Searched defs:sampleNumLocation (Results 1 – 1 of 1) sorted by relevance
497 GLint sampleNumLocation = glGetUniformLocation(texelFetchProgram, "sampleNum"); in TEST_P() local1005 GLint sampleNumLocation = glGetUniformLocation(texelFetchProgram, "sampleNum"); in TEST_P() local1064 GLint sampleNumLocation = glGetUniformLocation(texelFetchProgram, "sampleNum"); in TEST_P() local