1 /*
2 **
3 ** Copyright 2007, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18 //#define LOG_NDEBUG 0
19 #define LOG_TAG "AudioTrack"
20
21 #include <inttypes.h>
22 #include <math.h>
23 #include <sys/resource.h>
24 #include <thread>
25
26 #include <android/media/IAudioPolicyService.h>
27 #include <android-base/macros.h>
28 #include <android-base/stringprintf.h>
29 #include <audio_utils/clock.h>
30 #include <audio_utils/primitives.h>
31 #include <binder/IPCThreadState.h>
32 #include <binder/IServiceManager.h>
33 #include <media/AudioTrack.h>
34 #include <utils/Log.h>
35 #include <private/media/AudioTrackShared.h>
36 #include <processgroup/sched_policy.h>
37 #include <media/IAudioFlinger.h>
38 #include <media/AudioParameter.h>
39 #include <media/AudioResamplerPublic.h>
40 #include <media/AudioSystem.h>
41 #include <media/MediaMetricsItem.h>
42 #include <media/TypeConverter.h>
43
44 #define WAIT_PERIOD_MS 10
45 #define WAIT_STREAM_END_TIMEOUT_SEC 120
46
47 static const int kMaxLoopCountNotifications = 32;
48 static constexpr char kAudioServiceName[] = "audio";
49
50 using ::android::aidl_utils::statusTFromBinderStatus;
51 using ::android::base::StringPrintf;
52
53 namespace android {
54 // ---------------------------------------------------------------------------
55
56 using media::VolumeShaper;
57 using android::content::AttributionSourceState;
58
59 // TODO: Move to a separate .h
60
61 template <typename T>
min(const T & x,const T & y)62 static inline const T &min(const T &x, const T &y) {
63 return x < y ? x : y;
64 }
65
66 template <typename T>
max(const T & x,const T & y)67 static inline const T &max(const T &x, const T &y) {
68 return x > y ? x : y;
69 }
70
framesToNanoseconds(ssize_t frames,uint32_t sampleRate,float speed)71 static inline nsecs_t framesToNanoseconds(ssize_t frames, uint32_t sampleRate, float speed)
72 {
73 return ((double)frames * 1000000000) / ((double)sampleRate * speed);
74 }
75
convertTimespecToUs(const struct timespec & tv)76 static int64_t convertTimespecToUs(const struct timespec &tv)
77 {
78 return tv.tv_sec * 1000000LL + tv.tv_nsec / 1000;
79 }
80
81 // TODO move to audio_utils.
convertNsToTimespec(int64_t ns)82 static inline struct timespec convertNsToTimespec(int64_t ns) {
83 struct timespec tv;
84 tv.tv_sec = static_cast<time_t>(ns / NANOS_PER_SECOND);
85 tv.tv_nsec = static_cast<int64_t>(ns % NANOS_PER_SECOND);
86 return tv;
87 }
88
89 // current monotonic time in microseconds.
getNowUs()90 static int64_t getNowUs()
91 {
92 struct timespec tv;
93 (void) clock_gettime(CLOCK_MONOTONIC, &tv);
94 return convertTimespecToUs(tv);
95 }
96
97 // FIXME: we don't use the pitch setting in the time stretcher (not working);
98 // instead we emulate it using our sample rate converter.
99 static const bool kFixPitch = true; // enable pitch fix
adjustSampleRate(uint32_t sampleRate,float pitch)100 static inline uint32_t adjustSampleRate(uint32_t sampleRate, float pitch)
101 {
102 return kFixPitch ? (sampleRate * pitch + 0.5) : sampleRate;
103 }
104
adjustSpeed(float speed,float pitch)105 static inline float adjustSpeed(float speed, float pitch)
106 {
107 return kFixPitch ? speed / max(pitch, AUDIO_TIMESTRETCH_PITCH_MIN_DELTA) : speed;
108 }
109
adjustPitch(float pitch)110 static inline float adjustPitch(float pitch)
111 {
112 return kFixPitch ? AUDIO_TIMESTRETCH_PITCH_NORMAL : pitch;
113 }
114
115 // static
getMinFrameCount(size_t * frameCount,audio_stream_type_t streamType,uint32_t sampleRate)116 status_t AudioTrack::getMinFrameCount(
117 size_t* frameCount,
118 audio_stream_type_t streamType,
119 uint32_t sampleRate)
120 {
121 if (frameCount == NULL) {
122 return BAD_VALUE;
123 }
124
125 // FIXME handle in server, like createTrack_l(), possible missing info:
126 // audio_io_handle_t output
127 // audio_format_t format
128 // audio_channel_mask_t channelMask
129 // audio_output_flags_t flags (FAST)
130 uint32_t afSampleRate;
131 status_t status;
132 status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType);
133 if (status != NO_ERROR) {
134 ALOGE("%s(): Unable to query output sample rate for stream type %d; status %d",
135 __func__, streamType, status);
136 return status;
137 }
138 size_t afFrameCount;
139 status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType);
140 if (status != NO_ERROR) {
141 ALOGE("%s(): Unable to query output frame count for stream type %d; status %d",
142 __func__, streamType, status);
143 return status;
144 }
145 uint32_t afLatency;
146 status = AudioSystem::getOutputLatency(&afLatency, streamType);
147 if (status != NO_ERROR) {
148 ALOGE("%s(): Unable to query output latency for stream type %d; status %d",
149 __func__, streamType, status);
150 return status;
151 }
152
153 // When called from createTrack, speed is 1.0f (normal speed).
154 // This is rechecked again on setting playback rate (TODO: on setting sample rate, too).
155 *frameCount = AudioSystem::calculateMinFrameCount(afLatency, afFrameCount, afSampleRate,
156 sampleRate, 1.0f /*, 0 notificationsPerBufferReq*/);
157
158 // The formula above should always produce a non-zero value under normal circumstances:
159 // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX.
160 // Return error in the unlikely event that it does not, as that's part of the API contract.
161 if (*frameCount == 0) {
162 ALOGE("%s(): failed for streamType %d, sampleRate %u",
163 __func__, streamType, sampleRate);
164 return BAD_VALUE;
165 }
166 ALOGV("%s(): getMinFrameCount=%zu: afFrameCount=%zu, afSampleRate=%u, afLatency=%u",
167 __func__, *frameCount, afFrameCount, afSampleRate, afLatency);
168 return NO_ERROR;
169 }
170
171 // static
isDirectOutputSupported(const audio_config_base_t & config,const audio_attributes_t & attributes)172 bool AudioTrack::isDirectOutputSupported(const audio_config_base_t& config,
173 const audio_attributes_t& attributes) {
174 ALOGV("%s()", __FUNCTION__);
175 const sp<media::IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
176 if (aps == 0) return false;
177
178 auto result = [&]() -> ConversionResult<bool> {
179 media::audio::common::AudioConfigBase configAidl = VALUE_OR_RETURN(
180 legacy2aidl_audio_config_base_t_AudioConfigBase(config, false /*isInput*/));
181 media::audio::common::AudioAttributes attributesAidl = VALUE_OR_RETURN(
182 legacy2aidl_audio_attributes_t_AudioAttributes(attributes));
183 bool retAidl;
184 RETURN_IF_ERROR(aidl_utils::statusTFromBinderStatus(
185 aps->isDirectOutputSupported(configAidl, attributesAidl, &retAidl)));
186 return retAidl;
187 }();
188 return result.value_or(false);
189 }
190
191 // ---------------------------------------------------------------------------
192
gather(const AudioTrack * track)193 void AudioTrack::MediaMetrics::gather(const AudioTrack *track)
194 {
195 // only if we're in a good state...
196 // XXX: shall we gather alternative info if failing?
197 const status_t lstatus = track->initCheck();
198 if (lstatus != NO_ERROR) {
199 ALOGD("%s(): no metrics gathered, track status=%d", __func__, (int) lstatus);
200 return;
201 }
202
203 #define MM_PREFIX "android.media.audiotrack." // avoid cut-n-paste errors.
204
205 // Do not change this without changing the MediaMetricsService side.
206 // Java API 28 entries, do not change.
207 mMetricsItem->setCString(MM_PREFIX "streamtype", toString(track->streamType()).c_str());
208 mMetricsItem->setCString(MM_PREFIX "type",
209 toString(track->mAttributes.content_type).c_str());
210 mMetricsItem->setCString(MM_PREFIX "usage", toString(track->mAttributes.usage).c_str());
211
212 // Non-API entries, these can change due to a Java string mistake.
213 mMetricsItem->setInt32(MM_PREFIX "sampleRate", (int32_t)track->mSampleRate);
214 mMetricsItem->setInt64(MM_PREFIX "channelMask", (int64_t)track->mChannelMask);
215 // Non-API entries, these can change.
216 mMetricsItem->setInt32(MM_PREFIX "portId", (int32_t)track->mPortId);
217 mMetricsItem->setCString(MM_PREFIX "encoding", toString(track->mFormat).c_str());
218 mMetricsItem->setInt32(MM_PREFIX "frameCount", (int32_t)track->mFrameCount);
219 mMetricsItem->setCString(MM_PREFIX "attributes", toString(track->mAttributes).c_str());
220 mMetricsItem->setCString(MM_PREFIX "logSessionId", track->mLogSessionId.c_str());
221 mMetricsItem->setInt32(MM_PREFIX "underrunFrames", (int32_t)track->getUnderrunFrames());
222 }
223
224 // hand the user a snapshot of the metrics.
