| /external/deqp/external/openglcts/modules/gl/ | 
| D | gl4cVertexAttrib64BitTest.cpp | 1608 		const GLint n_elements = configuration.m_n_elements[i];  in calculateAttributeLocation()  local1619 		const GLint n_elements = configuration.m_n_elements[n_type];  in calculateAttributeLocation()  local
 1662 	const GLint n_elements		 = configuration.m_n_elements[n_type];  in configureAttribute()  local
 1887 		const GLint   n_elements = configuration.m_n_elements[n_type];  in getProgramDetails()  local
 2045 		static const GLint n_elements[] = { n_elements_per_scalar, n_elements_per_vec2 };  in getVertexArrayConfiguration()  local
 2065 		static const GLint n_elements[] = { n_elements_per_vec3, n_elements_per_vec4 };  in getVertexArrayConfiguration()  local
 2085 		static const GLint n_elements[] = { n_elements_per_mat2 };  in getVertexArrayConfiguration()  local
 2103 		static const GLint n_elements[] = { n_elements_per_mat3x2, n_elements_per_mat4x2 };  in getVertexArrayConfiguration()  local
 2121 		static const GLint n_elements[] = { n_elements_per_mat2x3, n_elements_per_mat2x4 };  in getVertexArrayConfiguration()  local
 2139 		static const GLint n_elements[] = { n_elements_per_mat3, n_elements_per_mat3x4 };  in getVertexArrayConfiguration()  local
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| D | gl4cShaderImageLoadStoreTests.cpp | 7639 …GLenum CreateRGBA8DestinationTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_te…  in CreateRGBA8DestinationTexture()7670 …GLenum CreateRGBA8SourceTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture…  in CreateRGBA8SourceTexture()
 7866 	GLuint GetTotalNumberOfLayers(GLuint n_elements, GLenum target)  in GetTotalNumberOfLayers()
 9700 		static const GLuint n_elements		  = sizeof(GLint) / sizeof(T); /* 1, 2, 4 */  in verifyFloat()  local
 9753 		static const GLuint n_elements = sizeof(GLint) / sizeof(T); /* 1, 2, 4 */  in verifyFloatSignedNorm()  local
 
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| D | gl4cGPUShaderFP64Tests.cpp | 4130 	const glw::GLuint		  n_elements	  = n_columns * n_rows;  in prepareUniforms()  local4213 	const glw::GLuint n_elements	  = n_columns * n_rows;  in prepareUniformVerification()  local
 5180 		const glw::GLuint n_elements	 = it_uniform_details->m_n_elements;  in prepareUniformBuffer()  local
 
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| D | gl4cEnhancedLayoutsTests.cpp | 246 	const GLuint n_elements = m_n_columns * m_n_rows;  in GenerateDataPacked()  local538 	const GLuint n_elements		 = m_n_columns * m_n_rows;  in GetSize()  local
 5387 		const GLuint n_elements = (0 == member.m_n_array_elements) ? 1 : member.m_n_array_elements;  in generateData()  local
 6742 	const GLuint		 n_elements = (0 == variable.m_n_array_elements) ? 1 : variable.m_n_array_elements;  in test()  local
 
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| /external/tensorflow/tensorflow/core/lib/gtl/ | 
| D | top_n_test.cc | 45 void TestIntTopNHelper(size_t limit, size_t n_elements, const Cmp &cmp,  in TestIntTopNHelper()76 void TestIntTopN(size_t limit, size_t n_elements, const Cmp &cmp,  in TestIntTopN()
 
