Searched defs:outBytesPerPixel (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 241 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock() 249 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock() 292 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() 300 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() 306 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
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D | GraphicBufferMapper.cpp | 139 void** vaddr, int32_t* outBytesPerPixel, in lock() 162 void** vaddr, int fenceFd, int32_t* outBytesPerPixel, in lockAsync() 170 int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
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D | Gralloc2.cpp | 239 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
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D | Gralloc3.cpp | 200 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
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D | Gralloc5.cpp | 374 int acquireFence, void **outData, int32_t *outBytesPerPixel, in lock()
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D | Gralloc4.cpp | 263 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
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/frameworks/native/libs/nativewindow/ |
D | AHardwareBuffer.cpp | 101 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo()
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/frameworks/av/media/libstagefright/ |
D | FrameDecoder.cpp | 763 int32_t outBytesPerPixel, outBytesPerStride; in captureSurface() local
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