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Searched defs:samplerLoc (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp200 …int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str… in setupProgram() local
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp227 …int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str… in setupProgram() local
/external/deqp/modules/egl/
DteglImageFormatTests.cpp524 GLuint samplerLoc = gl.getUniformLocation(glProgram, "u_sampler"); in invokeGLES() local
631 GLuint samplerLoc = gl.getUniformLocation(glProgram, "tex_sampler"); in invokeGLES() local
735 GLuint samplerLoc = gl.getUniformLocation(glProgram0, "u_sampler"); in invokeGLES() local
883 GLuint samplerLoc = gl.getUniformLocation(glProgram, "u_sampler"); in invokeGLES() local
993 GLuint samplerLoc = gl.getUniformLocation(glProgram, "u_sampler"); in invokeGLES() local
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp297 GLuint samplerLoc = (GLuint)-1; in render() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1207 const GLint samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in iterate() local
1522 const GLint samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in iterate() local
/external/angle/src/tests/gl_tests/
DSimpleOperationTest.cpp1107 GLint samplerLoc = glGetUniformLocation(program, "tex"); in TEST_P() local
DStateChangeTest.cpp6161 GLint samplerLoc = glGetUniformLocation(program, "sampler"); in TEST_P() local
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp550 const int samplerLoc = gl.getUniformLocation(executor->getProgram(), samplerName.c_str()); in iterate() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp1167 const GLint samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1119 const glw::GLint samplerLoc = gl.getUniformLocation (m_program->getProgram(), "u_sampler"); in testTextureSize() local