getMetrics(mediametrics::Item * & item)225 status_t AudioTrack::getMetrics(mediametrics::Item * &item)
226 {
227 mMediaMetrics.gather(this);
228 mediametrics::Item *tmp = mMediaMetrics.dup();
229 if (tmp == nullptr) {
230 return BAD_VALUE;
231 }
232 item = tmp;
233 return NO_ERROR;
234 }
235
AudioTrack()236 AudioTrack::AudioTrack() : AudioTrack(AttributionSourceState())
237 {
238 }
239
AudioTrack(const AttributionSourceState & attributionSource)240 AudioTrack::AudioTrack(const AttributionSourceState& attributionSource)
241 : mStatus(NO_INIT),
242 mState(STATE_STOPPED),
243 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
244 mPreviousSchedulingGroup(SP_DEFAULT),
245 mPausedPosition(0),
246 mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE),
247 mRoutedDeviceId(AUDIO_PORT_HANDLE_NONE),
248 mClientAttributionSource(attributionSource),
249 mAudioTrackCallback(new AudioTrackCallback())
250 {
251 mAttributes.content_type = AUDIO_CONTENT_TYPE_UNKNOWN;
252 mAttributes.usage = AUDIO_USAGE_UNKNOWN;
253 mAttributes.flags = AUDIO_FLAG_NONE;
254 strcpy(mAttributes.tags, "");
255 }
256
AudioTrack(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,audio_output_flags_t flags,const wp<IAudioTrackCallback> & callback,int32_t notificationFrames,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,const AttributionSourceState & attributionSource,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed,audio_port_handle_t selectedDeviceId)257 AudioTrack::AudioTrack(
258 audio_stream_type_t streamType,
259 uint32_t sampleRate,
260 audio_format_t format,
261 audio_channel_mask_t channelMask,
262 size_t frameCount,
263 audio_output_flags_t flags,
264 const wp<IAudioTrackCallback> & callback,
265 int32_t notificationFrames,
266 audio_session_t sessionId,
267 transfer_type transferType,
268 const audio_offload_info_t *offloadInfo,
269 const AttributionSourceState& attributionSource,
270 const audio_attributes_t* pAttributes,
271 bool doNotReconnect,
272 float maxRequiredSpeed,
273 audio_port_handle_t selectedDeviceId)
274 : mStatus(NO_INIT),
275 mState(STATE_STOPPED),
276 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
277 mPreviousSchedulingGroup(SP_DEFAULT),
278 mPausedPosition(0),
279 mAudioTrackCallback(new AudioTrackCallback())
280 {
281 mAttributes = AUDIO_ATTRIBUTES_INITIALIZER;
282
283 // make_unique does not aggregate init until c++20
284 mSetParams = std::unique_ptr<SetParams>{
285 new SetParams{streamType, sampleRate, format, channelMask, frameCount, flags, callback,
286 notificationFrames, 0 /*sharedBuffer*/, false /*threadCanCallJava*/,
287 sessionId, transferType, offloadInfo, attributionSource, pAttributes,
288 doNotReconnect, maxRequiredSpeed, selectedDeviceId}};
289 }
290
291 namespace {
292 class LegacyCallbackWrapper : public AudioTrack::IAudioTrackCallback {
293 const AudioTrack::legacy_callback_t mCallback;
294 void * const mData;
295 public:
LegacyCallbackWrapper(AudioTrack::legacy_callback_t callback,void * user)296 LegacyCallbackWrapper(AudioTrack::legacy_callback_t callback, void* user)
297 : mCallback(callback), mData(user) {}
onMoreData(const AudioTrack::Buffer & buffer)298 size_t onMoreData(const AudioTrack::Buffer & buffer) override {
299 AudioTrack::Buffer copy = buffer;
300 mCallback(AudioTrack::EVENT_MORE_DATA, mData, static_cast<void*>(©));
301 return copy.size();
302 }
onUnderrun()303 void onUnderrun() override {
304 mCallback(AudioTrack::EVENT_UNDERRUN, mData, nullptr);
305 }
onLoopEnd(int32_t loopsRemaining)306 void onLoopEnd(int32_t loopsRemaining) override {
307 mCallback(AudioTrack::EVENT_LOOP_END, mData, &loopsRemaining);
308 }
onMarker(uint32_t markerPosition)309 void onMarker(uint32_t markerPosition) override {
310 mCallback(AudioTrack::EVENT_MARKER, mData, &markerPosition);
311 }
onNewPos(uint32_t newPos)312 void onNewPos(uint32_t newPos) override {
313 mCallback(AudioTrack::EVENT_NEW_POS, mData, &newPos);
314 }
onBufferEnd()315 void onBufferEnd() override {
316 mCallback(AudioTrack::EVENT_BUFFER_END, mData, nullptr);
317 }
onNewIAudioTrack()318 void onNewIAudioTrack() override {
319 mCallback(AudioTrack::EVENT_NEW_IAUDIOTRACK, mData, nullptr);
320 }
onStreamEnd()321 void onStreamEnd() override {
322 mCallback(AudioTrack::EVENT_STREAM_END, mData, nullptr);
323 }
onCanWriteMoreData(const AudioTrack::Buffer & buffer)324 size_t onCanWriteMoreData(const AudioTrack::Buffer & buffer) override {
325 AudioTrack::Buffer copy = buffer;
326 mCallback(AudioTrack::EVENT_CAN_WRITE_MORE_DATA, mData, static_cast<void*>(©));
327 return copy.size();
328 }
329 };
330 }
AudioTrack(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,const sp<IMemory> & sharedBuffer,audio_output_flags_t flags,const wp<IAudioTrackCallback> & callback,int32_t notificationFrames,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,const AttributionSourceState & attributionSource,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed)331 AudioTrack::AudioTrack(
332 audio_stream_type_t streamType,
333 uint32_t sampleRate,
334 audio_format_t format,
335 audio_channel_mask_t channelMask,
336 const sp<IMemory>& sharedBuffer,
337 audio_output_flags_t flags,
338 const wp<IAudioTrackCallback>& callback,
339 int32_t notificationFrames,
340 audio_session_t sessionId,
341 transfer_type transferType,
342 const audio_offload_info_t *offloadInfo,
343 const AttributionSourceState& attributionSource,
344 const audio_attributes_t* pAttributes,
345 bool doNotReconnect,
346 float maxRequiredSpeed)
347 : mStatus(NO_INIT),
348 mState(STATE_STOPPED),
349 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
350 mPreviousSchedulingGroup(SP_DEFAULT),
351 mPausedPosition(0),
352 mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE),
353 mAudioTrackCallback(new AudioTrackCallback())
354 {
355 mAttributes = AUDIO_ATTRIBUTES_INITIALIZER;
356
357 mSetParams = std::unique_ptr<SetParams>{
358 new SetParams{streamType, sampleRate, format, channelMask, 0 /*frameCount*/, flags,
359 callback, notificationFrames, sharedBuffer, false /*threadCanCallJava*/,
360 sessionId, transferType, offloadInfo, attributionSource, pAttributes,
361 doNotReconnect, maxRequiredSpeed, AUDIO_PORT_HANDLE_NONE}};
362 }
363
onFirstRef()364 void AudioTrack::onFirstRef() {
365 if (mSetParams) {
366 set(*mSetParams);
367 mSetParams.reset();
368 }
369 }
370
~AudioTrack()371 AudioTrack::~AudioTrack()
372 {
373 // pull together the numbers, before we clean up our structures
374 mMediaMetrics.gather(this);
375
376 mediametrics::LogItem(mMetricsId)
377 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_DTOR)
378 .set(AMEDIAMETRICS_PROP_CALLERNAME,
379 mCallerName.empty()
380 ? AMEDIAMETRICS_PROP_CALLERNAME_VALUE_UNKNOWN
381 : mCallerName.c_str())
382 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
383 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)mStatus)
384 .record();
385
386 stopAndJoinCallbacks(); // checks mStatus
387
388 if (mStatus == NO_ERROR) {
389 IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
390 mAudioTrack.clear();
391 mCblkMemory.clear();
392 mSharedBuffer.clear();
393 IPCThreadState::self()->flushCommands();
394 pid_t clientPid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(mClientAttributionSource.pid));
395 ALOGV("%s(%d), releasing session id %d from %d on behalf of %d",
396 __func__, mPortId,
397 mSessionId, IPCThreadState::self()->getCallingPid(), clientPid);
398 AudioSystem::releaseAudioSessionId(mSessionId, clientPid);
399 }
400 }
401
stopAndJoinCallbacks()402 void AudioTrack::stopAndJoinCallbacks() {
403 // Prevent nullptr crash if it did not open properly.
404 if (mStatus != NO_ERROR) return;
405
406 // Make sure that callback function exits in the case where
407 // it is looping on buffer full condition in obtainBuffer().
408 // Otherwise the callback thread will never exit.
409 stop();
410 if (mAudioTrackThread != 0) { // not thread safe
411 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h
412 mProxy->interrupt();
413 mAudioTrackThread->requestExitAndWait();
414 mAudioTrackThread.clear();
415 }
416
417 AutoMutex lock(mLock);
418 if (mDeviceCallback != 0 && mOutput != AUDIO_IO_HANDLE_NONE) {
419 // This may not stop all of these device callbacks!
420 // TODO: Add some sort of protection.
421 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
422 mDeviceCallback.clear();
423 }
424 }
set(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,audio_output_flags_t flags,const wp<IAudioTrackCallback> & callback,int32_t notificationFrames,const sp<IMemory> & sharedBuffer,bool threadCanCallJava,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,const AttributionSourceState & attributionSource,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed,audio_port_handle_t selectedDeviceId)425 status_t AudioTrack::set(
426 audio_stream_type_t streamType,
427 uint32_t sampleRate,
428 audio_format_t format,
429 audio_channel_mask_t channelMask,
430 size_t frameCount,
431 audio_output_flags_t flags,
432 const wp<IAudioTrackCallback>& callback,
433 int32_t notificationFrames,
434 const sp<IMemory>& sharedBuffer,
435 bool threadCanCallJava,
436 audio_session_t sessionId,
437 transfer_type transferType,
438 const audio_offload_info_t *offloadInfo,
439 const AttributionSourceState& attributionSource,
440 const audio_attributes_t* pAttributes,
441 bool doNotReconnect,
442 float maxRequiredSpeed,
443 audio_port_handle_t selectedDeviceId)
444 {
445 LOG_ALWAYS_FATAL_IF(mInitialized, "%s: should not be called twice", __func__);
446 mInitialized = true;
447 status_t status;
448 uint32_t channelCount;
449 pid_t callingPid;
450 pid_t myPid;
451 uid_t uid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid));
452 pid_t pid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(attributionSource.pid));
453 std::string errorMessage;
454 // Note mPortId is not valid until the track is created, so omit mPortId in ALOG for set.
455 ALOGV("%s(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, "
456 "flags %#x, notificationFrames %d, sessionId %d, transferType %d, uid %d, pid %d",
457 __func__,
458 streamType, sampleRate, format, channelMask, frameCount, flags, notificationFrames,
459 sessionId, transferType, attributionSource.uid, attributionSource.pid);
460
461 mThreadCanCallJava = threadCanCallJava;
462
463 // These variables are pulled in an error report, so we initialize them early.
464 mSelectedDeviceId = selectedDeviceId;
465 mSessionId = sessionId;
466 mChannelMask = channelMask;
467 mReqFrameCount = mFrameCount = frameCount;
468 mSampleRate = sampleRate;
469 mOriginalSampleRate = sampleRate;
470 mAttributes = pAttributes != nullptr ? *pAttributes : AUDIO_ATTRIBUTES_INITIALIZER;
471 mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
472
473 // update format and flags before storing them in mFormat, mOrigFlags and mFlags
474 if (pAttributes != NULL) {
475 // stream type shouldn't be looked at, this track has audio attributes
476 ALOGV("%s(): Building AudioTrack with attributes:"
477 " usage=%d content=%d flags=0x%x tags=[%s]",
478 __func__,
479 mAttributes.usage, mAttributes.content_type, mAttributes.flags, mAttributes.tags);
480 audio_flags_to_audio_output_flags(mAttributes.flags, &flags);
481 }
482
483 // these below should probably come from the audioFlinger too...
484 if (format == AUDIO_FORMAT_DEFAULT) {
485 format = AUDIO_FORMAT_PCM_16_BIT;
486 } else if (format == AUDIO_FORMAT_IEC61937) { // HDMI pass-through?
487 flags = static_cast<audio_output_flags_t>(flags | AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO);
488 }
489
490 // force direct flag if format is not linear PCM
491 // or offload was requested
492 if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
493 || !audio_is_linear_pcm(format)) {
494 ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
495 ? "%s(): Offload request, forcing to Direct Output"
496 : "%s(): Not linear PCM, forcing to Direct Output",
497 __func__);
498 flags = (audio_output_flags_t)
499 // FIXME why can't we allow direct AND fast?
500 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
501 }
502
503 // force direct flag if HW A/V sync requested
504 if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
505 flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
506 }
507
508 mFormat = format;
509 mOrigFlags = mFlags = flags;
510
511 switch (transferType) {
512 case TRANSFER_DEFAULT:
513 if (sharedBuffer != 0) {
514 transferType = TRANSFER_SHARED;
515 } else if (callback == nullptr|| threadCanCallJava) {
516 transferType = TRANSFER_SYNC;
517 } else {
518 transferType = TRANSFER_CALLBACK;
519 }
520 break;
521 case TRANSFER_CALLBACK:
522 case TRANSFER_SYNC_NOTIF_CALLBACK:
523 if (callback == nullptr || sharedBuffer != 0) {
524 errorMessage = StringPrintf(
525 "%s: Transfer type %s but callback == nullptr || sharedBuffer != 0",
526 convertTransferToText(transferType), __func__);
527 status = BAD_VALUE;
528 goto error;
529 }
530 break;
531 case TRANSFER_OBTAIN:
532 case TRANSFER_SYNC:
533 if (sharedBuffer != 0) {
534 errorMessage = StringPrintf(
535 "%s: Transfer type TRANSFER_OBTAIN but sharedBuffer != 0", __func__);
536 status = BAD_VALUE;
537 goto error;
538 }
539 break;
540 case TRANSFER_SHARED:
541 if (sharedBuffer == 0) {
542 errorMessage = StringPrintf(
543 "%s: Transfer type TRANSFER_SHARED but sharedBuffer == 0", __func__);
544 status = BAD_VALUE;
545 goto error;
546 }
547 break;
548 default:
549 errorMessage = StringPrintf("%s: Invalid transfer type %d", __func__, transferType);
550 status = BAD_VALUE;
551 goto error;
552 }
553 mSharedBuffer = sharedBuffer;
554 mTransfer = transferType;
555 mDoNotReconnect = doNotReconnect;
556
557 ALOGV_IF(sharedBuffer != 0, "%s(): sharedBuffer: %p, size: %zu",
558 __func__, sharedBuffer->unsecurePointer(), sharedBuffer->size());
559
560 // invariant that mAudioTrack != 0 is true only after set() returns successfully
561 if (mAudioTrack != 0) {
562 errorMessage = StringPrintf("%s: Track already in use", __func__);
563 status = INVALID_OPERATION;
564 goto error;
565 }
566
567 // handle default values first.
