Searched defs:minLayer (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 277 GLint minLayer, in Make3D() 317 GLint minLayer, in MakeGeneric()
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D | ImageIndexIterator_unittest.cpp | 20 static const GLint minLayer = 1; variable
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 1102 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers() - 1); in isCubeLevelCompareResultValid() local 1154 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers() - 1); in isCubeMipmapLinearCompareResultValid() local 1487 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() local 1638 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() local 1857 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 813 const float minLayer = -0.5f; in Texture2DArrayShadowTestInstance() local 1264 const float minLayer = -0.5f; in Texture1DArrayShadowTestInstance() local 1537 const float minLayer = -0.5f + float(layer); in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 850 const float minLayer = -0.5f; in init() local
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