Searched defs:numColors (Results 1 – 14 of 14) sorted by relevance
129 const int numColors = std::size(gColors); in onDraw() local
304 HBUINT16 numColors; /* Number of colors in each palette. */ member
30 uint16_t bitsPerPixel, uint32_t numColors, in SkBmpStandardCodec()
228 uint32_t numColors = 0; in ReadHeader() local
35 uint16_t bitsPerPixel, uint32_t numColors, in SkBmpRLECodec()
274 int numColors; in createColorTable() local
190 void PaintParamsKeyBuilder::add(int numColors, const SkColor4f* colors) { in add()
170 std::vector<Vec4> generateColors (const int numColors) in generateColors()
546 const int numColors = 256; in computeIndexVerifierColors() local
398 std::vector<Vec4> generateColors (const int numColors) in generateColors()
534 std::vector<Vec4> generateColors (int numColors) in generateColors()
735 const int numColors = 256; in computeIndexVerifierColors() local
791 …int numColors, const glw::GLfloat* colors, int numSpecificColors, const glw::GLfloat* specificColo… in BlendTest()
906 const int numColors = DE_LENGTH_OF_ARRAY(s_colors); in initPrograms() local