568 if (streamType == AUDIO_STREAM_DEFAULT) {
569 streamType = AUDIO_STREAM_MUSIC;
570 }
571 if (pAttributes == NULL) {
572 if (uint32_t(streamType) >= AUDIO_STREAM_PUBLIC_CNT) {
573 errorMessage = StringPrintf("%s: Invalid stream type %d", __func__, streamType);
574 status = BAD_VALUE;
575 goto error;
576 }
577 mOriginalStreamType = streamType;
578 } else {
579 mOriginalStreamType = AUDIO_STREAM_DEFAULT;
580 }
581
582 // validate parameters
583 if (!audio_is_valid_format(format)) {
584 errorMessage = StringPrintf("%s: Invalid format %#x", __func__, format);
585 status = BAD_VALUE;
586 goto error;
587 }
588
589 if (!audio_is_output_channel(channelMask)) {
590 errorMessage = StringPrintf("%s: Invalid channel mask %#x", __func__, channelMask);
591 status = BAD_VALUE;
592 goto error;
593 }
594 channelCount = audio_channel_count_from_out_mask(channelMask);
595 mChannelCount = channelCount;
596
597 if (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) {
598 if (audio_has_proportional_frames(format)) {
599 mFrameSize = channelCount * audio_bytes_per_sample(format);
600 } else {
601 mFrameSize = sizeof(uint8_t);
602 }
603 } else {
604 ALOG_ASSERT(audio_has_proportional_frames(format));
605 mFrameSize = channelCount * audio_bytes_per_sample(format);
606 // createTrack will return an error if PCM format is not supported by server,
607 // so no need to check for specific PCM formats here
608 }
609
610 // sampling rate must be specified for direct outputs
611 if (sampleRate == 0 && (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0) {
612 errorMessage = StringPrintf(
613 "%s: sample rate must be specified for direct outputs", __func__);
614 status = BAD_VALUE;
615 goto error;
616 }
617 // 1.0 <= mMaxRequiredSpeed <= AUDIO_TIMESTRETCH_SPEED_MAX
618 mMaxRequiredSpeed = min(max(maxRequiredSpeed, 1.0f), AUDIO_TIMESTRETCH_SPEED_MAX);
619
620 // Make copy of input parameter offloadInfo so that in the future:
621 // (a) createTrack_l doesn't need it as an input parameter
622 // (b) we can support re-creation of offloaded tracks
623 if (offloadInfo != NULL) {
624 mOffloadInfoCopy = *offloadInfo;
625 } else {
626 memset(&mOffloadInfoCopy, 0, sizeof(audio_offload_info_t));
627 mOffloadInfoCopy = AUDIO_INFO_INITIALIZER;
628 mOffloadInfoCopy.format = format;
629 mOffloadInfoCopy.sample_rate = sampleRate;
630 mOffloadInfoCopy.channel_mask = channelMask;
631 mOffloadInfoCopy.stream_type = streamType;
632 }
633
634 mVolume[AUDIO_INTERLEAVE_LEFT] = 1.0f;
635 mVolume[AUDIO_INTERLEAVE_RIGHT] = 1.0f;
636 mSendLevel = 0.0f;
637 // mFrameCount is initialized in createTrack_l
638 if (notificationFrames >= 0) {
639 mNotificationFramesReq = notificationFrames;
640 mNotificationsPerBufferReq = 0;
641 } else {
642 if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
643 errorMessage = StringPrintf(
644 "%s: notificationFrames=%d not permitted for non-fast track",
645 __func__, notificationFrames);
646 status = BAD_VALUE;
647 goto error;
648 }
649 if (frameCount > 0) {
650 ALOGE("%s(): notificationFrames=%d not permitted with non-zero frameCount=%zu",
651 __func__, notificationFrames, frameCount);
652 status = BAD_VALUE;
653 goto error;
654 }
655 mNotificationFramesReq = 0;
656 const uint32_t minNotificationsPerBuffer = 1;
657 const uint32_t maxNotificationsPerBuffer = 8;
658 mNotificationsPerBufferReq = min(maxNotificationsPerBuffer,
659 max((uint32_t) -notificationFrames, minNotificationsPerBuffer));
660 ALOGW_IF(mNotificationsPerBufferReq != (uint32_t) -notificationFrames,
661 "%s(): notificationFrames=%d clamped to the range -%u to -%u",
662 __func__,
663 notificationFrames, minNotificationsPerBuffer, maxNotificationsPerBuffer);
664 }
665 mNotificationFramesAct = 0;
666 // TODO b/182392553: refactor or remove
667 mClientAttributionSource = AttributionSourceState(attributionSource);
668 callingPid = IPCThreadState::self()->getCallingPid();
669 myPid = getpid();
670 if (uid == -1 || (callingPid != myPid)) {
671 mClientAttributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(
672 IPCThreadState::self()->getCallingUid()));
673 }
674 if (pid == (pid_t)-1 || (callingPid != myPid)) {
675 mClientAttributionSource.pid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(callingPid));
676 }
677 mAuxEffectId = 0;
678 mCallback = callback;
679
680 if (callback != nullptr) {
681 mAudioTrackThread = sp<AudioTrackThread>::make(*this);
682 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
683 // thread begins in paused state, and will not reference us until start()
684 }
685
686 // create the IAudioTrack
687 {
688 AutoMutex lock(mLock);
689 status = createTrack_l();
690 }
691 if (status != NO_ERROR) {
692 if (mAudioTrackThread != 0) {
693 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h
694 mAudioTrackThread->requestExitAndWait();
695 mAudioTrackThread.clear();
696 }
697 // We do not goto error to prevent double-logging errors.
698 goto exit;
699 }
700
701 mLoopCount = 0;
702 mLoopStart = 0;
703 mLoopEnd = 0;
704 mLoopCountNotified = 0;
705 mMarkerPosition = 0;
706 mMarkerReached = false;
707 mNewPosition = 0;
708 mUpdatePeriod = 0;
709 mPosition = 0;
710 mReleased = 0;
711 mStartNs = 0;
712 mStartFromZeroUs = 0;
713 AudioSystem::acquireAudioSessionId(mSessionId, pid, uid);
714 mSequence = 1;
715 mObservedSequence = mSequence;
716 mInUnderrun = false;
717 mPreviousTimestampValid = false;
718 mTimestampStartupGlitchReported = false;
719 mTimestampRetrogradePositionReported = false;
720 mTimestampRetrogradeTimeReported = false;
721 mTimestampStallReported = false;
722 mTimestampStaleTimeReported = false;
723 mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
724 mStartTs.mPosition = 0;
725 mUnderrunCountOffset = 0;
726 mFramesWritten = 0;
727 mFramesWrittenServerOffset = 0;
728 mFramesWrittenAtRestore = -1; // -1 is a unique initializer.
729 mVolumeHandler = new media::VolumeHandler();
730
731 error:
732 if (status != NO_ERROR) {
733 ALOGE_IF(!errorMessage.empty(), "%s", errorMessage.c_str());
734 reportError(status, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE, errorMessage.c_str());
735 }
736 // fall through
737 exit:
738 mStatus = status;
739 return status;
740 }
741
742
set(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,uint32_t channelMask,size_t frameCount,audio_output_flags_t flags,legacy_callback_t callback,void * user,int32_t notificationFrames,const sp<IMemory> & sharedBuffer,bool threadCanCallJava,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,uid_t uid,pid_t pid,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed,audio_port_handle_t selectedDeviceId)743 status_t AudioTrack::set(
744 audio_stream_type_t streamType,
745 uint32_t sampleRate,
746 audio_format_t format,
747 uint32_t channelMask,
748 size_t frameCount,
749 audio_output_flags_t flags,
750 legacy_callback_t callback,
751 void* user,
752 int32_t notificationFrames,
753 const sp<IMemory>& sharedBuffer,
754 bool threadCanCallJava,
755 audio_session_t sessionId,
756 transfer_type transferType,
757 const audio_offload_info_t *offloadInfo,
758 uid_t uid,
759 pid_t pid,
760 const audio_attributes_t* pAttributes,
761 bool doNotReconnect,
762 float maxRequiredSpeed,
763 audio_port_handle_t selectedDeviceId)
764 {
765 AttributionSourceState attributionSource;
766 attributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(uid));
767 attributionSource.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(pid));
768 attributionSource.token = sp<BBinder>::make();
769 if (callback) {
770 mLegacyCallbackWrapper = sp<LegacyCallbackWrapper>::make(callback, user);
771 } else if (user) {
772 LOG_ALWAYS_FATAL("Callback data provided without callback pointer!");
773 }
774 return set(streamType, sampleRate, format, static_cast<audio_channel_mask_t>(channelMask),
775 frameCount, flags, mLegacyCallbackWrapper, notificationFrames, sharedBuffer,
776 threadCanCallJava, sessionId, transferType, offloadInfo, attributionSource,
777 pAttributes, doNotReconnect, maxRequiredSpeed, selectedDeviceId);
778 }
779
780 // -------------------------------------------------------------------------
781
start()782 status_t AudioTrack::start()
783 {
784 AutoMutex lock(mLock);
785
786 if (mState == STATE_ACTIVE) {
787 return INVALID_OPERATION;
788 }
789
790 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
791
792 // Defer logging here due to OpenSL ES repeated start calls.
793 // TODO(b/154868033) after fix, restore this logging back to the beginning of start().
794 const int64_t beginNs = systemTime();
795 status_t status = NO_ERROR; // logged: make sure to set this before returning.
796 mediametrics::Defer defer([&] {
797 mediametrics::LogItem(mMetricsId)
798 .set(AMEDIAMETRICS_PROP_CALLERNAME,
799 mCallerName.empty()
800 ? AMEDIAMETRICS_PROP_CALLERNAME_VALUE_UNKNOWN
801 : mCallerName.c_str())
802 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_START)
803 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
804 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
805 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status)
806 .record(); });
807
808
809 mInUnderrun = true;
810
811 State previousState = mState;
812 if (previousState == STATE_PAUSED_STOPPING) {
813 mState = STATE_STOPPING;
814 } else {
815 mState = STATE_ACTIVE;
816 }
817 (void) updateAndGetPosition_l();
818
819 // save start timestamp
820 if (isOffloadedOrDirect_l()) {
821 if (getTimestamp_l(mStartTs) != OK) {
822 mStartTs.mPosition = 0;
823 }
824 } else {
825 if (getTimestamp_l(&mStartEts) != OK) {
826 mStartEts.clear();
827 }
828 }
829 mStartNs = systemTime(); // save this for timestamp adjustment after starting.
830 if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
831 // reset current position as seen by client to 0
832 mPosition = 0;
833 mPreviousTimestampValid = false;
834 mTimestampStartupGlitchReported = false;
835 mTimestampRetrogradePositionReported = false;
836 mTimestampRetrogradeTimeReported = false;
837 mTimestampStallReported = false;
838 mTimestampStaleTimeReported = false;
839 mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
840
841 if (!isOffloadedOrDirect_l()
842 && mStartEts.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] > 0) {
843 // Server side has consumed something, but is it finished consuming?
844 // It is possible since flush and stop are asynchronous that the server
845 // is still active at this point.
846 ALOGV("%s(%d): server read:%lld cumulative flushed:%lld client written:%lld",
847 __func__, mPortId,
848 (long long)(mFramesWrittenServerOffset
849 + mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER]),
850 (long long)mStartEts.mFlushed,
851 (long long)mFramesWritten);
852 // mStartEts is already adjusted by mFramesWrittenServerOffset, so we delta adjust.
853 mFramesWrittenServerOffset -= mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER];
854 }
855 mFramesWritten = 0;
856 mProxy->clearTimestamp(); // need new server push for valid timestamp
857 mMarkerReached = false;
858
859 // For offloaded tracks, we don't know if the hardware counters are really zero here,
860 // since the flush is asynchronous and stop may not fully drain.
861 // We save the time when the track is started to later verify whether
862 // the counters are realistic (i.e. start from zero after this time).
863 mStartFromZeroUs = mStartNs / 1000;
864
865 // force refresh of remaining frames by processAudioBuffer() as last
866 // write before stop could be partial.
