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Searched defs:minLayer (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DImageIndex.cpp277 GLint minLayer, in Make3D()
317 GLint minLayer, in MakeGeneric()
DImageIndexIterator_unittest.cpp20 static const GLint minLayer = 1; variable
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp1102 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers() - 1); in isCubeLevelCompareResultValid() local
1154 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers() - 1); in isCubeMipmapLinearCompareResultValid() local
1487 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() local
1638 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() local
1857 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp813 const float minLayer = -0.5f; in Texture2DArrayShadowTestInstance() local
1264 const float minLayer = -0.5f; in Texture1DArrayShadowTestInstance() local
1537 const float minLayer = -0.5f + float(layer); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp850 const float minLayer = -0.5f; in init() local