/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_rast_priv.h | 155 unsigned px, py, pixel_offset; in lp_rast_get_color_block_pointer() local 195 unsigned px, py, pixel_offset; in lp_rast_get_depth_block_pointer() local
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D | lp_setup_point.c | 353 float pixel_offset = setup->multisample ? 0.0 : setup->pixel_offset; in try_setup_point() local
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D | lp_setup_line.c | 301 float pixel_offset = setup->multisample ? 0.0 : setup->pixel_offset; in try_setup_line() local
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D | lp_setup_context.h | 106 float pixel_offset; member
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D | lp_setup_tri.c | 1028 float pixel_offset = setup->multisample ? 0.0 : setup->pixel_offset; in calc_fixed_position() local
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/external/tflite-support/tensorflow_lite_support/cc/task/vision/ |
D | image_segmenter.cc | 357 int pixel_offset = 0; in Postprocess() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 154 const glw::GLuint pixel_offset = line_offset + x * N_Components; in verifyImage() local
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D | esextcTextureCubeMapArraySampling.cpp | 1688 const glw::GLuint pixel_offset = pixel * n_components + face_offset; in verifyResultImage() local
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.cpp | 1280 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local 2212 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local 2488 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3d_tiling.c | 236 uint32_t pixel_offset = get_pixel_offset(cpp, image_h, in v3d_move_pixels_unaligned() local
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_tiling.c | 232 uint32_t pixel_offset = get_pixel_offset(cpp, image_h, in v3d_move_pixels_unaligned() local
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cStencilTexturingTests.cpp | 1047 const GLuint pixel_offset = pixel_size * x; in prepareSourceTextureData() local
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D | gl4cCopyImageTests.cpp | 3190 const GLuint pixel_offset = x * pixel_size; in prepareSrcPxls() local 3732 const GLuint pixel_offset = x * pixel_size; in compareImages() local 4025 const GLuint pixel_offset = x * pixel_size; in prepareSrcPxls() local
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D | gl3cCullDistanceTests.cpp | 2302 for (glw::GLint pixel_offset = 0; pixel_offset < m_sub_grid_cell_size; pixel_offset++) in executeRenderTest() local
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D | gl4cBufferStorageTests.cpp | 3435 static const GLuint pixel_offset = 8 * line_size + 7 * pixel_size; in iterate() local
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D | gl4cShadingLanguage420PackTests.cpp | 2959 const GLuint pixel_offset = x + line_offset; in prepareSourceTexture() local 3973 const GLuint pixel_offset = x + line_offset; in prepareSourceTexture() local
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_setup.c | 94 float pixel_offset; member
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/external/mesa3d/src/amd/vulkan/ |
D | radv_cmd_buffer.c | 765 uint32_t pixel_offset; in radv_convert_user_sample_locs() local
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