Searched defs:objectIndex (Results 1 – 4 of 4) sorted by relevance
240 void SkPDFUtils::ApplyGraphicState(int objectIndex, SkWStream* content) { in ApplyGraphicState()245 void SkPDFUtils::ApplyPattern(int objectIndex, SkWStream* content) { in ApplyPattern()
210 int objectIndex = 0; in basicSubobjectAtIndex() local
8414 for (uint32_t objectIndex = 0; objectIndex < objectCount; ++objectIndex) in PreCallValidateRegisterObjectsNVX() local9065 for (uint32_t objectIndex = 0; objectIndex < pCallbackData->objectCount; ++objectIndex) in PreCallValidateSubmitDebugUtilsMessageEXT() local
6047 int objectIndex = 0; in basicSubobjectAtIndex() local