Home
last modified time | relevance | path

Searched defs:renderTargets (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_draw.cpp348 SWR_SURFACE_STATE *renderTargets = pDC->renderTargets; in swr_store_dirty_resource() local
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp1700 for (auto &renderTargets : mSingleLayerRenderTargets) in setImageHelper() local
2603 RenderTargetVector &renderTargets = allLevelsRenderTargets[levelIndex.get()]; in initSingleLayerRenderTargets() local
3449 for (auto &renderTargets : mSingleLayerRenderTargets) in releaseImageViews() local
3760 for (auto &renderTargets : mSingleLayerRenderTargets) in refreshImageViews() local
/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp245 } renderTargets[] = in iterate() local
549 } renderTargets[] = in iterate() local
/external/deqp/modules/gles3/functional/
Des3fRasterizationTests.cpp2355 } renderTargets[] = in init() local
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_cmd.h1487 SVGA3dSurfaceImageId renderTargets[SVGA3D_RT_MAX]; member