| /external/mesa3d/src/mesa/main/ | 
| D | polygon.c | 54 cull_face(struct gl_context *ctx, GLenum mode, bool no_error)  in cull_face()106 front_face(struct gl_context *ctx, GLenum mode, bool no_error)  in front_face()
 158 polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error)  in polygon_mode()
 
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| D | compute.c | 283                  GLuint num_groups_z, bool no_error)  in dispatch_compute()319 dispatch_compute_indirect(GLintptr indirect, bool no_error)  in dispatch_compute_indirect()
 350                             bool no_error)  in dispatch_compute_group_size()
 
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| D | clear.c | 145 clear(struct gl_context *ctx, GLbitfield mask, bool no_error)  in clear()344                const GLint *value, bool no_error)  in clear_bufferiv()
 463                 const GLuint *value, bool no_error)  in clear_bufferuiv()
 557                const GLfloat *value, bool no_error)  in clear_bufferfv()
 691                GLfloat depth, GLint stencil, bool no_error)  in clear_bufferfi()
 
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| D | lines.c | 41 line_width(struct gl_context *ctx, GLfloat width, bool no_error)  in line_width()
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| D | conservativeraster.c | 37                               bool no_error, const char *func)  in conservative_raster_parameter()
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| D | depth.c | 62 depth_func(struct gl_context *ctx, GLenum func, bool no_error)  in depth_func()
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| D | condrender.c | 42                          bool no_error)  in begin_conditional_render()
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| D | barrier.c | 72                          bool no_error)  in memory_barrier_by_region()
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| D | pixelstore.c | 40 pixel_storei(GLenum pname, GLint param, bool no_error)  in pixel_storei()
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| D | blend.c | 363                      GLenum sfactorA, GLenum dfactorA, bool no_error)  in blend_func_separatei()613                         bool no_error)  in blend_equation_separate()
 702                          GLenum modeA, bool no_error)  in blend_equation_separatei()
 875 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error)  in logic_op()
 
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| D | points.c | 44 point_size(struct gl_context *ctx, GLfloat size, bool no_error)  in point_size()
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| D | buffers.c | 287             GLenum buffer, const char *caller, bool no_error)  in draw_buffer()432              const GLenum *buffers, const char *caller, bool no_error)  in draw_buffers()
 899             GLenum buffer, const char *caller, bool no_error)  in read_buffer()
 
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| D | texobj.c | 1731                                GLuint texName, bool no_error, bool is_ext_dsa,  in _mesa_lookup_or_create_texture()1819              GLenum texunit, bool no_error, const char *caller)  in bind_texture()
 1889                   bool no_error)  in bind_texture_unit()
 1958               const GLuint *textures, bool no_error)  in bind_textures()
 
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| D | pipelineobj.c | 377                       bool no_error)  in active_shader_program()435 bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error)  in bind_program_pipeline()
 
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| D | blit.c | 348                  GLbitfield mask, GLenum filter, bool no_error, const char *func)  in blit_framebuffer()647                        GLbitfield mask, GLenum filter, bool no_error)  in blit_named_framebuffer()
 
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| D | transformfeedback.c | 391 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)  in begin_transform_feedback()799                    GLuint buffer, GLintptr offset, bool no_error)  in bind_buffer_offset()
 1157 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)  in bind_transform_feedback()
 
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| D | arrayobj.c | 969 bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error)  in bind_vertex_array()1219                             bool no_error)  in vertex_array_element_buffer()
 
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| D | syncobj.c | 227 delete_sync(struct gl_context *ctx, GLsync sync, bool no_error)  in delete_sync()
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| D | samplerobj.c | 311 bind_sampler(struct gl_context *ctx, GLuint unit, GLuint sampler, bool no_error)  in bind_sampler()356               const GLuint *samplers, bool no_error)  in bind_samplers()
 
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| D | shaderimage.c | 685                     const GLuint *textures, bool no_error)  in bind_image_textures()
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| D | shaderapi.c | 437               bool no_error)  in detach_shader()1281              bool no_error)  in link_program()
 2038               const GLchar *const *string, const GLint *length, bool no_error)  in shader_source()
 2144 use_program(GLuint program, bool no_error)  in use_program()
 2465                    GLuint pname, GLint value, bool no_error)  in program_parameteri()
 
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| /external/tensorflow/tensorflow/compiler/xla/service/ | 
| D | dynamic_update_slice_test.cc | 78   ErrorSpec no_error(0, 0);  in XLA_TEST_F()  local190   ErrorSpec no_error(0, 0);  in XLA_TEST_F()  local
 
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| /external/libcxx/src/support/win32/ | 
| D | support.cpp | 113     const errno_t no_error = ( errno_t) 0;  in wcsnrtombs()  local
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| /external/cronet/buildtools/third_party/libc++/trunk/src/support/win32/ | 
| D | support.cpp | 125     const errno_t no_error = ( errno_t) 0;  in wcsnrtombs()  local
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| /external/mesa3d/src/mesa/state_tracker/ | 
| D | st_context.c | 574                        const struct st_config_options *options, bool no_error)  in st_create_context_priv()1002                   bool no_error)  in st_create_context()
 
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