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Searched defs:projectionMatrix (Results 1 – 7 of 7) sorted by relevance

/external/eigen/demos/opengl/
Dcamera.cpp232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera
/external/angle/src/tests/perf_tests/
DInstancingPerf.cpp251 Matrix4 projectionMatrix = Matrix4::perspective(60.0f, fov, 1.0f, 300.0f); in initializeBenchmark() local
/external/exoplayer/tree_15dc86382f17a24a3e881e52e31a810c1ea44b49/library/core/src/main/java/com/google/android/exoplayer2/video/spherical/
DSphericalGLSurfaceView.java265 private final float[] projectionMatrix = new float[16]; field in SphericalGLSurfaceView.Renderer
/external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/library/core/src/main/java/com/google/android/exoplayer2/video/spherical/
DSphericalGLSurfaceView.java265 private final float[] projectionMatrix = new float[16]; field in SphericalGLSurfaceView.Renderer
/external/angle/src/tests/gl_tests/gles1/
DLightsTest.cpp343 const GLfloat projectionMatrix[16] = { in TEST_P() local
/external/deqp/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp616 const GLfloat projectionMatrix[] = { 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, in drawTexture() local
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp5099 for (angle::Mat4 projectionMatrix : in CaptureMidExecutionSetup() local