867 mRefreshRemaining = true;
868
869 // for static track, clear the old flags when starting from stopped state
870 if (mSharedBuffer != 0) {
871 android_atomic_and(
872 ~(CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
873 &mCblk->mFlags);
874 }
875 }
876 mNewPosition = mPosition + mUpdatePeriod;
877 int32_t flags = android_atomic_and(~(CBLK_STREAM_END_DONE | CBLK_DISABLED), &mCblk->mFlags);
878
879 if (!(flags & CBLK_INVALID)) {
880 mAudioTrack->start(&status);
881 if (status == DEAD_OBJECT) {
882 flags |= CBLK_INVALID;
883 }
884 }
885 if (flags & CBLK_INVALID) {
886 status = restoreTrack_l("start");
887 }
888
889 // resume or pause the callback thread as needed.
890 sp<AudioTrackThread> t = mAudioTrackThread;
891 if (status == NO_ERROR) {
892 if (t != 0) {
893 if (previousState == STATE_STOPPING) {
894 mProxy->interrupt();
895 } else {
896 t->resume();
897 }
898 } else {
899 mPreviousPriority = getpriority(PRIO_PROCESS, 0);
900 get_sched_policy(0, &mPreviousSchedulingGroup);
901 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
902 }
903
904 // Start our local VolumeHandler for restoration purposes.
905 mVolumeHandler->setStarted();
906 } else {
907 ALOGE("%s(%d): status %d", __func__, mPortId, status);
908 mState = previousState;
909 if (t != 0) {
910 if (previousState != STATE_STOPPING) {
911 t->pause();
912 }
913 } else {
914 setpriority(PRIO_PROCESS, 0, mPreviousPriority);
915 set_sched_policy(0, mPreviousSchedulingGroup);
916 }
917 }
918
919 return status;
920 }
921
stop()922 void AudioTrack::stop()
923 {
924 const int64_t beginNs = systemTime();
925
926 AutoMutex lock(mLock);
927 mediametrics::Defer defer([&]() {
928 mediametrics::LogItem(mMetricsId)
929 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_STOP)
930 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
931 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
932 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, (int32_t)mProxy->getBufferSizeInFrames())
933 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getUnderrunCount_l())
934 .record();
935 });
936
937 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
938
939 if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
940 return;
941 }
942
943 if (isOffloaded_l()) {
944 mState = STATE_STOPPING;
945 } else {
946 mState = STATE_STOPPED;
947 ALOGD_IF(mSharedBuffer == nullptr,
948 "%s(%d): called with %u frames delivered", __func__, mPortId, mReleased.value());
949 mReleased = 0;
950 }
951
952 mProxy->stop(); // notify server not to read beyond current client position until start().
953 mProxy->interrupt();
954 mAudioTrack->stop();
955
956 // Note: legacy handling - stop does not clear playback marker
957 // and periodic update counter, but flush does for streaming tracks.
958
959 if (mSharedBuffer != 0) {
960 // clear buffer position and loop count.
961 mStaticProxy->setBufferPositionAndLoop(0 /* position */,
962 0 /* loopStart */, 0 /* loopEnd */, 0 /* loopCount */);
963 }
964
965 sp<AudioTrackThread> t = mAudioTrackThread;
966 if (t != 0) {
967 if (!isOffloaded_l()) {
968 t->pause();
969 } else if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
970 // causes wake up of the playback thread, that will callback the client for
971 // EVENT_STREAM_END in processAudioBuffer()
972 t->wake();
973 }
974 } else {
975 setpriority(PRIO_PROCESS, 0, mPreviousPriority);
976 set_sched_policy(0, mPreviousSchedulingGroup);
977 }
978 }
979
stopped() const980 bool AudioTrack::stopped() const
981 {
982 AutoMutex lock(mLock);
983 return mState != STATE_ACTIVE;
984 }
985
flush()986 void AudioTrack::flush()
987 {
988 const int64_t beginNs = systemTime();
989 AutoMutex lock(mLock);
990 mediametrics::Defer defer([&]() {
991 mediametrics::LogItem(mMetricsId)
992 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_FLUSH)
993 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
994 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
995 .record(); });
996
997 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
998
999 if (mSharedBuffer != 0) {
1000 return;
1001 }
1002 if (mState == STATE_ACTIVE) {
1003 return;
1004 }
1005 flush_l();
1006 }
1007
flush_l()1008 void AudioTrack::flush_l()
1009 {
1010 ALOG_ASSERT(mState != STATE_ACTIVE);
1011
1012 // clear playback marker and periodic update counter
1013 mMarkerPosition = 0;
1014 mMarkerReached = false;
1015 mUpdatePeriod = 0;
1016 mRefreshRemaining = true;
1017
1018 mState = STATE_FLUSHED;
1019 mReleased = 0;
1020 if (isOffloaded_l()) {
1021 mProxy->interrupt();
1022 }
1023 mProxy->flush();
1024 mAudioTrack->flush();
1025 }
1026
pauseAndWait(const std::chrono::milliseconds & timeout)1027 bool AudioTrack::pauseAndWait(const std::chrono::milliseconds& timeout)
1028 {
1029 using namespace std::chrono_literals;
1030
1031 // We use atomic access here for state variables - these are used as hints
1032 // to ensure we have ramped down audio.
1033 const int priorState = mProxy->getState();
1034 const uint32_t priorPosition = mProxy->getPosition().unsignedValue();
1035
1036 pause();
1037
1038 // Only if we were previously active, do we wait to ramp down the audio.
1039 if (priorState != CBLK_STATE_ACTIVE) return true;
1040
1041 AutoMutex lock(mLock);
1042 // offload and direct tracks do not wait because pause volume ramp is handled by hardware.
1043 if (isOffloadedOrDirect_l()) return true;
1044
1045 // Wait for the track state to be anything besides pausing.
1046 // This ensures that the volume has ramped down.
1047 constexpr auto SLEEP_INTERVAL_MS = 10ms;
1048 constexpr auto POSITION_TIMEOUT_MS = 40ms; // don't wait longer than this for position change.
1049 auto begin = std::chrono::steady_clock::now();
1050 while (true) {
1051 // Wait for state and position to change.
1052 // After pause() the server state should be PAUSING, but that may immediately
1053 // convert to PAUSED by prepareTracks before data is read into the mixer.
1054 // Hence we check that the state is not PAUSING and that the server position
1055 // has advanced to be a more reliable estimate that the volume ramp has completed.
1056 const int state = mProxy->getState();
1057 const uint32_t position = mProxy->getPosition().unsignedValue();
1058
1059 mLock.unlock(); // only local variables accessed until lock.
1060 auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
1061 std::chrono::steady_clock::now() - begin);
1062 if (state != CBLK_STATE_PAUSING &&
1063 (elapsed >= POSITION_TIMEOUT_MS || position != priorPosition)) {
1064 ALOGV("%s: success state:%d, position:%u after %lld ms"
1065 " (prior state:%d prior position:%u)",
1066 __func__, state, position, elapsed.count(), priorState, priorPosition);
1067 return true;
1068 }
1069 std::chrono::milliseconds remaining = timeout - elapsed;
1070 if (remaining.count() <= 0) {
1071 ALOGW("%s: timeout expired state:%d still pausing:%d after %lld ms",
1072 __func__, state, CBLK_STATE_PAUSING, elapsed.count());
1073 return false;
1074 }
1075 // It is conceivable that the track is restored while sleeping;
1076 // as this logic is advisory, we allow that.
1077 std::this_thread::sleep_for(std::min(remaining, SLEEP_INTERVAL_MS));
1078 mLock.lock();
1079 }
1080 }
1081
pause()1082 void AudioTrack::pause()
1083 {
1084 const int64_t beginNs = systemTime();
1085 AutoMutex lock(mLock);
1086 mediametrics::Defer defer([&]() {
1087 mediametrics::LogItem(mMetricsId)
1088 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_PAUSE)
1089 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
1090 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
1091 .record(); });
1092
1093 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
1094
1095 if (mState == STATE_ACTIVE) {
1096 mState = STATE_PAUSED;
1097 } else if (mState == STATE_STOPPING) {
1098 mState = STATE_PAUSED_STOPPING;
1099 } else {
1100 return;
1101 }
1102 mProxy->interrupt();
1103 mAudioTrack->pause();
1104
1105 if (isOffloaded_l()) {
1106 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1107 // An offload output can be re-used between two audio tracks having
1108 // the same configuration. A timestamp query for a paused track
1109 // while the other is running would return an incorrect time.
1110 // To fix this, cache the playback position on a pause() and return
1111 // this time when requested until the track is resumed.
1112
1113 // OffloadThread sends HAL pause in its threadLoop. Time saved
1114 // here can be slightly off.
1115
1116 // TODO: check return code for getRenderPosition.
1117
1118 uint32_t halFrames;
1119 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition);
1120 ALOGV("%s(%d): for offload, cache current position %u",
1121 __func__, mPortId, mPausedPosition);
1122 }
1123 }
1124 }
1125
setVolume(float left,float right)1126 status_t AudioTrack::setVolume(float left, float right)
1127 {
1128 // This duplicates a test by AudioTrack JNI, but that is not the only caller
1129 if (isnanf(left) || left < GAIN_FLOAT_ZERO || left > GAIN_FLOAT_UNITY ||
1130 isnanf(right) || right < GAIN_FLOAT_ZERO || right > GAIN_FLOAT_UNITY) {
1131 return BAD_VALUE;
1132 }
1133
1134 mediametrics::LogItem(mMetricsId)
1135 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETVOLUME)
1136 .set(AMEDIAMETRICS_PROP_VOLUME_LEFT, (double)left)
1137 .set(AMEDIAMETRICS_PROP_VOLUME_RIGHT, (double)right)
1138 .record();
1139
1140 AutoMutex lock(mLock);
1141 mVolume[AUDIO_INTERLEAVE_LEFT] = left;
1142 mVolume[AUDIO_INTERLEAVE_RIGHT] = right;
1143
1144 mProxy->setVolumeLR(gain_minifloat_pack(gain_from_float(left), gain_from_float(right)));
1145
1146 if (isOffloaded_l()) {
1147 mAudioTrack->signal();
1148 }
1149 return NO_ERROR;
1150 }
1151
setVolume(float volume)1152 status_t AudioTrack::setVolume(float volume)
1153 {
1154 return setVolume(volume, volume);
1155 }
1156
setAuxEffectSendLevel(float level)1157 status_t AudioTrack::setAuxEffectSendLevel(float level)
1158 {
1159 // This duplicates a test by AudioTrack JNI, but that is not the only caller
1160 if (isnanf(level) || level < GAIN_FLOAT_ZERO || level > GAIN_FLOAT_UNITY) {
1161 return BAD_VALUE;
1162 }
1163
1164 AutoMutex lock(mLock);
1165 mSendLevel = level;
1166 mProxy->setSendLevel(level);
1167
1168 return NO_ERROR;
1169 }
1170
getAuxEffectSendLevel(float * level) const1171 void AudioTrack::getAuxEffectSendLevel(float* level) const
1172 {
1173 if (level != NULL) {
1174 *level = mSendLevel;
1175 }
1176 }
1177
setSampleRate(uint32_t rate)1178 status_t AudioTrack::setSampleRate(uint32_t rate)
1179 {
1180 AutoMutex lock(mLock);
1181 ALOGV("%s(%d): prior state:%s rate:%u", __func__, mPortId, stateToString(mState), rate);
1182
1183 if (rate == mSampleRate) {
1184 return NO_ERROR;
1185 }
1186 if (isOffloadedOrDirect_l() || (mFlags & AUDIO_OUTPUT_FLAG_FAST)
1187 || (mChannelMask & AUDIO_CHANNEL_HAPTIC_ALL)) {
1188 return INVALID_OPERATION;
1189 }
1190 if (mOutput == AUDIO_IO_HANDLE_NONE) {
1191 return NO_INIT;
1192 }
1193 // NOTE: it is theoretically possible, but highly unlikely, that a device change
1194 // could mean a previously allowed sampling rate is no longer allowed.
1195 uint32_t afSamplingRate;
1196 if (AudioSystem::getSamplingRate(mOutput, &afSamplingRate) != NO_ERROR) {
1197 return NO_INIT;
1198 }
1199 // pitch is emulated by adjusting speed and sampleRate
1200 const uint32_t effectiveSampleRate = adjustSampleRate(rate, mPlaybackRate.mPitch);
1201 if (rate == 0 || effectiveSampleRate > afSamplingRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1202 return BAD_VALUE;
1203 }
1204 // TODO: Should we also check if the buffer size is compatible?
