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Searched defs:numShaderStages (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/ganesh/vk/
DGrVkPipelineStateBuilder.cpp215 int numShaderStages = 0; in finalize() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp219 int numShaderStages = 0; in getNumShaderStages() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiPipelineTests.cpp726 …icsPipeline (const DeviceInterface& vk, const VkDevice& device, deUint32 numShaderStages, const Vk… in createSimpleGraphicsPipeline()
1488 …lidPointers (const DeviceInterface& vk, const VkDevice& device, deUint32 numShaderStages, const Vk… in createSimpleGraphicsPipelineInvalidPointers()
/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp792 int numShaderStages = m_tessSupport ? 4 : 2; in init() local