Searched defs:sampleId (Results 1 – 4 of 4) sorted by relevance
178 int sampleId = samples[0]; in executeShader() local187 int sampleId = samples[0]; in executeShader() local
160 SIMD::Int sampleId; in emitSamplerRoutine() local
1169 Object::ID sampleId = 0; member
2165 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2178 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2826 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local4504 for (deInt32 sampleId = 0; sampleId < (deInt32)m_perSampleImages.size(); ++sampleId) in initialize() local4555 de::MovePtr<tcu::TextureLevel> MultisampleRenderer::getSingleSampledImage (deUint32 sampleId) in getSingleSampledImage()