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/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_resource.c40 ok_ubwc_format(struct fd_resource *rsc, enum pipe_format pfmt) in ok_ubwc_format()
104 fd6_validate_format(struct fd_context *ctx, struct fd_resource *rsc, in fd6_validate_format()
117 setup_lrz(struct fd_resource *rsc) in setup_lrz()
146 fd6_setup_slices(struct fd_resource *rsc) in fd6_setup_slices()
166 fill_ubwc_buffer_sizes(struct fd_resource *rsc) in fill_ubwc_buffer_sizes()
197 fd6_layout_resource_for_modifier(struct fd_resource *rsc, uint64_t modifier) in fd6_layout_resource_for_modifier()
Dfd6_image.c61 struct fd_resource *rsc = fd_resource(prsc); in translate_image() local
138 struct fd_resource *rsc = fd_resource(prsc); in translate_buf() local
170 struct fd_resource *rsc = fd_resource(img->prsc); in emit_image_tex() local
246 struct fd_resource *rsc = fd_resource(img->prsc); in emit_image_ssbo() local
Dfd6_gmem.c57 fd6_emit_flag_reference(struct fd_ringbuffer *ring, struct fd_resource *rsc, in fd6_emit_flag_reference()
86 struct fd_resource *rsc = NULL; in emit_mrt() local
173 struct fd_resource *rsc = fd_resource(zsbuf->texture); in emit_zs() local
286 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in update_render_cntl() local
295 struct fd_resource *rsc = fd_resource(psurf->texture); in update_render_cntl() local
862 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_blit() local
1101 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in emit_restore_blits() local
1205 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in prepare_tile_fini_ib() local
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_resource.h134 pending(struct fd_resource *rsc, bool write) in pending()
151 fd_resource_busy(struct fd_resource *rsc, unsigned op) in fd_resource_busy()
157 fd_resource_lock(struct fd_resource *rsc) in fd_resource_lock()
163 fd_resource_unlock(struct fd_resource *rsc) in fd_resource_unlock()
173 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_set_usage() local
205 fd_resource_slice(struct fd_resource *rsc, unsigned level) in fd_resource_slice()
212 fd_resource_layer_stride(struct fd_resource *rsc, unsigned level) in fd_resource_layer_stride()
219 fd_resource_pitch(struct fd_resource *rsc, unsigned level) in fd_resource_pitch()
229 fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer) in fd_resource_offset()
237 fd_resource_ubwc_offset(struct fd_resource *rsc, unsigned level, unsigned layer) in fd_resource_ubwc_offset()
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Dfreedreno_resource.c70 rebind_resource_in_ctx(struct fd_context *ctx, struct fd_resource *rsc) in rebind_resource_in_ctx()
154 rebind_resource(struct fd_resource *rsc) in rebind_resource()
170 fd_resource_set_bo(struct fd_resource *rsc, struct fd_bo *bo) in fd_resource_set_bo()
179 realloc_bo(struct fd_resource *rsc, uint32_t size) in realloc_bo()
239 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, in fd_try_shadow_resource()
414 fd_resource_uncompress(struct fd_context *ctx, struct fd_resource *rsc) in fd_resource_uncompress()
427 fd_resource_dump(struct fd_resource *rsc, const char *name) in fd_resource_dump()
435 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc, in fd_alloc_staging()
510 struct fd_resource *rsc = fd_resource(ptrans->resource); in fd_resource_transfer_flush_region() local
519 flush_resource(struct fd_context *ctx, struct fd_resource *rsc, unsigned usage) in flush_resource()
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Dfreedreno_batch.c236 struct fd_resource *rsc = (struct fd_resource *)entry->key; in batch_reset_resources_locked() local
407 flush_write_batch(struct fd_resource *rsc) in flush_write_batch()
421 fd_batch_add_resource(struct fd_batch *batch, struct fd_resource *rsc) in fd_batch_add_resource()
436 fd_batch_resource_write(struct fd_batch *batch, struct fd_resource *rsc) in fd_batch_resource_write()
480 fd_batch_resource_read_slowpath(struct fd_batch *batch, struct fd_resource *rsc) in fd_batch_resource_read_slowpath()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_resource.c43 v3d_debug_resource_layout(struct v3d_resource *rsc, const char *caller) in v3d_debug_resource_layout()
97 v3d_resource_bo_alloc(struct v3d_resource *rsc) in v3d_resource_bo_alloc()
