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Searched defs:setDepthStencilState (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/ganesh/mtl/
DGrMtlPipelineState.mm178 void GrMtlPipelineState::setDepthStencilState(GrMtlRenderCommandEncoder* renderCmdEncoder) { function
DGrMtlRenderCommandEncoder.h165 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState() function
/external/skia/src/gpu/graphite/mtl/
DMtlRenderCommandEncoder.h167 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState() function
/external/swiftshader/src/Device/
DContext.cpp874 void FragmentState::setDepthStencilState(const VkPipelineDepthStencilStateCreateInfo *depthStencilS… in setDepthStencilState() function in vk::FragmentState
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2559 void StateManager11::setDepthStencilState(const d3d11::DepthStencilState *depthStencilState, in setDepthStencilState() function in rx::StateManager11