Searched defs:resolveAttachment (Results 1 – 15 of 15) sorted by relevance
| /external/skia/src/gpu/ganesh/vk/ |
| D | GrVkTextureRenderTarget.cpp | 29 sk_sp<GrVkImage> resolveAttachment, in GrVkTextureRenderTarget() 51 sk_sp<GrVkImage> resolveAttachment, in GrVkTextureRenderTarget() 69 sk_sp<GrVkImage>* resolveAttachment) { in create_rt_attachments() 109 sk_sp<GrVkImage> resolveAttachment; in MakeNewTextureRenderTarget() local 156 sk_sp<GrVkImage> resolveAttachment; in MakeWrappedTextureRenderTarget() local
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| D | GrVkFramebuffer.cpp | 21 GrVkImage* resolveAttachment, in Make() 67 sk_sp<GrVkImage> resolveAttachment, in GrVkFramebuffer()
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| D | GrVkFramebuffer.h | 74 GrVkImage* resolveAttachment() { return fResolveAttachment.get(); } in resolveAttachment() function
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| D | GrVkRenderTarget.h | 65 GrVkImage* resolveAttachment() const { in resolveAttachment() function
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| D | GrVkRenderTarget.cpp | 54 sk_sp<GrVkImage> resolveAttachment, in GrVkRenderTarget()
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| D | GrVkOpsRenderPass.cpp | 94 GrVkImage* resolveAttachment = fFramebuffer->resolveAttachment(); in setAttachmentLayouts() local
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| /external/swiftshader/src/Vulkan/ |
| D | VkImageView.cpp | 248 void ImageView::resolveSingleLayer(ImageView *resolveAttachment, int layer) in resolveSingleLayer() 278 void ImageView::resolve(ImageView *resolveAttachment) in resolve() 308 void ImageView::resolve(ImageView *resolveAttachment, uint32_t layerMask) in resolve() 320 void ImageView::resolveWithLayerMask(ImageView *resolveAttachment, uint32_t layerMask) in resolveWithLayerMask() 330 void ImageView::resolveDepthStencil(ImageView *resolveAttachment, VkResolveModeFlagBits depthResolv… in resolveDepthStencil()
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| D | VkFramebuffer.cpp | 184 uint32_t resolveAttachment = subpass.pResolveAttachments[i].attachment; in resolve() local
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| /external/skia/src/gpu/ganesh/mtl/ |
| D | GrMtlFramebuffer.h | 24 GrMtlAttachment* resolveAttachment() { return fResolveAttachment.get(); } in resolveAttachment() function
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| D | GrMtlRenderTarget.h | 40 GrMtlAttachment* resolveAttachment() const { return fResolveAttachment.get(); } in resolveAttachment() function
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| /external/skia/src/gpu/graphite/ |
| D | RenderPassTask.cpp | 83 sk_sp<Texture> resolveAttachment; in addCommands() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineMultisampleBaseResolve.cpp | 153 …const VkAttachmentReference* resolveAttachment = m_imageMSParams.numSamples == VK_SAMPLE_COUNT_1_B… in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/fragment_shading_barycentric/ |
| D | vktFragmentShadingBarycentricTests.cpp | 181 …const VkAttachmentReference* resolveAttachment = useMultisampling ? &attachmentSingleSampleRef : D… in makeRenderPass() local
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassTests.cpp | 936 const AttachmentReference& resolveAttachment = resolveAttachments[resolveNdx]; in logRenderPassInfo() local
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | vk_helpers.cpp | 2060 RenderPassAttachment *resolveAttachment, in updateStartedRenderPassWithDepthStencilMode()
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