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Searched defs:numBitsInType (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp410 const int numBitsInType = range[0] + 1; in getGLSLUintBits() local
416 const int numBitsInType = getGLSLUintBits(gl, shaderType, uintPrecision); in getGLSLUintMaxAsFloat() local