122 struct v3d_resource *rsc = v3d_resource(ptrans->resource); in v3d_resource_transfer_unmap() local
151 struct v3d_resource *rsc) in rebind_sampler_views()
178 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_map_usage_prep() local
230 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_resource_transfer_map() local
351 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_texture_subdata() local
391 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_resource_destroy() local
408 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_resource_get_handle() local
464 v3d_get_ub_pad(struct v3d_resource *rsc, uint32_t height) in v3d_get_ub_pad()
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Dv3d_job.c66 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_job_free() local
192 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_flush_jobs_writing_resource() local
239 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_flush_jobs_reading_resource() local
372 struct v3d_resource *rsc = v3d_resource(zsbuf->texture); in v3d_get_job() local
416 struct v3d_resource *rsc = v3d_resource(cbufs[i]->texture); in v3d_get_job_for_fbo() local
423 struct v3d_resource *rsc = v3d_resource(zsbuf->texture); in v3d_get_job_for_fbo() local
476 struct v3d_resource *rsc = v3d_resource(v3d->prim_counts); in v3d_read_and_accumulate_primitive_counters() local
Dv3dx_rcl.c65 struct v3d_resource *rsc = v3d_resource(psurf->texture); in load_general() local
129 struct v3d_resource *rsc = v3d_resource(psurf->texture); in store_general() local
235 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_rcl_emit_loads() local
333 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_rcl_emit_stores() local
484 struct v3d_resource *rsc, bool is_separate_stencil) in v3d_emit_z_stencil_config()
696 struct v3d_resource *rsc = v3d_resource(psurf->texture); in v3dX() local
788 struct v3d_resource *rsc = v3d_resource(psurf->texture); in v3dX() local
Dv3dx_draw.c251 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_state_reads_resource() local
881 struct v3d_resource *rsc = v3d_resource(vb->buffer.resource); in v3d_emit_gl_shader_state() local
1278 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_draw_vbo() local
1390 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_draw_vbo() local
1400 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_draw_vbo() local
1420 struct v3d_resource *rsc = v3d_resource(job->cbufs[i]->texture); in v3d_draw_vbo() local
1592 struct v3d_resource *rsc = v3d_resource( in v3d_launch_grid() local
1599 struct v3d_resource *rsc = v3d_resource( in v3d_launch_grid() local
1674 struct v3d_resource *rsc = v3d_resource(psurf->texture); in v3d_tlb_clear() local
1725 struct v3d_resource *rsc = in v3d_tlb_clear() local
Dv3dx_job.c45 struct v3d_resource *rsc = in v3dX() local
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_job.c114 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_flush_jobs_reading_resource() local
252 struct vc4_resource *rsc = vc4_resource(cbuf->texture); in vc4_get_job_for_fbo() local
258 struct vc4_resource *rsc = vc4_resource(zsbuf->texture); in vc4_get_job_for_fbo() local
291 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_surface() local
332 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_render_config_surface() local
359 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_msaa_surface() local
Dvc4_resource.c42 vc4_resource_bo_alloc(struct vc4_resource *rsc) in vc4_resource_bo_alloc()
80 struct vc4_resource *rsc = vc4_resource(ptrans->resource); in vc4_resource_transfer_unmap() local
106 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_transfer_map() local
244 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_texture_subdata() local
277 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_destroy() local
294 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_get_handle() local
339 vc4_setup_slices(struct vc4_resource *rsc, const char *caller) in vc4_setup_slices()
441 struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource); in vc4_resource_setup() local
464 struct vc4_resource *rsc = vc4_resource(prsc); in get_resource_texture_format() local
488 struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); in vc4_resource_create_with_modifiers() local
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Dvc4_draw.c189 struct vc4_resource *rsc = vc4_resource(vb->buffer.resource); in vc4_emit_gl_shader_state() local
