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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 #include "nir_control_flow.h"
27 
28 struct lower_returns_state {
29    nir_builder builder;
30    struct exec_list *cf_list;
31    nir_loop *loop;
32    nir_variable *return_flag;
33 
34    /* This indicates that we have a return which is predicated on some form of
35     * control-flow.  Since whether or not the return happens can only be
36     * determined dynamically at run-time, everything that occurs afterwards
37     * needs to be predicated on the return flag variable.
38     */
39    bool has_predicated_return;
40 
41    bool removed_unreachable_code;
42 };
43 
44 static bool lower_returns_in_cf_list(struct exec_list *cf_list,
45                                      struct lower_returns_state *state);
46 
47 static void
predicate_following(nir_cf_node * node,struct lower_returns_state * state)48 predicate_following(nir_cf_node *node, struct lower_returns_state *state)
49 {
50    nir_builder *b = &state->builder;
51    b->cursor = nir_after_cf_node_and_phis(node);
52 
53    if (!state->loop && nir_cursors_equal(b->cursor, nir_after_cf_list(state->cf_list)))
54       return; /* Nothing to predicate */
55 
56    assert(state->return_flag);
57 
58    nir_if *if_stmt = nir_push_if(b, nir_load_var(b, state->return_flag));
59 
60    if (state->loop) {
61       /* If we're inside of a loop, then all we need to do is insert a
62        * conditional break.
63        */
64       nir_jump(b, nir_jump_break);
65 
66       nir_block *block = nir_cursor_current_block(b->cursor);
67       nir_insert_phi_undef(block->successors[0], block);
68    } else {
69       /* Otherwise, we need to actually move everything into the else case
70        * of the if statement.
71        */
72       nir_cf_list list;
73       nir_cf_extract(&list, nir_after_cf_node(&if_stmt->cf_node),
74                             nir_after_cf_list(state->cf_list));
75       assert(!exec_list_is_empty(&list.list));
76       nir_cf_reinsert(&list, nir_before_cf_list(&if_stmt->else_list));
77    }
78 
79    nir_pop_if(b, NULL);
80 }
81 
82 static bool
lower_returns_in_loop(nir_loop * loop,struct lower_returns_state * state)83 lower_returns_in_loop(nir_loop *loop, struct lower_returns_state *state)
84 {
85    nir_loop *parent = state->loop;
86    state->loop = loop;
87    bool progress = lower_returns_in_cf_list(&loop->body, state);
88    state->loop = parent;
89 
90    /* If the recursive call made progress, then there were returns inside
91     * of the loop.  These would have been lowered to breaks with the return
92     * flag set to true.  We need to predicate everything following the loop
93     * on the return flag.
94     */
95    if (progress) {
96       predicate_following(&loop->cf_node, state);
97       state->has_predicated_return = true;
98    }
99 
100    return progress;
101 }
102 
103 static bool
lower_returns_in_if(nir_if * if_stmt,struct lower_returns_state * state)104 lower_returns_in_if(nir_if *if_stmt, struct lower_returns_state *state)
105 {
106    bool progress, then_progress, else_progress;
107 
108    bool has_predicated_return = state->has_predicated_return;
109    state->has_predicated_return = false;
110 
111    then_progress = lower_returns_in_cf_list(&if_stmt->then_list, state);
112    else_progress = lower_returns_in_cf_list(&if_stmt->else_list, state);
113    progress = then_progress || else_progress;
114 
115    /* If either of the recursive calls made progress, then there were
116     * returns inside of the body of the if.  If we're in a loop, then these
117     * were lowered to breaks which automatically skip to the end of the
118     * loop so we don't have to do anything.  If we're not in a loop, then
119     * all we know is that the return flag is set appropriately and that the
120     * recursive calls ensured that nothing gets executed *inside* the if
121     * after a return.  In order to ensure nothing outside gets executed
122     * after a return, we need to predicate everything following on the
123     * return flag.
124     */
125    if (progress && !state->loop) {
126       if (state->has_predicated_return) {
127          predicate_following(&if_stmt->cf_node, state);
128       } else {
129          /* If there are no nested returns we can just add the instructions to
130           * the end of the branch that doesn't have the return.
131           */
132          nir_cf_list list;
133          nir_cf_extract(&list, nir_after_cf_node(&if_stmt->cf_node),
134                         nir_after_cf_list(state->cf_list));
135 
136          if (then_progress && else_progress) {
137             /* Both branches return so delete instructions following the if */
138             nir_cf_delete(&list);
139          } else if (then_progress) {
140             nir_cf_reinsert(&list, nir_after_cf_list(&if_stmt->else_list));
141          } else {
142             nir_cf_reinsert(&list, nir_after_cf_list(&if_stmt->then_list));
143          }
144       }
145    }
146 
147    state->has_predicated_return = progress || has_predicated_return;
148 
149    return progress;
150 }
151 
152 static bool
lower_returns_in_block(nir_block * block,struct lower_returns_state * state)153 lower_returns_in_block(nir_block *block, struct lower_returns_state *state)
154 {
155    if (block->predecessors->entries == 0 &&
156        block != nir_start_block(state->builder.impl)) {
157       /* This block is unreachable.  Delete it and everything after it. */
158       nir_cf_list list;
159       nir_cf_extract(&list, nir_before_cf_node(&block->cf_node),
160                             nir_after_cf_list(state->cf_list));
161 
162       if (exec_list_is_empty(&list.list)) {
163          /* There's nothing here, which also means there's nothing in this
164           * block so we have nothing to do.