1205
1206 mSampleRate = rate;
1207 mProxy->setSampleRate(effectiveSampleRate);
1208
1209 return NO_ERROR;
1210 }
1211
getSampleRate() const1212 uint32_t AudioTrack::getSampleRate() const
1213 {
1214 AutoMutex lock(mLock);
1215
1216 // sample rate can be updated during playback by the offloaded decoder so we need to
1217 // query the HAL and update if needed.
1218 // FIXME use Proxy return channel to update the rate from server and avoid polling here
1219 if (isOffloadedOrDirect_l()) {
1220 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1221 uint32_t sampleRate = 0;
1222 status_t status = AudioSystem::getSamplingRate(mOutput, &sampleRate);
1223 if (status == NO_ERROR) {
1224 mSampleRate = sampleRate;
1225 }
1226 }
1227 }
1228 return mSampleRate;
1229 }
1230
getOriginalSampleRate() const1231 uint32_t AudioTrack::getOriginalSampleRate() const
1232 {
1233 return mOriginalSampleRate;
1234 }
1235
getHalSampleRate() const1236 uint32_t AudioTrack::getHalSampleRate() const
1237 {
1238 return mAfSampleRate;
1239 }
1240
getHalChannelCount() const1241 uint32_t AudioTrack::getHalChannelCount() const
1242 {
1243 return mAfChannelCount;
1244 }
1245
getHalFormat() const1246 audio_format_t AudioTrack::getHalFormat() const
1247 {
1248 return mAfFormat;
1249 }
1250
setDualMonoMode(audio_dual_mono_mode_t mode)1251 status_t AudioTrack::setDualMonoMode(audio_dual_mono_mode_t mode)
1252 {
1253 AutoMutex lock(mLock);
1254 return setDualMonoMode_l(mode);
1255 }
1256
setDualMonoMode_l(audio_dual_mono_mode_t mode)1257 status_t AudioTrack::setDualMonoMode_l(audio_dual_mono_mode_t mode)
1258 {
1259 const status_t status = statusTFromBinderStatus(
1260 mAudioTrack->setDualMonoMode(VALUE_OR_RETURN_STATUS(
1261 legacy2aidl_audio_dual_mono_mode_t_AudioDualMonoMode(mode))));
1262 if (status == NO_ERROR) mDualMonoMode = mode;
1263 return status;
1264 }
1265
getDualMonoMode(audio_dual_mono_mode_t * mode) const1266 status_t AudioTrack::getDualMonoMode(audio_dual_mono_mode_t* mode) const
1267 {
1268 AutoMutex lock(mLock);
1269 media::audio::common::AudioDualMonoMode mediaMode;
1270 const status_t status = statusTFromBinderStatus(mAudioTrack->getDualMonoMode(&mediaMode));
1271 if (status == NO_ERROR) {
1272 *mode = VALUE_OR_RETURN_STATUS(
1273 aidl2legacy_AudioDualMonoMode_audio_dual_mono_mode_t(mediaMode));
1274 }
1275 return status;
1276 }
1277
setAudioDescriptionMixLevel(float leveldB)1278 status_t AudioTrack::setAudioDescriptionMixLevel(float leveldB)
1279 {
1280 AutoMutex lock(mLock);
1281 return setAudioDescriptionMixLevel_l(leveldB);
1282 }
1283
setAudioDescriptionMixLevel_l(float leveldB)1284 status_t AudioTrack::setAudioDescriptionMixLevel_l(float leveldB)
1285 {
1286 const status_t status = statusTFromBinderStatus(
1287 mAudioTrack->setAudioDescriptionMixLevel(leveldB));
1288 if (status == NO_ERROR) mAudioDescriptionMixLeveldB = leveldB;
1289 return status;
1290 }
1291
getAudioDescriptionMixLevel(float * leveldB) const1292 status_t AudioTrack::getAudioDescriptionMixLevel(float* leveldB) const
1293 {
1294 AutoMutex lock(mLock);
1295 return statusTFromBinderStatus(mAudioTrack->getAudioDescriptionMixLevel(leveldB));
1296 }
1297
setPlaybackRate(const AudioPlaybackRate & playbackRate)1298 status_t AudioTrack::setPlaybackRate(const AudioPlaybackRate &playbackRate)
1299 {
1300 AutoMutex lock(mLock);
1301 if (isAudioPlaybackRateEqual(playbackRate, mPlaybackRate)) {
1302 return NO_ERROR;
1303 }
1304 if (isOffloadedOrDirect_l()) {
1305 const status_t status = statusTFromBinderStatus(mAudioTrack->setPlaybackRateParameters(
1306 VALUE_OR_RETURN_STATUS(
1307 legacy2aidl_audio_playback_rate_t_AudioPlaybackRate(playbackRate))));
1308 if (status == NO_ERROR) {
1309 mPlaybackRate = playbackRate;
1310 } else if (status == INVALID_OPERATION
1311 && playbackRate.mSpeed == 1.0f && mPlaybackRate.mPitch == 1.0f) {
1312 mPlaybackRate = playbackRate;
1313 return NO_ERROR;
1314 }
1315 return status;
1316 }
1317 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1318 return INVALID_OPERATION;
1319 }
1320
1321 ALOGV("%s(%d): mSampleRate:%u mSpeed:%f mPitch:%f",
1322 __func__, mPortId, mSampleRate, playbackRate.mSpeed, playbackRate.mPitch);
1323 // pitch is emulated by adjusting speed and sampleRate
1324 const uint32_t effectiveRate = adjustSampleRate(mSampleRate, playbackRate.mPitch);
1325 const float effectiveSpeed = adjustSpeed(playbackRate.mSpeed, playbackRate.mPitch);
1326 const float effectivePitch = adjustPitch(playbackRate.mPitch);
1327 AudioPlaybackRate playbackRateTemp = playbackRate;
1328 playbackRateTemp.mSpeed = effectiveSpeed;
1329 playbackRateTemp.mPitch = effectivePitch;
1330
1331 ALOGV("%s(%d) (effective) mSampleRate:%u mSpeed:%f mPitch:%f",
1332 __func__, mPortId, effectiveRate, effectiveSpeed, effectivePitch);
1333
1334 if (!isAudioPlaybackRateValid(playbackRateTemp)) {
1335 ALOGW("%s(%d) (%f, %f) failed (effective rate out of bounds)",
1336 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1337 return BAD_VALUE;
1338 }
1339 // Check if the buffer size is compatible.
1340 if (!isSampleRateSpeedAllowed_l(effectiveRate, effectiveSpeed)) {
1341 ALOGW("%s(%d) (%f, %f) failed (buffer size)",
1342 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1343 return BAD_VALUE;
1344 }
1345
1346 // Check resampler ratios are within bounds
1347 if ((uint64_t)effectiveRate > (uint64_t)mSampleRate *
1348 (uint64_t)AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1349 ALOGW("%s(%d) (%f, %f) failed. Resample rate exceeds max accepted value",
1350 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1351 return BAD_VALUE;
1352 }
1353
1354 if ((uint64_t)effectiveRate * (uint64_t)AUDIO_RESAMPLER_UP_RATIO_MAX < (uint64_t)mSampleRate) {
1355 ALOGW("%s(%d) (%f, %f) failed. Resample rate below min accepted value",
1356 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1357 return BAD_VALUE;
1358 }
1359 mPlaybackRate = playbackRate;
1360 //set effective rates
1361 mProxy->setPlaybackRate(playbackRateTemp);
1362 mProxy->setSampleRate(effectiveRate); // FIXME: not quite "atomic" with setPlaybackRate
1363
1364 mediametrics::LogItem(mMetricsId)
1365 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETPLAYBACKPARAM)
1366 .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate)
1367 .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed)
1368 .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch)
1369 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
1370 AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)effectiveRate)
1371 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
1372 AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)playbackRateTemp.mSpeed)
1373 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
1374 AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)playbackRateTemp.mPitch)
1375 .record();
1376
1377 return NO_ERROR;
1378 }
1379
getPlaybackRate()1380 const AudioPlaybackRate& AudioTrack::getPlaybackRate()
1381 {
1382 AutoMutex lock(mLock);
1383 if (isOffloadedOrDirect_l()) {
1384 media::audio::common::AudioPlaybackRate playbackRateTemp;
1385 const status_t status = statusTFromBinderStatus(
1386 mAudioTrack->getPlaybackRateParameters(&playbackRateTemp));
1387 if (status == NO_ERROR) { // update local version if changed.
1388 mPlaybackRate =
1389 aidl2legacy_AudioPlaybackRate_audio_playback_rate_t(playbackRateTemp).value();
1390 }
1391 }
1392 return mPlaybackRate;
1393 }
1394
getBufferSizeInFrames()1395 ssize_t AudioTrack::getBufferSizeInFrames()
1396 {
1397 AutoMutex lock(mLock);
1398 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1399 return NO_INIT;
1400 }
1401
1402 return (ssize_t) mProxy->getBufferSizeInFrames();
1403 }
1404
getBufferDurationInUs(int64_t * duration)1405 status_t AudioTrack::getBufferDurationInUs(int64_t *duration)
1406 {
1407 if (duration == nullptr) {
1408 return BAD_VALUE;
1409 }
1410 AutoMutex lock(mLock);
1411 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1412 return NO_INIT;
1413 }
1414 ssize_t bufferSizeInFrames = (ssize_t) mProxy->getBufferSizeInFrames();
1415 if (bufferSizeInFrames < 0) {
1416 return (status_t)bufferSizeInFrames;
1417 }
1418 *duration = (int64_t)((double)bufferSizeInFrames * 1000000
1419 / ((double)mSampleRate * mPlaybackRate.mSpeed));
1420 return NO_ERROR;
1421 }
1422
setBufferSizeInFrames(size_t bufferSizeInFrames)1423 ssize_t AudioTrack::setBufferSizeInFrames(size_t bufferSizeInFrames)
1424 {
1425 AutoMutex lock(mLock);
1426 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1427 return NO_INIT;
1428 }
1429
1430 ssize_t originalBufferSize = mProxy->getBufferSizeInFrames();
1431 ssize_t finalBufferSize = mProxy->setBufferSizeInFrames((uint32_t) bufferSizeInFrames);
1432 if (originalBufferSize != finalBufferSize) {
1433 android::mediametrics::LogItem(mMetricsId)
1434 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
1435 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, (int32_t)mProxy->getBufferSizeInFrames())
1436 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t)getUnderrunCount_l())
1437 .record();
1438 }
1439 return finalBufferSize;
1440 }
1441
getStartThresholdInFrames() const1442 ssize_t AudioTrack::getStartThresholdInFrames() const
1443 {
1444 AutoMutex lock(mLock);
1445 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1446 return NO_INIT;
1447 }
1448 return (ssize_t) mProxy->getStartThresholdInFrames();
1449 }
1450
setStartThresholdInFrames(size_t startThresholdInFrames)1451 ssize_t AudioTrack::setStartThresholdInFrames(size_t startThresholdInFrames)
1452 {
1453 if (startThresholdInFrames > INT32_MAX || startThresholdInFrames == 0) {
1454 // contractually we could simply return the current threshold in frames
1455 // to indicate the request was ignored, but we return an error here.
1456 return BAD_VALUE;
1457 }
1458 AutoMutex lock(mLock);
1459 // We do not permit calling setStartThresholdInFrames() between the AudioTrack
1460 // default ctor AudioTrack() and set(...) but rather fail such an attempt.
1461 // (To do so would require a cached mOrigStartThresholdInFrames and we may
1462 // not have proper validation for the actual set value).
1463 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1464 return NO_INIT;
1465 }
1466 const uint32_t original = mProxy->getStartThresholdInFrames();
1467 const uint32_t final = mProxy->setStartThresholdInFrames(startThresholdInFrames);
1468 if (original != final) {
1469 android::mediametrics::LogItem(mMetricsId)
1470 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETSTARTTHRESHOLD)
1471 .set(AMEDIAMETRICS_PROP_STARTTHRESHOLDFRAMES, (int32_t)final)
1472 .record();
1473 if (original > final) {
1474 // restart track if it was disabled by audioflinger due to previous underrun
1475 // and we reduced the number of frames for the threshold.
