Searched defs:numGroupsX (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | RendererGL.cpp | 363 GLuint numGroupsX, in dispatchCompute()
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D | ContextGL.cpp | 969 GLuint numGroupsX, in dispatchCompute()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeComputeTests.cpp | 514 GLuint numGroupsX; in invalid_dispatch_compute_indirect() member
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/external/angle/src/libANGLE/renderer/null/ |
D | ContextNULL.cpp | 514 GLuint numGroupsX, in dispatchCompute()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.cpp | 479 GLuint numGroupsX, in dispatchCompute()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 942 GLuint numGroupsX, in dispatchCompute()
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D | StateManager11.cpp | 427 void ShaderConstants11::setComputeWorkGroups(GLuint numGroupsX, in setComputeWorkGroups() 874 GLuint numGroupsX, in updateStateForCompute()
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D | Renderer11.cpp | 4256 GLuint numGroupsX, in dispatchCompute()
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/external/angle/src/libANGLE/ |
D | validationES31.cpp | 1356 GLuint numGroupsX, in ValidateDispatchCompute()
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D | Context.cpp | 6457 void Context::dispatchCompute(GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) in dispatchCompute()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 6450 GLuint numGroupsX, in dispatchCompute()
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