Searched defs:samplerLocation (Results 1 – 10 of 10) sorted by relevance
| /external/deqp/modules/gles31/functional/ |
| D | es31fMultisampleShaderRenderCase.cpp | 556 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sa… in drawOneIteration() local 607 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u… in drawOneIteration() local
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| D | es31fShaderFramebufferFetchTests.cpp | 932 const GLuint samplerLocation = m_gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in genSamplerTexture() local
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| D | es31fTextureMultisampleTests.cpp | 1528 const int samplerLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_sampler"); in sampleTexture() local
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| /external/angle/src/tests/perf_tests/ |
| D | TextureSampling.cpp | 228 GLint samplerLocation = glGetUniformLocation(mProgram, samplerstrstr.str().c_str()); in initTextures() local
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| /external/angle/src/tests/gl_tests/ |
| D | BindUniformLocationTest.cpp | 100 GLint samplerLocation = 1; in TEST_P() local
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| D | GLSLTest.cpp | 11716 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 11825 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 11960 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 12137 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 12265 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local
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| /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
| D | esextcTextureBorderClampSamplingTexture.cpp | 437 glw::GLint samplerLocation = gl.getUniformLocation(m_po_id, "test_sampler"); in iterate() local
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcTextureRepeatModeTests.cpp | 1293 GLint samplerLocation = gl.getUniformLocation(programId, "texture0"); in iterate() local
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| /external/deqp/modules/egl/ |
| D | teglGLES2SharingTests.cpp | 585 GLuint samplerLocation = m_gl.getUniformLocation(program.getProgram(), "u_sampler"); in renderResource() local
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| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingShaderAccessTests.cpp | 6021 …const deUint32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESC… in writeSamplerDescriptorSet() local 6163 …const deUint32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS… in writeSamplerDescriptorSetWithTemplate() local
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