1476 restartIfDisabled();
1477 }
1478 }
1479 return final;
1480 }
1481
setLoop(uint32_t loopStart,uint32_t loopEnd,int loopCount)1482 status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
1483 {
1484 if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1485 return INVALID_OPERATION;
1486 }
1487
1488 if (loopCount == 0) {
1489 ;
1490 } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount &&
1491 loopEnd - loopStart >= MIN_LOOP) {
1492 ;
1493 } else {
1494 return BAD_VALUE;
1495 }
1496
1497 AutoMutex lock(mLock);
1498 // See setPosition() regarding setting parameters such as loop points or position while active
1499 if (mState == STATE_ACTIVE) {
1500 return INVALID_OPERATION;
1501 }
1502 setLoop_l(loopStart, loopEnd, loopCount);
1503 return NO_ERROR;
1504 }
1505
setLoop_l(uint32_t loopStart,uint32_t loopEnd,int loopCount)1506 void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
1507 {
1508 // We do not update the periodic notification point.
1509 // mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
1510 mLoopCount = loopCount;
1511 mLoopEnd = loopEnd;
1512 mLoopStart = loopStart;
1513 mLoopCountNotified = loopCount;
1514 mStaticProxy->setLoop(loopStart, loopEnd, loopCount);
1515
1516 // Waking the AudioTrackThread is not needed as this cannot be called when active.
1517 }
1518
setMarkerPosition(uint32_t marker)1519 status_t AudioTrack::setMarkerPosition(uint32_t marker)
1520 {
1521 AutoMutex lock(mLock);
1522 // The only purpose of setting marker position is to get a callback
1523 if (!mCallback.promote() || isOffloadedOrDirect_l()) {
1524 return INVALID_OPERATION;
1525 }
1526
1527 mMarkerPosition = marker;
1528 mMarkerReached = false;
1529
1530 sp<AudioTrackThread> t = mAudioTrackThread;
1531 if (t != 0) {
1532 t->wake();
1533 }
1534 return NO_ERROR;
1535 }
1536
getMarkerPosition(uint32_t * marker) const1537 status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
1538 {
1539 if (isOffloadedOrDirect()) {
1540 return INVALID_OPERATION;
1541 }
1542 if (marker == NULL) {
1543 return BAD_VALUE;
1544 }
1545
1546 AutoMutex lock(mLock);
1547 mMarkerPosition.getValue(marker);
1548
1549 return NO_ERROR;
1550 }
1551
setPositionUpdatePeriod(uint32_t updatePeriod)1552 status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
1553 {
1554 AutoMutex lock(mLock);
1555 // The only purpose of setting position update period is to get a callback
1556 if (!mCallback.promote() || isOffloadedOrDirect_l()) {
1557 return INVALID_OPERATION;
1558 }
1559
1560 mNewPosition = updateAndGetPosition_l() + updatePeriod;
1561 mUpdatePeriod = updatePeriod;
1562
1563 sp<AudioTrackThread> t = mAudioTrackThread;
1564 if (t != 0) {
1565 t->wake();
1566 }
1567 return NO_ERROR;
1568 }
1569
getPositionUpdatePeriod(uint32_t * updatePeriod) const1570 status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
1571 {
1572 if (isOffloadedOrDirect()) {
1573 return INVALID_OPERATION;
1574 }
1575 if (updatePeriod == NULL) {
1576 return BAD_VALUE;
1577 }
1578
1579 AutoMutex lock(mLock);
1580 *updatePeriod = mUpdatePeriod;
1581
1582 return NO_ERROR;
1583 }
1584
setPosition(uint32_t position)1585 status_t AudioTrack::setPosition(uint32_t position)
1586 {
1587 if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1588 return INVALID_OPERATION;
1589 }
1590 if (position > mFrameCount) {
1591 return BAD_VALUE;
1592 }
1593
1594 AutoMutex lock(mLock);
1595 // Currently we require that the player is inactive before setting parameters such as position
1596 // or loop points. Otherwise, there could be a race condition: the application could read the
1597 // current position, compute a new position or loop parameters, and then set that position or
1598 // loop parameters but it would do the "wrong" thing since the position has continued to advance
1599 // in the mean time. If we ever provide a sequencer in server, we could allow a way for the app
1600 // to specify how it wants to handle such scenarios.
1601 if (mState == STATE_ACTIVE) {
1602 return INVALID_OPERATION;
1603 }
1604 // After setting the position, use full update period before notification.
1605 mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
1606 mStaticProxy->setBufferPosition(position);
1607
1608 // Waking the AudioTrackThread is not needed as this cannot be called when active.
1609 return NO_ERROR;
1610 }
1611
getPosition(uint32_t * position)1612 status_t AudioTrack::getPosition(uint32_t *position)
1613 {
1614 if (position == NULL) {
1615 return BAD_VALUE;
1616 }
1617
1618 AutoMutex lock(mLock);
1619 // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes
1620 if (mState == STATE_STOPPED || mState == STATE_FLUSHED) {
1621 *position = 0;
1622 return NO_ERROR;
1623 }
1624 // FIXME: offloaded and direct tracks call into the HAL for render positions
1625 // for compressed/synced data; however, we use proxy position for pure linear pcm data
1626 // as we do not know the capability of the HAL for pcm position support and standby.
1627 // There may be some latency differences between the HAL position and the proxy position.
1628 if (isOffloadedOrDirect_l() && !isPurePcmData_l()) {
1629 if (isOffloaded_l() && ((mState == STATE_PAUSED) || (mState == STATE_PAUSED_STOPPING))) {
1630 ALOGV("%s(%d): called in paused state, return cached position %u",
1631 __func__, mPortId, mPausedPosition);
1632 *position = mPausedPosition;
1633 return NO_ERROR;
1634 }
1635
1636 uint32_t dspFrames = 0;
1637 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1638 uint32_t halFrames; // actually unused
1639 // FIXME: on getRenderPosition() error, we return OK with frame position 0.
1640 if (AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames) != NO_ERROR) {
1641 *position = 0;
1642 return NO_ERROR;
1643 }
1644 }
1645 *position = dspFrames;
1646 } else {
1647 if (mCblk->mFlags & CBLK_INVALID) {
1648 (void) restoreTrack_l("getPosition");
1649 // FIXME: for compatibility with the Java API we ignore the restoreTrack_l()
1650 // error here (e.g. DEAD_OBJECT) and return OK with the last recorded server position.
1651 }
1652 *position = updateAndGetPosition_l().value();
1653 }
1654
1655 return NO_ERROR;
1656 }
1657
getBufferPosition(uint32_t * position)1658 status_t AudioTrack::getBufferPosition(uint32_t *position)
1659 {
1660 if (mSharedBuffer == 0) {
1661 return INVALID_OPERATION;
1662 }
1663 if (position == NULL) {
1664 return BAD_VALUE;
1665 }
1666
1667 AutoMutex lock(mLock);
1668 *position = mStaticProxy->getBufferPosition();
1669 return NO_ERROR;
1670 }
1671
reload()1672 status_t AudioTrack::reload()
1673 {
1674 if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1675 return INVALID_OPERATION;
1676 }
1677
1678 AutoMutex lock(mLock);
1679 // See setPosition() regarding setting parameters such as loop points or position while active
1680 if (mState == STATE_ACTIVE) {
1681 return INVALID_OPERATION;
1682 }
1683 mNewPosition = mUpdatePeriod;
1684 (void) updateAndGetPosition_l();
1685 mPosition = 0;
1686 mPreviousTimestampValid = false;
1687 #if 0
1688 // The documentation is not clear on the behavior of reload() and the restoration
1689 // of loop count. Historically we have not restored loop count, start, end,
1690 // but it makes sense if one desires to repeat playing a particular sound.
1691 if (mLoopCount != 0) {
1692 mLoopCountNotified = mLoopCount;
1693 mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount);
1694 }
1695 #endif
1696 mStaticProxy->setBufferPosition(0);
1697 return NO_ERROR;
1698 }
1699
getOutput() const1700 audio_io_handle_t AudioTrack::getOutput() const
1701 {
1702 AutoMutex lock(mLock);
1703 return mOutput;
1704 }
1705
setOutputDevice(audio_port_handle_t deviceId)1706 status_t AudioTrack::setOutputDevice(audio_port_handle_t deviceId) {
1707 AutoMutex lock(mLock);
1708 ALOGV("%s(%d): deviceId=%d mSelectedDeviceId=%d mRoutedDeviceId %d",
1709 __func__, mPortId, deviceId, mSelectedDeviceId, mRoutedDeviceId);
1710 if (mSelectedDeviceId != deviceId) {
1711 mSelectedDeviceId = deviceId;
1712 if (mStatus == NO_ERROR && mSelectedDeviceId != mRoutedDeviceId) {
1713 if (isPlaying_l()) {
1714 android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
1715 mProxy->interrupt();
1716 } else {
1717 // if the track is idle, try to restore now and
1718 // defer to next start if not possible
1719 if (restoreTrack_l("setOutputDevice") != OK) {
1720 android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
1721 }
1722 }
1723 }
1724 }
1725 return NO_ERROR;
1726 }
1727
getOutputDevice()1728 audio_port_handle_t AudioTrack::getOutputDevice() {
1729 AutoMutex lock(mLock);
1730 return mSelectedDeviceId;
1731 }
1732
1733 // must be called with mLock held
updateRoutedDeviceId_l()1734 void AudioTrack::updateRoutedDeviceId_l()
1735 {
1736 // if the track is inactive, do not update actual device as the output stream maybe routed
1737 // to a device not relevant to this client because of other active use cases.
1738 if (mState != STATE_ACTIVE) {
1739 return;
1740 }
1741 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1742 audio_port_handle_t deviceId = AudioSystem::getDeviceIdForIo(mOutput);
1743 if (deviceId != AUDIO_PORT_HANDLE_NONE) {
1744 mRoutedDeviceId = deviceId;
1745 }
1746 }
1747 }
1748
getRoutedDeviceId()1749 audio_port_handle_t AudioTrack::getRoutedDeviceId() {
1750 AutoMutex lock(mLock);
1751 updateRoutedDeviceId_l();
1752 return mRoutedDeviceId;
1753 }
1754
attachAuxEffect(int effectId)1755 status_t AudioTrack::attachAuxEffect(int effectId)
1756 {
1757 AutoMutex lock(mLock);
1758 status_t status;
1759 mAudioTrack->attachAuxEffect(effectId, &status);
1760 if (status == NO_ERROR) {
1761 mAuxEffectId = effectId;
1762 }
1763 return status;
1764 }
1765
streamType() const1766 audio_stream_type_t AudioTrack::streamType() const
1767 {
1768 return mStreamType;
1769 }
1770
latency()1771 uint32_t AudioTrack::latency()
1772 {
1773 AutoMutex lock(mLock);
1774 updateLatency_l();
1775 return mLatency;
1776 }
1777
1778 // -------------------------------------------------------------------------
1779
1780 // must be called with mLock held
updateLatency_l()1781 void AudioTrack::updateLatency_l()
1782 {
1783 status_t status = AudioSystem::getLatency(mOutput, &mAfLatency);
1784 if (status != NO_ERROR) {
1785 ALOGW("%s(%d): getLatency(%d) failed status %d", __func__, mPortId, mOutput, status);
1786 } else {
1787 // FIXME don't believe this lie
1788 mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate;
1789 }
1790 }
1791
1792 // TODO Move this macro to a common header file for enum to string conversion in audio framework.
1793 #define MEDIA_CASE_ENUM(name) case name: return #name
convertTransferToText(transfer_type transferType)1794 const char * AudioTrack::convertTransferToText(transfer_type transferType) {
1795 switch (transferType) {
1796 MEDIA_CASE_ENUM(TRANSFER_DEFAULT);
1797 MEDIA_CASE_ENUM(TRANSFER_CALLBACK);
1798 MEDIA_CASE_ENUM(TRANSFER_OBTAIN);
1799 MEDIA_CASE_ENUM(TRANSFER_SYNC);
1800 MEDIA_CASE_ENUM(TRANSFER_SHARED);
1801 MEDIA_CASE_ENUM(TRANSFER_SYNC_NOTIF_CALLBACK);
1802 default:
1803 return "UNRECOGNIZED";
1804 }
1805 }
1806
createTrack_l()1807 status_t AudioTrack::createTrack_l()
1808 {
1809 status_t status;
1810 bool callbackAdded = false;
1811 std::string errorMessage;
1812
1813 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
1814 if (audioFlinger == 0) {
1815 errorMessage = StringPrintf("%s(%d): Could not get audioflinger",
1816 __func__, mPortId);
1817 status = DEAD_OBJECT;
1818 goto exit;
1819 }
1820
1821 {
1822 // mFlags (not mOrigFlags) is modified depending on whether fast request is accepted.
