Searched defs:new_state_and_flags (Results 1 – 3 of 3) sorted by relevance
152 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(new_state); in SetState() local239 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(new_state); in TransitionToSuspendedAndRunCheckpoints() local306 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(ThreadState::kRunnable); in TransitionFromSuspendedToRunnable() local361 StateAndFlags new_state_and_flags = old_state_and_flags.WithState(ThreadState::kRunnable) in TransitionFromSuspendedToRunnable() local
1666 StateAndFlags new_state_and_flags = old_state_and_flags; in RequestCheckpoint() local1693 StateAndFlags new_state_and_flags = old_state_and_flags; in RequestEmptyCheckpoint() local1860 StateAndFlags new_state_and_flags = in EnsureFlipFunctionStarted() local1917 StateAndFlags new_state_and_flags = in WaitForFlipFunction() local
1530 StateAndFlags new_state_and_flags = old_state_and_flags; in SetStateUnsafe() local