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Searched defs:outBytesPerPixel (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp241 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock()
249 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock()
292 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
300 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
306 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
DGraphicBufferMapper.cpp139 void** vaddr, int32_t* outBytesPerPixel, in lock()
162 void** vaddr, int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
170 int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
DGralloc2.cpp239 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
DGralloc3.cpp200 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
DGralloc5.cpp374 int acquireFence, void **outData, int32_t *outBytesPerPixel, in lock()
DGralloc4.cpp263 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp101 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo()
/frameworks/av/media/libstagefright/
DFrameDecoder.cpp763 int32_t outBytesPerPixel, outBytesPerStride; in captureSurface() local