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Searched defs:samplerIndex (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.cpp481 for (size_t samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex) in load() local
832 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateActiveSamplers() local
892 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in setSamplerUniformTextureTypeAndFormat() local
1624 for (unsigned int samplerIndex : mSamplerUniformRange) in linkSamplerAndImageBindings() local
DProgram.cpp2432 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(uniformLocation.index); in getSamplerUniformBinding() local
3278 for (unsigned int samplerIndex : mState.mExecutable->getSamplerUniformRange()) in setUniformValuesFromBindingQualifiers() local
3317 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index); in updateSamplerUniform() local
DState.cpp3683 for (size_t samplerIndex : mDirtySamplers) in syncSamplers() local
3893 void State::setSamplerDirty(size_t samplerIndex) in setSamplerDirty()
DContext.cpp681 for (angle::SubjectIndex samplerIndex = kSampler0SubjectIndex; in Context() local
/external/skia/src/gpu/graphite/
DContextUtils.cpp220 int samplerIndex = (*binding)++; in EmitSamplerLayout() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassFragmentDensityMapTests.cpp1323 for (deUint32 samplerIndex = 0; samplerIndex < m_testParams.samplersCount; ++samplerIndex) in initPrograms() local
1610 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local
1807 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local
1832 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorBufferTests.cpp928 deUint32 samplerIndex = INDEX_INVALID; in glslOutputVerification() local
1447 deUint32 samplerIndex = 0; in delayedInit() local
1514 …for (deUint32 samplerIndex = 0; samplerIndex < m_params.embeddedImmutableSamplersPerBuffer; ++samp… in delayedInit() local
1536 for (deUint32 samplerIndex = 0; samplerIndex < numSamplers; ++samplerIndex) in delayedInit() local
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp769 unsigned int samplerIndex, in getSamplerMapping()
841 unsigned int samplerIndex = firstIndex + i; in updateSamplerMapping() local
2904 unsigned int samplerIndex = startSamplerIndex; in AssignSamplers() local
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp1099 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationRef.index); in markUnusedUniformLocations() local
DStateManagerGL.cpp2751 for (size_t samplerIndex = 0; samplerIndex < samplers.size(); ++samplerIndex) in syncSamplersState() local
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3274 for (unsigned int samplerIndex = samplerRange.low(); samplerIndex < samplerRange.high(); in applyTextures() local
3313 for (int samplerIndex = samplerRange.high(); samplerIndex < samplerCount; samplerIndex++) in applyTextures() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp512 unsigned int samplerIndex, in onSamplerChange()
2823 for (unsigned int samplerIndex = samplerRange.low(); samplerIndex < samplerRange.high(); in applyTexturesForSRVs() local
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp5566 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateExecutableActiveTextures() local
5865 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in UpdatePreCacheActiveTextures() local
5944 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateFullActiveTextures() local