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Searched defs:new_state_and_flags (Results 1 – 3 of 3) sorted by relevance

/art/runtime/
Dthread-inl.h152 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(new_state); in SetState() local
239 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(new_state); in TransitionToSuspendedAndRunCheckpoints() local
306 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(ThreadState::kRunnable); in TransitionFromSuspendedToRunnable() local
361 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(ThreadState::kRunnable) in TransitionFromSuspendedToRunnable() local
Dthread.cc1666 StateAndFlags new_state_and_flags = old_state_and_flags; in RequestCheckpoint() local
1693 StateAndFlags new_state_and_flags = old_state_and_flags; in RequestEmptyCheckpoint() local
1860 StateAndFlags new_state_and_flags = in EnsureFlipFunctionStarted() local
1917 StateAndFlags new_state_and_flags = in WaitForFlipFunction() local
Dthread.h1530 StateAndFlags new_state_and_flags = old_state_and_flags; in SetStateUnsafe() local