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Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp360 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local
474 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local
615 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in getDownTime() local
1052 std::shared_ptr<MotionEntry> motionEntry = in dispatchOnceInnerLocked() local
1104 bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) { in shouldPruneInboundQueueLocked()
1333 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local
2032 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local
3124 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local
3328 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(newEntry); in enqueueDispatchEntryLocked() local
3460 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in processInteractionsLocked() local
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