Searched defs:normals (Results 1 – 11 of 11) sorted by relevance
27 std::vector<angle::Vector3> normals; member41 std::vector<angle::Vector3> normals; member
50 GLfloat normals[] = { in draw() local
104 std::vector<const CFX_CSSPropertyHolder*> normals; in ApplyDeclarations() local126 std::vector<const CFX_CSSPropertyHolder*>* normals, in ExtractValues()
87 final FixedSizeArray<Vector2> normals = mNormals; in update() local
759 static sk_sp<SkShader> lit_shader(sk_sp<SkShader> normals) { in lit_shader()773 static sk_sp<SkShader> lit_shader_linear(sk_sp<SkShader> normals) { in lit_shader_linear()
386 std::vector<float> normals = { in TEST_P() local
440 ArrayList<TestParcelable> normals = new ArrayList<>(); in testWriteTypedListAndCreateTypedArrayList() local
848 ArrayList<TestParcelable> normals = new ArrayList<>(); in testWriteTypedListAndCreateTypedArrayList() local
77 static SkM44 normals(SkM44 m) { in normals() function
188 auto& normals = getRandomNormals<T>(rnd); in getInputValues() local
1235 AutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local