1823 // After fast request is denied, we will request again if IAudioTrack is re-created.
1824 // Client can only express a preference for FAST. Server will perform additional tests.
1825 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1826 // either of these use cases:
1827 // use case 1: shared buffer
1828 bool sharedBuffer = mSharedBuffer != 0;
1829 bool transferAllowed =
1830 // use case 2: callback transfer mode
1831 (mTransfer == TRANSFER_CALLBACK) ||
1832 // use case 3: obtain/release mode
1833 (mTransfer == TRANSFER_OBTAIN) ||
1834 // use case 4: synchronous write
1835 ((mTransfer == TRANSFER_SYNC || mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK)
1836 && mThreadCanCallJava);
1837
1838 bool fastAllowed = sharedBuffer || transferAllowed;
1839 if (!fastAllowed) {
1840 ALOGW("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by client,"
1841 " not shared buffer and transfer = %s",
1842 __func__, mPortId,
1843 convertTransferToText(mTransfer));
1844 mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
1845 }
1846 }
1847
1848 IAudioFlinger::CreateTrackInput input;
1849 if (mOriginalStreamType != AUDIO_STREAM_DEFAULT) {
1850 // Legacy: This is based on original parameters even if the track is recreated.
1851 input.attr = AudioSystem::streamTypeToAttributes(mOriginalStreamType);
1852 } else {
1853 input.attr = mAttributes;
1854 }
1855 input.config = AUDIO_CONFIG_INITIALIZER;
1856 input.config.sample_rate = mSampleRate;
1857 input.config.channel_mask = mChannelMask;
1858 input.config.format = mFormat;
1859 input.config.offload_info = mOffloadInfoCopy;
1860 input.clientInfo.attributionSource = mClientAttributionSource;
1861 input.clientInfo.clientTid = -1;
1862 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1863 // It is currently meaningless to request SCHED_FIFO for a Java thread. Even if the
1864 // application-level code follows all non-blocking design rules, the language runtime
1865 // doesn't also follow those rules, so the thread will not benefit overall.
1866 if (mAudioTrackThread != 0 && !mThreadCanCallJava) {
1867 input.clientInfo.clientTid = mAudioTrackThread->getTid();
1868 }
1869 }
1870 input.sharedBuffer = mSharedBuffer;
1871 input.notificationsPerBuffer = mNotificationsPerBufferReq;
1872 input.speed = 1.0;
1873 if (audio_has_proportional_frames(mFormat) && mSharedBuffer == 0 &&
1874 (mFlags & AUDIO_OUTPUT_FLAG_FAST) == 0) {
1875 input.speed = !isPurePcmData_l() || isOffloadedOrDirect_l() ? 1.0f :
1876 max(mMaxRequiredSpeed, mPlaybackRate.mSpeed);
1877 }
1878 input.flags = mFlags;
1879 input.frameCount = mReqFrameCount;
1880 input.notificationFrameCount = mNotificationFramesReq;
1881 input.selectedDeviceId = mSelectedDeviceId;
1882 input.sessionId = mSessionId;
1883 input.audioTrackCallback = mAudioTrackCallback;
1884
1885 media::CreateTrackResponse response;
1886 status = audioFlinger->createTrack(VALUE_OR_FATAL(input.toAidl()), response);
1887
1888 IAudioFlinger::CreateTrackOutput output{};
1889 if (status == NO_ERROR) {
1890 output = VALUE_OR_FATAL(IAudioFlinger::CreateTrackOutput::fromAidl(response));
1891 }
1892
1893 if (status != NO_ERROR || output.outputId == AUDIO_IO_HANDLE_NONE) {
1894 errorMessage = StringPrintf(
1895 "%s(%d): AudioFlinger could not create track, status: %d output %d",
1896 __func__, mPortId, status, output.outputId);
1897 if (status == NO_ERROR) {
1898 status = INVALID_OPERATION; // device not ready
1899 }
1900 goto exit;
1901 }
1902 ALOG_ASSERT(output.audioTrack != 0);
1903
1904 mFrameCount = output.frameCount;
1905 mNotificationFramesAct = (uint32_t)output.notificationFrameCount;
1906 mRoutedDeviceId = output.selectedDeviceId;
1907 mSessionId = output.sessionId;
1908 mStreamType = output.streamType;
1909
1910 mSampleRate = output.sampleRate;
1911 if (mOriginalSampleRate == 0) {
1912 mOriginalSampleRate = mSampleRate;
1913 }
1914
1915 mAfFrameCount = output.afFrameCount;
1916 mAfSampleRate = output.afSampleRate;
1917 mAfChannelCount = audio_channel_count_from_out_mask(output.afChannelMask);
1918 mAfFormat = output.afFormat;
1919 mAfLatency = output.afLatencyMs;
1920
1921 mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate;
1922
1923 // AudioFlinger now owns the reference to the I/O handle,
1924 // so we are no longer responsible for releasing it.
1925
1926 // FIXME compare to AudioRecord
1927 std::optional<media::SharedFileRegion> sfr;
1928 output.audioTrack->getCblk(&sfr);
1929 sp<IMemory> iMem = VALUE_OR_FATAL(aidl2legacy_NullableSharedFileRegion_IMemory(sfr));
1930 if (iMem == 0) {
1931 errorMessage = StringPrintf("%s(%d): Could not get control block", __func__, mPortId);
1932 status = FAILED_TRANSACTION;
1933 goto exit;
1934 }
1935 // TODO: Using unsecurePointer() has some associated security pitfalls
1936 // (see declaration for details).
1937 // Either document why it is safe in this case or address the
1938 // issue (e.g. by copying).
1939 void *iMemPointer = iMem->unsecurePointer();
1940 if (iMemPointer == NULL) {
1941 errorMessage = StringPrintf(
1942 "%s(%d): Could not get control block pointer", __func__, mPortId);
1943 status = FAILED_TRANSACTION;
1944 goto exit;
1945 }
1946 // invariant that mAudioTrack != 0 is true only after set() returns successfully
1947 if (mAudioTrack != 0) {
1948 IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
1949 mDeathNotifier.clear();
1950 }
1951 mAudioTrack = output.audioTrack;
1952 mCblkMemory = iMem;
1953 IPCThreadState::self()->flushCommands();
1954
1955 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
1956 mCblk = cblk;
1957
1958 mAwaitBoost = false;
1959 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1960 if (output.flags & AUDIO_OUTPUT_FLAG_FAST) {
1961 ALOGI("%s(%d): AUDIO_OUTPUT_FLAG_FAST successful; frameCount %zu -> %zu",
1962 __func__, mPortId, mReqFrameCount, mFrameCount);
1963 if (!mThreadCanCallJava) {
1964 mAwaitBoost = true;
1965 }
1966 } else {
1967 ALOGV("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %zu -> %zu",
1968 __func__, mPortId, mReqFrameCount, mFrameCount);
1969 }
1970 }
1971 mFlags = output.flags;
1972
1973 //mOutput != output includes the case where mOutput == AUDIO_IO_HANDLE_NONE for first creation
1974 if (mDeviceCallback != 0) {
1975 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1976 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
1977 }
1978 AudioSystem::addAudioDeviceCallback(this, output.outputId, output.portId);
1979 callbackAdded = true;
1980 }
1981
1982 mPortId = output.portId;
1983 // notify the upper layers about the new portId
1984 triggerPortIdUpdate_l();
1985
1986 // We retain a copy of the I/O handle, but don't own the reference
1987 mOutput = output.outputId;
1988 mRefreshRemaining = true;
1989
1990 // Starting address of buffers in shared memory. If there is a shared buffer, buffers
1991 // is the value of pointer() for the shared buffer, otherwise buffers points
1992 // immediately after the control block. This address is for the mapping within client
1993 // address space. AudioFlinger::TrackBase::mBuffer is for the server address space.
1994 void* buffers;
1995 if (mSharedBuffer == 0) {
1996 buffers = cblk + 1;
1997 } else {
1998 // TODO: Using unsecurePointer() has some associated security pitfalls
1999 // (see declaration for details).
2000 // Either document why it is safe in this case or address the
2001 // issue (e.g. by copying).
2002 buffers = mSharedBuffer->unsecurePointer();
2003 if (buffers == NULL) {
2004 errorMessage = StringPrintf(
2005 "%s(%d): Could not get buffer pointer", __func__, mPortId);
2006 ALOGE("%s", errorMessage.c_str());
2007 status = FAILED_TRANSACTION;
2008 goto exit;
2009 }
2010 }
2011
2012 mAudioTrack->attachAuxEffect(mAuxEffectId, &status);
2013
2014 // If IAudioTrack is re-created, don't let the requested frameCount
2015 // decrease. This can confuse clients that cache frameCount().
2016 if (mFrameCount > mReqFrameCount) {
2017 mReqFrameCount = mFrameCount;
2018 }
2019
2020 // reset server position to 0 as we have new cblk.
2021 mServer = 0;
2022
2023 // update proxy
2024 if (mSharedBuffer == 0) {
2025 mStaticProxy.clear();
2026 mProxy = new AudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize);
2027 } else {
2028 mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize);
2029 mProxy = mStaticProxy;
2030 }
2031
2032 mProxy->setVolumeLR(gain_minifloat_pack(
2033 gain_from_float(mVolume[AUDIO_INTERLEAVE_LEFT]),
2034 gain_from_float(mVolume[AUDIO_INTERLEAVE_RIGHT])));
2035
2036 mProxy->setSendLevel(mSendLevel);
2037 const uint32_t effectiveSampleRate = adjustSampleRate(mSampleRate, mPlaybackRate.mPitch);
2038 const float effectiveSpeed = adjustSpeed(mPlaybackRate.mSpeed, mPlaybackRate.mPitch);
2039 const float effectivePitch = adjustPitch(mPlaybackRate.mPitch);
2040 mProxy->setSampleRate(effectiveSampleRate);
2041
2042 AudioPlaybackRate playbackRateTemp = mPlaybackRate;
2043 playbackRateTemp.mSpeed = effectiveSpeed;
2044 playbackRateTemp.mPitch = effectivePitch;
2045 mProxy->setPlaybackRate(playbackRateTemp);
2046 mProxy->setMinimum(mNotificationFramesAct);
2047
2048 if (mDualMonoMode != AUDIO_DUAL_MONO_MODE_OFF) {
2049 setDualMonoMode_l(mDualMonoMode);
2050 }
2051 if (mAudioDescriptionMixLeveldB != -std::numeric_limits<float>::infinity()) {
2052 setAudioDescriptionMixLevel_l(mAudioDescriptionMixLeveldB);
2053 }
2054
2055 mDeathNotifier = new DeathNotifier(this);
2056 IInterface::asBinder(mAudioTrack)->linkToDeath(mDeathNotifier, this);
2057
2058 // This is the first log sent from the AudioTrack client.
2059 // The creation of the audio track by AudioFlinger (in the code above)
2060 // is the first log of the AudioTrack and must be present before
2061 // any AudioTrack client logs will be accepted.
