Searched defs:samplerCount (Results 1 – 4 of 4) sorted by relevance
478 size_t samplerCount = stream->readInt<size_t>(); in load() local
333 unsigned int samplerCount = 0; member
993 size_t samplerCount = stream->readInt<size_t>(); in load() local2900 unsigned int samplerCount, in AssignSamplers()
3308 int samplerCount = (shaderType == gl::ShaderType::Fragment) in applyTextures() local