Searched defs:n_components (Results 1 – 9 of 9) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.cpp | 83 glw::GLint n_components = property_value_data[n_property * 3 + 1]; in iterate() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 346 const glw::GLuint n_components = N_Components; in vectorSubtractInPlace() local 1665 const glw::GLuint n_components = N_Components; in verifyResultImage() local 2353 glw::GLuint n_components = 0; in getSamplingComputeShaderCode() local 2487 glw::GLuint n_components = 0; in getSamplingFragmentShaderCode() local 2567 const glw::GLchar* color_type, glw::GLuint n_components, in getSamplingFunctionCall() 2690 glw::GLuint n_components = 0; in getSamplingGeometryShaderCode() local 2774 glw::GLuint n_components = 0; in getSamplingTesselationControlShaderCode() local 2860 glw::GLuint n_components = 0; in getSamplingTesselationEvaluationShaderCode() local 2947 glw::GLuint n_components = 0; in getSamplingVertexShaderCode() local 3030 samplingFunction sampling_function, const glw::GLchar* color_type, glw::GLuint n_components, in getShadowSamplingFunctionCall() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.cpp | 10227 const unsigned int n_components = Utils::getNumberOfComponentsForVariableType(variable.type); in logVariableContents() local 10296 unsigned int n_components = 0; in setInputAttributeValues() local 13142 glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(m_arg_type); in call() local 13183 const glw::GLuint n_components = de::max(n_components_0, n_components_1); in call() local 13330 const glw::GLuint n_components = de::max(n_components_0, n_components_1); in call() local 13458 …const glw::GLuint n_components = de::max(de::max(n_components_0, n_components_1), n_components_2… in call() local 13572 const glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(type); in getArgumentComponents() local 13636 const glw::GLuint n_components = getArgumentComponents(argument); in getArgumentStride() local 13668 const glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(type); in getResultComponents() local 13710 const glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(type); in getResultStride() local [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 7545 static const GLuint n_components = 4; /* RGBA */ in CompareRGBA8Textures() local 7642 static const GLuint n_components = 4; /* RGBA */ in CreateRGBA8DestinationTexture() local 7673 static const GLuint n_components = 4; /* RGBA */ in CreateRGBA8SourceTexture() local 7756 const GLuint n_components = 4; in CreateRGBA8Texture() local 7808 static const GLuint n_components = 4; /* RGBA */ in ExtractTextureData() local 8203 static const GLuint n_components = 4; /* RGBA */ in CheckIfTextureIsBlack() local 8241 static const GLuint n_components = 4; /* RGBA */ in CheckIfTextureWasModified() local 8356 static const GLuint n_components = 4; /* RGBA */ in Create2DRGBA8CompleteTexture() local 8437 static const GLuint n_components = 4; /* RGBA */ in Create2DRGBA8IncompleteTexture() local
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D | gl4cTextureViewTests.cpp | 1073 const unsigned int n_components) in getGLSLDataTypeForSamplerType() 6591 const unsigned int n_components, in getComponentDataForByteAlignedInternalformat()
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D | gl4cShaderSubroutineTests.cpp | 1414 const unsigned int& n_components) in getVariableTypeFromProperties()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.hpp | 53 glw::GLuint n_components; member
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 1757 static const GLuint n_components = 2; in prepareTexture() local 1771 static const GLuint n_components = 4; in prepareTexture() local
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/external/mesa3d/src/mesa/main/ |
D | texcompress_bptc_tmp.h | 363 int n_components; in extract_unorm_endpoints() local
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