Home
last modified time | relevance | path

Searched defs:roundUp (Results 1 – 16 of 16) sorted by relevance

/external/cronet/third_party/boringssl/src/util/fipstools/acvp/acvptool/testmodulewrapper/
Dtestmodulewrapper.go340 func roundUp(n, m int) int { func
/external/boringssl/src/util/fipstools/acvp/acvptool/testmodulewrapper/
Dtestmodulewrapper.go340 func roundUp(n, m int) int { func
/external/swiftshader/src/Reactor/
DExecutableMemory.cpp267 inline uintptr_t roundUp(uintptr_t x, uintptr_t m) in roundUp() function
/external/webrtc/media/base/
Dvideo_adapter.cc48 int roundUp(int value_to_round, int multiple, int max_value) { in roundUp() function
/external/scudo/standalone/
Dcommon.h32 inline constexpr uptr roundUp(uptr X, uptr Boundary) { in roundUp() function
/external/deqp/framework/delibs/decpp/
DdeDefs.hpp69 template<typename T> inline T roundUp (T x, T y) { DE_ASSERT(y != T(0)); const T mod = x % y; re… in roundUp() function
/external/cronet/third_party/boringssl/src/ssl/test/runner/
Dconn.go385 func roundUp(a, b int) int { func
/external/boringssl/src/ssl/test/runner/
Dconn.go385 func roundUp(a, b int) int { func
/external/eigen/unsupported/Eigen/CXX11/src/Tensor/
DTensorDeviceSycl.h695 EIGEN_STRONG_INLINE size_t getPowerOfTwo(size_t wGSize, bool roundUp) const { in getPowerOfTwo()
/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_decorations.cpp187 uint32_t getBaseAlignment(uint32_t member_id, bool roundUp, in getBaseAlignment()
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/val/
Dvalidate_decorations.cpp179 uint32_t getBaseAlignment(uint32_t member_id, bool roundUp, in getBaseAlignment()
/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_decorations.cpp185 uint32_t getBaseAlignment(uint32_t member_id, bool roundUp, in getBaseAlignment()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp426 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState() local
475 …const glw::GLint64 roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbo… in verifyState() local
/external/llvm/lib/Support/
DAPFloat.cpp2774 bool roundUp; in convertNormalToHexString() local
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DAPFloat.cpp2755 bool roundUp; in convertNormalToHexString() local
/external/deqp/framework/common/
DtcuTexture.cpp1758 bool roundUp = (deInt64)floorVal % 2 != 0; in rint() local