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| /external/compiler-rt/lib/asan/tests/ | 
| D | asan_benchmarks_test.cc | 19 static void ManyAccessFunc(T *x, size_t n_elements, size_t n_iter) {  in ManyAccessFunc()
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| /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ | 
| D | esextcTextureCubeMapArraySampling.cpp | 364 							 glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLfloat* out_data)  in getColorFloatComponents()405 									   glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLubyte* out_data)  in getCompressedColorUByteComponents()
 461 …ent(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements,  in getDepthComponent()
 645 …ent(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements,  in getStencilComponent()
 907 									 glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels,  in prepareDataForColorFloatTexture()
 935 								   glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels,  in prepareDataForColorIntTexture()
 960 									 glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels,  in prepareDataForDepthFloatTexture()
 985 									  glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels,  in prepareDataForStencilUIntTexture()
 1010 							 glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels,  in prepareDepthTextureFace()
 1224 								   glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels,  in prepareRGBAIntegerTextureFace()
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| D | esextcTextureCubeMapArraySubImage3D.cpp | 437 	glw::GLuint   n_elements = width * height * depth * m_n_components;  in checkResults()  local
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| /external/python/cpython2/Modules/_ctypes/libffi/src/ | 
| D | dlmalloc.c | 3998                      size_t n_elements,  in ialloc()4360 void* dlcalloc(size_t n_elements, size_t elem_size) {  in dlcalloc()
 4402 void** dlindependent_calloc(size_t n_elements, size_t elem_size,  in dlindependent_calloc()
 4408 void** dlindependent_comalloc(size_t n_elements, size_t sizes[],  in dlindependent_comalloc()
 4758 void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size) {  in mspace_calloc()
 4811 void** mspace_independent_calloc(mspace msp, size_t n_elements,  in mspace_independent_calloc()
 4822 void** mspace_independent_comalloc(mspace msp, size_t n_elements,  in mspace_independent_comalloc()
 
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| /external/libffi/src/ | 
| D | dlmalloc.c | 3998                      size_t n_elements,  in ialloc()4360 void* dlcalloc(size_t n_elements, size_t elem_size) {  in dlcalloc()
 4402 void** dlindependent_calloc(size_t n_elements, size_t elem_size,  in dlindependent_calloc()
 4408 void** dlindependent_comalloc(size_t n_elements, size_t sizes[],  in dlindependent_comalloc()
 4758 void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size) {  in mspace_calloc()
 4811 void** mspace_independent_calloc(mspace msp, size_t n_elements,  in mspace_independent_calloc()
 4822 void** mspace_independent_comalloc(mspace msp, size_t n_elements,  in mspace_independent_comalloc()
 
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| /external/tensorflow/tensorflow/compiler/tf2tensorrt/utils/ | 
| D | trt_shape_optimization_profiles.cc | 203       int n_elements = input[i].tensor.NumElements();  in CollectShapeValues()  local
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| /external/dlmalloc/ | 
| D | dlmalloc.c | 4815 void* dlcalloc(size_t n_elements, size_t elem_size) {  in dlcalloc()5001                      size_t n_elements,  in ialloc()
 5341 void** dlindependent_calloc(size_t n_elements, size_t elem_size,  in dlindependent_calloc()
 5347 void** dlindependent_comalloc(size_t n_elements, size_t sizes[],  in dlindependent_comalloc()
 5753 void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size) {  in mspace_calloc()
 5861 void** mspace_independent_calloc(mspace msp, size_t n_elements,  in mspace_independent_calloc()
 5872 void** mspace_independent_comalloc(mspace msp, size_t n_elements,  in mspace_independent_comalloc()
 
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| /external/deqp/external/openglcts/modules/glesext/geometry_shader/ | 
| D | esextcGeometryShaderRendering.cpp | 664 	unsigned int		  n_elements				  = getAmountOfElementsPerInstance();  in executeTest()  local
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| /external/tensorflow/tensorflow/compiler/tf2tensorrt/convert/ | 
| D | convert_nodes_test.cc | 2983       const int n_elements =  in TEST_P()  local3046     int n_elements = 0;  in TEST_P()  local
 
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| /external/libbpf/.github/actions/build-selftests/ | 
| D | vmlinux.h | 50112 	u32 n_elements;  member
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| /external/bcc/libbpf-tools/powerpc/ | 
| D | vmlinux_510.h | 79006 	u32 n_elements;  member
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| D | vmlinux.h | 79006 	u32 n_elements;  member
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| /external/bcc/libbpf-tools/arm64/ | 
| D | vmlinux.h | 45425 	u32 n_elements;  member
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| D | vmlinux_510.h | 45425 	u32 n_elements;  member
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