Searched defs:screenDerivate (Results 1 – 2 of 2) sorted by relevance
| /external/deqp/modules/gles2/functional/ |
| D | es2fTextureUnitTests.cpp | 220 …lculateLodMax(const Vec4& derivateParts, const tcu::IVec2& textureSize, const Vec2& screenDerivate) in calculateLodMax() 231 …lculateLodMin(const Vec4& derivateParts, const tcu::IVec2& textureSize, const Vec2& screenDerivate) in calculateLodMin() 424 Vec2 screenDerivate(1.0f / (float)viewportSize.x(), 1.0f / (float)viewportSize.y()); in makeSafeLods() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fTextureUnitTests.cpp | 300 …cu::Vector<tcu::Vec2, 3>& derivateParts, const tcu::IVec3& textureSize, const Vec2& screenDerivate) in calculateLodMax() 316 …cu::Vector<tcu::Vec2, 3>& derivateParts, const tcu::IVec3& textureSize, const Vec2& screenDerivate) in calculateLodMin() 580 Vec2 screenDerivate(1.0f / (float)viewportSize.x(), 1.0f / (float)viewportSize.y()); in makeSafeLods() local
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