Searched defs:samplerBindings (Results 1 – 9 of 9) sorted by relevance
153 std::vector<gl::SamplerBinding> *samplerBindings, in markUnusedUniformLocations()
170 samplerBindingMap samplerBindings; variable
126 AutoSTArray<8, SamplerBindings> samplerBindings(fNumSamplers); in setAndBindTextures() local
830 const std::vector<SamplerBinding> &samplerBindings = programState.getSamplerBindings(); in updateActiveSamplers() local885 std::vector<SamplerBinding> &samplerBindings) in setSamplerUniformTextureTypeAndFormat()
1088 std::vector<gl::SamplerBinding> *samplerBindings, in markUnusedUniformLocations()
987 const std::vector<gl::SamplerBinding> &samplerBindings = executable.getSamplerBindings(); in addTextureDescriptorSetDesc() local
5563 const std::vector<gl::SamplerBinding> &samplerBindings = executable.getSamplerBindings(); in updateExecutableActiveTextures() local5852 const std::vector<gl::SamplerBinding> &samplerBindings, in UpdatePreCacheActiveTextures()5940 const std::vector<gl::SamplerBinding> &samplerBindings = executable.getSamplerBindings(); in updateFullActiveTextures() local
1315 const std::vector<SamplerBindingStruct> samplerBindings = member
5048 const gl::SamplerBindingVector &samplerBindings = apiState.getSamplers(); in CaptureMidExecutionSetup() local