390 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_draw_vbo() local
481 struct vc4_resource *rsc = in vc4_draw_vbo() local
527 struct vc4_resource *rsc = in vc4_clear() local
570 struct vc4_resource *rsc = in vc4_clear() local
593 struct vc4_resource *rsc = in vc4_clear() local
Dvc4_uniforms.c39 struct vc4_resource *rsc = vc4_resource(sview->texture); in write_texture_p0() local
66 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_p2() local
94 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_msaa_addr() local
115 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_border_color() local
275 struct vc4_resource *rsc = in vc4_write_uniforms() local
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_transfer.c64 struct etna_resource *rsc = etna_resource(prsc); in etna_patch_data() local
90 struct etna_resource *rsc = etna_resource(prsc); in etna_unpatch_data() local
106 struct etna_resource *rsc = etna_resource(ptrans->resource); in etna_transfer_unmap() local
199 struct etna_resource *rsc = etna_resource(prsc); in etna_transfer_map() local
499 struct etna_resource *rsc = etna_resource(ptrans->resource); in etna_transfer_flush_region() local
Detnaviv_resource.c84 struct etna_resource *rsc) in etna_screen_resource_alloc_ts()
162 setup_miptree(struct etna_resource *rsc, unsigned paddingX, unsigned paddingY, in setup_miptree()
210 struct etna_resource *rsc; in etna_resource_alloc() local
456 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_destroy() local
491 struct etna_resource *rsc; in etna_resource_from_handle() local
579 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_get_handle() local
609 struct etna_resource *rsc; in etna_resource_used() local
683 etna_resource_has_valid_ts(struct etna_resource *rsc) in etna_resource_has_valid_ts()
Detnaviv_context.c105 struct etna_resource *rsc = (struct etna_resource *)entry->key; in etna_context_destroy() local
122 struct etna_resource *rsc = (struct etna_resource *)entry->key; in etna_context_destroy() local
492 struct etna_resource *rsc = (struct etna_resource *)entry->key; in etna_flush() local
510 struct etna_resource *rsc = (struct etna_resource *)entry->key; in etna_flush() local
Detnaviv_query_acc.c62 struct etna_resource *rsc; in realloc_query_bo() local
116 struct etna_resource *rsc = etna_resource(aq->prsc); in etna_acc_get_query_result() local
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_resource.c30 setup_lrz(struct fd_resource *rsc) in setup_lrz()
58 fd5_setup_slices(struct fd_resource *rsc) in fd5_setup_slices()
Dfd5_gmem.c56 struct fd_resource *rsc = NULL; in emit_mrt() local
137 struct fd_resource *rsc = fd_resource(zsbuf->texture); in emit_zs() local
470 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_mem2gmem_surf() local
553 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd5_emit_tile_mem2gmem() local
607 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local
658 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd5_emit_tile_gmem2mem() local
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_resource.c29 setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format) in setup_slices()
76 fd3_setup_slices(struct fd_resource *rsc) in fd3_setup_slices()
Dfd3_gmem.c57 struct fd_resource *rsc = NULL; in emit_mrt() local
317 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local
444 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd3_emit_tile_gmem2mem() local
729 struct fd_resource *rsc = fd_resource(psurf->texture); in fd3_emit_sysmem_prep() local
996 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd3_emit_tile_renderprep() local
/external/mesa3d/src/gallium/auxiliary/renderonly/
Drenderonly.c68 renderonly_create_kms_dumb_buffer_for_resource(struct pipe_resource *rsc, in renderonly_create_kms_dumb_buffer_for_resource()
124 renderonly_create_gpu_import_for_resource(struct pipe_resource *rsc, in renderonly_create_gpu_import_for_resource()
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_emit.c81 struct fd_resource *rsc = fd_resource(cb->buffer); in emit_constants() local
121 struct fd_resource *rsc; in emit_texture() local
182 struct fd_resource *rsc = fd_resource(vbufs[i].prsc); in fd2_emit_vertex_bufs() local

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