Searched defs:prim_mode (Results 1 – 14 of 14) sorted by relevance
521 v3d_update_compiled_fs(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_fs()650 v3d_update_compiled_gs(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_gs()724 v3d_update_compiled_vs(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_vs()829 v3d_update_compiled_shaders(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_shaders()
468 uint8_t prim_mode; member
42 enum pipe_prim_type prim_mode; member in pipe_tessellator_wrap::pipe_ts
494 DEFINE_UTIL_STR_CONTINUOUS(prim_mode) in DEFINE_UTIL_STR_CONTINUOUS() argument
213 enum pipe_prim_type prim_mode; in make_fs_key() local
99 enum pipe_prim_type prim_mode:8; member251 enum pipe_prim_type prim_mode:8; member
368 enum pipe_prim_type prim_mode; member2921 enum pipe_prim_type prim_mode) in emit_tessellator_domain()
80 unsigned prim_mode; member
2697 vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode) in vc4_update_compiled_fs()2775 vc4_update_compiled_vs(struct vc4_context *vc4, uint8_t prim_mode) in vc4_update_compiled_vs()2821 vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode) in vc4_update_compiled_shaders()
346 uint8_t prim_mode; member
155 unsigned prim_mode:3; member
667 enum pipe_prim_type prim_mode:8; member
512 unsigned prim_mode : 3; member
742 int prim_mode; member