Searched defs:numShaderStages (Results 1 – 4 of 4) sorted by relevance
215 int numShaderStages = 0; in finalize() local
219 int numShaderStages = 0; in getNumShaderStages() local
726 …icsPipeline (const DeviceInterface& vk, const VkDevice& device, deUint32 numShaderStages, const Vk… in createSimpleGraphicsPipeline()1488 …lidPointers (const DeviceInterface& vk, const VkDevice& device, deUint32 numShaderStages, const Vk… in createSimpleGraphicsPipelineInvalidPointers()
792 int numShaderStages = m_tessSupport ? 4 : 2; in init() local