Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
360 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local474 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local615 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in getDownTime() local1052 std::shared_ptr<MotionEntry> motionEntry = in dispatchOnceInnerLocked() local1104 bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) { in shouldPruneInboundQueueLocked()1333 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local2032 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local3124 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local3328 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(newEntry); in enqueueDispatchEntryLocked() local3460 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in processInteractionsLocked() local[all …]