Searched defs:samplerIndex (Results 1 – 13 of 13) sorted by relevance
481 for (size_t samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex) in load() local832 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateActiveSamplers() local892 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in setSamplerUniformTextureTypeAndFormat() local1624 for (unsigned int samplerIndex : mSamplerUniformRange) in linkSamplerAndImageBindings() local
2432 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(uniformLocation.index); in getSamplerUniformBinding() local3278 for (unsigned int samplerIndex : mState.mExecutable->getSamplerUniformRange()) in setUniformValuesFromBindingQualifiers() local3317 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index); in updateSamplerUniform() local
3683 for (size_t samplerIndex : mDirtySamplers) in syncSamplers() local3893 void State::setSamplerDirty(size_t samplerIndex) in setSamplerDirty()
681 for (angle::SubjectIndex samplerIndex = kSampler0SubjectIndex; in Context() local
220 int samplerIndex = (*binding)++; in EmitSamplerLayout() local
1323 for (deUint32 samplerIndex = 0; samplerIndex < m_testParams.samplersCount; ++samplerIndex) in initPrograms() local1610 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local1807 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local1832 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local
928 deUint32 samplerIndex = INDEX_INVALID; in glslOutputVerification() local1447 deUint32 samplerIndex = 0; in delayedInit() local1514 …for (deUint32 samplerIndex = 0; samplerIndex < m_params.embeddedImmutableSamplersPerBuffer; ++samp… in delayedInit() local1536 for (deUint32 samplerIndex = 0; samplerIndex < numSamplers; ++samplerIndex) in delayedInit() local
769 unsigned int samplerIndex, in getSamplerMapping()841 unsigned int samplerIndex = firstIndex + i; in updateSamplerMapping() local2904 unsigned int samplerIndex = startSamplerIndex; in AssignSamplers() local
1099 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationRef.index); in markUnusedUniformLocations() local
2751 for (size_t samplerIndex = 0; samplerIndex < samplers.size(); ++samplerIndex) in syncSamplersState() local
3274 for (unsigned int samplerIndex = samplerRange.low(); samplerIndex < samplerRange.high(); in applyTextures() local3313 for (int samplerIndex = samplerRange.high(); samplerIndex < samplerCount; samplerIndex++) in applyTextures() local
512 unsigned int samplerIndex, in onSamplerChange()2823 for (unsigned int samplerIndex = samplerRange.low(); samplerIndex < samplerRange.high(); in applyTexturesForSRVs() local
5566 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateExecutableActiveTextures() local5865 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in UpdatePreCacheActiveTextures() local5944 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateFullActiveTextures() local