Searched defs:nextPoint (Results  1 – 6 of 6) sorted by relevance
| /external/python/bumble/docs/images/logo.vectornator/ | 
| D | Artboard0.json | 1 …,-990.41770428277562],"inPoint":[225.48442074400293,180.0751680461143],"nextPoint":[-2.44977344780…  array
 | 
| D | UndoHistory.json | 1 …oint":[320,640],"cornerRadius":0,"prevPoint":[0,0],"inPoint":[320,580],"nextPoint":[0,0]},{"outPoi…  array
 | 
| /external/python/bumble/docs/images/logo_framed.vectornator/ | 
| D | Artboard0.json | 1 …-279.40236718212691],"inPoint":[368.75294547403814,729.44134214300266],"nextPoint":[221.8628911082…  array
 | 
| D | UndoHistory.json | 1 …,103.6410041510419],"inPoint":[-17.790763092914176,455.94130474918654],"nextPoint":[-343.228176223…  array
 | 
| /external/skia/src/utils/ | 
| D | SkShadowTessellator.cpp | 281         SkPoint nextPoint = fPathPolygon[j];  in computeConvexShadow()  local416 void SkBaseShadowTessellator::addEdge(const SkPoint& nextPoint, const SkVector& nextNormal,  in addEdge()
 
 | 
| /external/skia/src/ports/ | 
| D | SkFontHost_win.cpp | 1209         const POINTFX* nextPoint = fPointIter.next();  in next()  local
 |