Searched defs:outBytesPerPixel (Results  1 – 8 of 8) sorted by relevance
| /frameworks/native/libs/ui/ | 
| D | GraphicBuffer.cpp | 241 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel,  in lock() 249                              int32_t* outBytesPerPixel, int32_t* outBytesPerStride) {  in lock() 292                                   int32_t* outBytesPerPixel, int32_t* outBytesPerStride) {  in lockAsync() 300                                   int32_t* outBytesPerPixel, int32_t* outBytesPerStride) {  in lockAsync() 306                                   int32_t* outBytesPerPixel, int32_t* outBytesPerStride) {  in lockAsync()
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| D | GraphicBufferMapper.cpp | 139                                    void** vaddr, int32_t* outBytesPerPixel,  in lock() 162                                         void** vaddr, int fenceFd, int32_t* outBytesPerPixel,  in lockAsync() 170                                         int fenceFd, int32_t* outBytesPerPixel,  in lockAsync()
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| D | Gralloc2.cpp | 239                               int acquireFence, void** outData, int32_t* outBytesPerPixel,  in lock()
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| D | Gralloc3.cpp | 200                               int acquireFence, void** outData, int32_t* outBytesPerPixel,  in lock()
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| D | Gralloc5.cpp | 374                               int acquireFence, void **outData, int32_t *outBytesPerPixel,  in lock()
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| D | Gralloc4.cpp | 263                               int acquireFence, void** outData, int32_t* outBytesPerPixel,  in lock()
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| /frameworks/native/libs/nativewindow/ | 
| D | AHardwareBuffer.cpp | 101         int32_t* outBytesPerPixel, int32_t* outBytesPerStride) {  in AHardwareBuffer_lockAndGetInfo()
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| /frameworks/av/media/libstagefright/ | 
| D | FrameDecoder.cpp | 763     int32_t outBytesPerPixel, outBytesPerStride;  in captureSurface()  local
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