Searched defs:mvertPerSecond (Results 1 – 2 of 2) sorted by relevance
310 double mvertPerSecond = (double)numVertices / (double)totalTime; in iterate() local330 double mvertPerSecond = (double)numVertices / (double)totalTime; in logMeasurementInfo() local
205 void ShaderPerformanceCase::reportResult (float mvertPerSecond, float mfragPerSecond) in reportResult()