165           */
166          return false;
167       } else {
168          state->removed_unreachable_code = true;
169          nir_cf_delete(&list);
170          return false;
171       }
172    }
173 
174    nir_instr *last_instr = nir_block_last_instr(block);
175    if (last_instr == NULL)
176       return false;
177 
178    if (last_instr->type != nir_instr_type_jump)
179       return false;
180 
181    nir_jump_instr *jump = nir_instr_as_jump(last_instr);
182    if (jump->type != nir_jump_return)
183       return false;
184 
185    nir_instr_remove(&jump->instr);
186 
187    /* If this is a return in the last block of the function there is nothing
188     * more to do once its removed.
189     */
190    if (block == nir_impl_last_block(state->builder.impl))
191       return true;
192 
193    nir_builder *b = &state->builder;
194 
195    /* Set the return flag */
196    if (state->return_flag == NULL) {
197       state->return_flag =
198          nir_local_variable_create(b->impl, glsl_bool_type(), "return");
199 
200       /* Initialize the variable to 0 */
201       b->cursor = nir_before_cf_list(&b->impl->body);
202       nir_store_var(b, state->return_flag, nir_imm_false(b), 1);
203    }
204 
205    b->cursor = nir_after_block(block);
206    nir_store_var(b, state->return_flag, nir_imm_true(b), 1);
207 
208    if (state->loop) {
209       /* We're in a loop;  we need to break out of it. */
210       nir_jump(b, nir_jump_break);
211 
212       nir_insert_phi_undef(block->successors[0], block);
213    } else {
214       /* Not in a loop;  we'll deal with predicating later*/
215       assert(nir_cf_node_next(&block->cf_node) == NULL);
216    }
217 
218    return true;
219 }
220 
221 static bool
lower_returns_in_cf_list(struct exec_list * cf_list,struct lower_returns_state * state)222 lower_returns_in_cf_list(struct exec_list *cf_list,
223                          struct lower_returns_state *state)
224 {
225    bool progress = false;
226 
227    struct exec_list *parent_list = state->cf_list;
228    state->cf_list = cf_list;
229 
230    /* We iterate over the list backwards because any given lower call may
231     * take everything following the given CF node and predicate it.  In
232     * order to avoid recursion/iteration problems, we want everything after
233     * a given node to already be lowered before this happens.
234     */
235    foreach_list_typed_reverse_safe(nir_cf_node, node, node, cf_list) {
236       switch (node->type) {
237       case nir_cf_node_block:
238          if (lower_returns_in_block(nir_cf_node_as_block(node), state))
239             progress = true;
240          break;
241 
242       case nir_cf_node_if:
243          if (lower_returns_in_if(nir_cf_node_as_if(node), state))
244             progress = true;
245          break;
246 
247       case nir_cf_node_loop:
248          if (lower_returns_in_loop(nir_cf_node_as_loop(node), state))
249             progress = true;
250          break;
251 
252       default:
253          unreachable("Invalid inner CF node type");
254       }
255    }
256 
257    state->cf_list = parent_list;
258 
259    return progress;
260 }
261 
262 bool
nir_lower_returns_impl(nir_function_impl * impl)263 nir_lower_returns_impl(nir_function_impl *impl)
264 {
265    struct lower_returns_state state;
266 
267    state.cf_list = &impl->body;
268    state.loop = NULL;
269    state.return_flag = NULL;
270    state.has_predicated_return = false;
271    state.removed_unreachable_code = false;
272    nir_builder_init(&state.builder, impl);
273 
274    bool progress = lower_returns_in_cf_list(&impl->body, &state);
275    progress = progress || state.removed_unreachable_code;
276 
277    if (progress) {
278       nir_metadata_preserve(impl, nir_metadata_none);
279       nir_repair_ssa_impl(impl);
280    } else {
281       nir_metadata_preserve(impl, nir_metadata_all);
282    }
283 
284    return progress;
285 }
286 
287 bool
nir_lower_returns(nir_shader * shader)288 nir_lower_returns(nir_shader *shader)
289 {
290    bool progress = false;
291 
292    nir_foreach_function(function, shader) {
293       if (function->impl)
294          progress = nir_lower_returns_impl(function->impl) || progress;
295    }
296 
297    return progress;
298 }
299