardwareBufferGLTest.cpp1424 const float* mesh, float scale, int texture_unit) { in SetUpProgram()