Searched defs:requiredBufferSize (Results 1 – 4 of 4) sorted by relevance
53 std::size_t requiredBufferSize = strValue.length() + 1; /* Adding one for null character */ in fromString() local
258 gl::ShaderMap<size_t> requiredBufferSize; in initDefaultUniformBlocks() local271 gl::ShaderMap<size_t> &requiredBufferSize) in generateUniformLayoutMapping()
623 gl::ShaderMap<size_t> requiredBufferSize; in load() local1853 const gl::ShaderMap<size_t> &requiredBufferSize) in resizeUniformBlockMemory()
406 const size_t requiredBufferSize = streamingDataSize + bufferEmptySpace; in streamAttributes() local