2062
2063 mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_TRACK) + std::to_string(mPortId);
2064 mediametrics::LogItem(mMetricsId)
2065 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE)
2066 // the following are immutable
2067 .set(AMEDIAMETRICS_PROP_FLAGS, toString(mFlags).c_str())
2068 .set(AMEDIAMETRICS_PROP_ORIGINALFLAGS, toString(mOrigFlags).c_str())
2069 .set(AMEDIAMETRICS_PROP_SESSIONID, (int32_t)mSessionId)
2070 .set(AMEDIAMETRICS_PROP_LOGSESSIONID, mLogSessionId)
2071 .set(AMEDIAMETRICS_PROP_PLAYERIID, mPlayerIId)
2072 .set(AMEDIAMETRICS_PROP_TRACKID, mPortId) // dup from key
2073 .set(AMEDIAMETRICS_PROP_CONTENTTYPE, toString(mAttributes.content_type).c_str())
2074 .set(AMEDIAMETRICS_PROP_USAGE, toString(mAttributes.usage).c_str())
2075 .set(AMEDIAMETRICS_PROP_THREADID, (int32_t)output.outputId)
2076 .set(AMEDIAMETRICS_PROP_SELECTEDDEVICEID, (int32_t)mSelectedDeviceId)
2077 .set(AMEDIAMETRICS_PROP_ROUTEDDEVICEID, (int32_t)mRoutedDeviceId)
2078 .set(AMEDIAMETRICS_PROP_ENCODING, toString(mFormat).c_str())
2079 .set(AMEDIAMETRICS_PROP_CHANNELMASK, (int32_t)mChannelMask)
2080 .set(AMEDIAMETRICS_PROP_FRAMECOUNT, (int32_t)mFrameCount)
2081 // the following are NOT immutable
2082 .set(AMEDIAMETRICS_PROP_VOLUME_LEFT, (double)mVolume[AUDIO_INTERLEAVE_LEFT])
2083 .set(AMEDIAMETRICS_PROP_VOLUME_RIGHT, (double)mVolume[AUDIO_INTERLEAVE_RIGHT])
2084 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
2085 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)NO_ERROR)
2086 .set(AMEDIAMETRICS_PROP_AUXEFFECTID, (int32_t)mAuxEffectId)
2087 .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate)
2088 .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed)
2089 .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch)
2090 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
2091 AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)effectiveSampleRate)
2092 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
2093 AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)effectiveSpeed)
2094 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
2095 AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)effectivePitch)
2096 .record();
2097
2098 // mSendLevel
2099 // mReqFrameCount?
2100 // mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq
2101 // mLatency, mAfLatency, mAfFrameCount, mAfSampleRate
2102
2103 }
2104
2105 exit:
2106 if (status != NO_ERROR) {
2107 if (callbackAdded) {
2108 // note: mOutput is always valid is callbackAdded is true
2109 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
2110 }
2111 ALOGE_IF(!errorMessage.empty(), "%s", errorMessage.c_str());
2112 reportError(status, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE, errorMessage.c_str());
2113 }
2114 mStatus = status;
2115
2116 // sp<IAudioTrack> track destructor will cause releaseOutput() to be called by AudioFlinger
2117 return status;
2118 }
2119
reportError(status_t status,const char * event,const char * message) const2120 void AudioTrack::reportError(status_t status, const char *event, const char *message) const
2121 {
2122 if (status == NO_ERROR) return;
2123 // We report error on the native side because some callers do not come
2124 // from Java.
2125 // Ensure these variables are initialized in set().
2126 mediametrics::LogItem(AMEDIAMETRICS_KEY_AUDIO_TRACK_ERROR)
2127 .set(AMEDIAMETRICS_PROP_EVENT, event)
2128 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status)
2129 .set(AMEDIAMETRICS_PROP_STATUSMESSAGE, message)
2130 .set(AMEDIAMETRICS_PROP_ORIGINALFLAGS, toString(mOrigFlags).c_str())
2131 .set(AMEDIAMETRICS_PROP_SESSIONID, (int32_t)mSessionId)
2132 .set(AMEDIAMETRICS_PROP_CONTENTTYPE, toString(mAttributes.content_type).c_str())
2133 .set(AMEDIAMETRICS_PROP_USAGE, toString(mAttributes.usage).c_str())
2134 .set(AMEDIAMETRICS_PROP_SELECTEDDEVICEID, (int32_t)mSelectedDeviceId)
2135 .set(AMEDIAMETRICS_PROP_ENCODING, toString(mFormat).c_str())
2136 .set(AMEDIAMETRICS_PROP_CHANNELMASK, (int32_t)mChannelMask)
2137 // the following are NOT immutable
2138 // frame count is initially the requested frame count, but may be adjusted
2139 // by AudioFlinger after creation.
2140 .set(AMEDIAMETRICS_PROP_FRAMECOUNT, (int32_t)mFrameCount)
2141 .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate)
2142 .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed)
2143 .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch)
2144 .record();
2145 }
2146
obtainBuffer(Buffer * audioBuffer,int32_t waitCount,size_t * nonContig)2147 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig)
2148 {
2149 if (audioBuffer == NULL) {
2150 if (nonContig != NULL) {
2151 *nonContig = 0;
2152 }
2153 return BAD_VALUE;
2154 }
2155 if (mTransfer != TRANSFER_OBTAIN) {
2156 audioBuffer->frameCount = 0;
2157 audioBuffer->mSize = 0;
2158 audioBuffer->raw = NULL;
2159 if (nonContig != NULL) {
2160 *nonContig = 0;
2161 }
2162 return INVALID_OPERATION;
2163 }
2164
2165 const struct timespec *requested;
2166 struct timespec timeout;
2167 if (waitCount == -1) {
2168 requested = &ClientProxy::kForever;
2169 } else if (waitCount == 0) {
2170 requested = &ClientProxy::kNonBlocking;
2171 } else if (waitCount > 0) {
2172 time_t ms = WAIT_PERIOD_MS * (time_t) waitCount;
2173 timeout.tv_sec = ms / 1000;
2174 timeout.tv_nsec = (ms % 1000) * 1000000;
2175 requested = &timeout;
2176 } else {
2177 ALOGE("%s(%d): invalid waitCount %d", __func__, mPortId, waitCount);
2178 requested = NULL;
2179 }
2180 return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig);
2181 }
2182
obtainBuffer(Buffer * audioBuffer,const struct timespec * requested,struct timespec * elapsed,size_t * nonContig)2183 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
2184 struct timespec *elapsed, size_t *nonContig)
2185 {
2186 // previous and new IAudioTrack sequence numbers are used to detect track re-creation
2187 uint32_t oldSequence = 0;
2188
2189 Proxy::Buffer buffer;
2190 status_t status = NO_ERROR;
2191
2192 static const int32_t kMaxTries = 5;
2193 int32_t tryCounter = kMaxTries;
2194
2195 do {
2196 // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to
2197 // keep them from going away if another thread re-creates the track during obtainBuffer()
2198 sp<AudioTrackClientProxy> proxy;
2199
2200 { // start of lock scope
2201 AutoMutex lock(mLock);
2202
2203 uint32_t newSequence = mSequence;
2204 // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
2205 if (status == DEAD_OBJECT) {
2206 // re-create track, unless someone else has already done so
2207 if (newSequence == oldSequence) {
2208 status = restoreTrack_l("obtainBuffer");
2209 if (status != NO_ERROR) {
2210 buffer.mFrameCount = 0;
2211 buffer.mRaw = NULL;
2212 buffer.mNonContig = 0;
2213 break;
2214 }
2215 }
2216 }
2217 oldSequence = newSequence;
2218
2219 if (status == NOT_ENOUGH_DATA) {
2220 restartIfDisabled();
2221 }
2222
2223 // Keep the extra references
2224 mProxyObtainBufferRef = mProxy;
2225 proxy = mProxy;
2226 mCblkMemoryObtainBufferRef = mCblkMemory;
2227
2228 if (mState == STATE_STOPPING) {
2229 status = -EINTR;
2230 buffer.mFrameCount = 0;
2231 buffer.mRaw = NULL;
2232 buffer.mNonContig = 0;
2233 break;
2234 }
2235
2236 // Non-blocking if track is stopped or paused
2237 if (mState != STATE_ACTIVE) {
2238 requested = &ClientProxy::kNonBlocking;
2239 }
2240
2241 } // end of lock scope
2242
2243 buffer.mFrameCount = audioBuffer->frameCount;
2244 // FIXME starts the requested timeout and elapsed over from scratch
2245 status = proxy->obtainBuffer(&buffer, requested, elapsed);
2246 } while (((status == DEAD_OBJECT) || (status == NOT_ENOUGH_DATA)) && (tryCounter-- > 0));
2247
2248 audioBuffer->frameCount = buffer.mFrameCount;
2249 audioBuffer->mSize = buffer.mFrameCount * mFrameSize;
2250 audioBuffer->raw = buffer.mRaw;
2251 audioBuffer->sequence = oldSequence;
2252 if (nonContig != NULL) {
2253 *nonContig = buffer.mNonContig;
2254 }
2255 return status;
2256 }
2257
releaseBuffer(const Buffer * audioBuffer)2258 void AudioTrack::releaseBuffer(const Buffer* audioBuffer)
2259 {
2260 // FIXME add error checking on mode, by adding an internal version
2261 if (mTransfer == TRANSFER_SHARED) {
2262 return;
2263 }
2264
2265 size_t stepCount = audioBuffer->mSize / mFrameSize;
2266 if (stepCount == 0) {
2267 return;
2268 }
2269
2270 Proxy::Buffer buffer;
2271 buffer.mFrameCount = stepCount;
2272 buffer.mRaw = audioBuffer->raw;
2273
2274 sp<IMemory> tempMemory;
2275 sp<AudioTrackClientProxy> tempProxy;
2276 AutoMutex lock(mLock);
2277 if (audioBuffer->sequence != mSequence) {
2278 // This Buffer came from a different IAudioTrack instance, so ignore the releaseBuffer
2279 ALOGD("%s is no-op due to IAudioTrack sequence mismatch %u != %u",
2280 __func__, audioBuffer->sequence, mSequence);
2281 return;
2282 }
2283 mReleased += stepCount;
2284 mInUnderrun = false;
2285 mProxyObtainBufferRef->releaseBuffer(&buffer);
2286 // The extra reference of shared memory and proxy from `obtainBuffer` is not used after
2287 // calling `releaseBuffer`. Move the extra reference to a temp strong pointer so that it
2288 // will be cleared outside `releaseBuffer`.
2289 tempMemory = std::move(mCblkMemoryObtainBufferRef);
2290 tempProxy = std::move(mProxyObtainBufferRef);
2291
2292 // restart track if it was disabled by audioflinger due to previous underrun
2293 restartIfDisabled();
2294 }
2295
restartIfDisabled()2296 void AudioTrack::restartIfDisabled()
2297 {
2298 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
2299 if ((mState == STATE_ACTIVE) && (flags & CBLK_DISABLED)) {
2300 ALOGW("%s(%d): releaseBuffer() track %p disabled due to previous underrun, restarting",
2301 __func__, mPortId, this);
2302 // FIXME ignoring status
2303 status_t status;
2304 mAudioTrack->start(&status);
2305 }
2306 }
2307
2308 // -------------------------------------------------------------------------
2309
write(const void * buffer,size_t userSize,bool blocking)2310 ssize_t AudioTrack::write(const void* buffer, size_t userSize, bool blocking)
2311 {
2312 if (mTransfer != TRANSFER_SYNC && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) {
2313 return INVALID_OPERATION;
2314 }
2315
2316 if (isDirect()) {
2317 AutoMutex lock(mLock);
2318 int32_t flags = android_atomic_and(
2319 ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
2320 &mCblk->mFlags);
2321 if (flags & CBLK_INVALID) {
2322 return DEAD_OBJECT;
2323 }
2324 }
2325
2326 if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) {
2327 // Validation: user is most-likely passing an error code, and it would
2328 // make the return value ambiguous (actualSize vs error).
2329 ALOGE("%s(%d): AudioTrack::write(buffer=%p, size=%zu (%zd)",
2330 __func__, mPortId, buffer, userSize, userSize);
2331 return BAD_VALUE;
2332 }
2333
2334 size_t written = 0;
2335 Buffer audioBuffer;
2336
2337 while (userSize >= mFrameSize) {
2338 audioBuffer.frameCount = userSize / mFrameSize;
2339
2340 status_t err = obtainBuffer(&audioBuffer,
2341 blocking ? &ClientProxy::kForever : &ClientProxy::kNonBlocking);
2342 if (err < 0) {
2343 if (written > 0) {
2344 break;
2345 }
2346 if (err == TIMED_OUT || err == -EINTR) {
2347 err = WOULD_BLOCK;
2348 }
2349 return ssize_t(err);
2350 }
2351
2352 size_t toWrite = audioBuffer.size();
2353 memcpy(audioBuffer.raw, buffer, toWrite);
2354 buffer = ((const char *) buffer) + toWrite;
2355 userSize -= toWrite;
2356 written += toWrite;
2357
2358 releaseBuffer(&audioBuffer);
2359 }
2360
2361 if (written > 0) {
2362 mFramesWritten += written / mFrameSize;
2363
2364 if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
2365 const sp<AudioTrackThread> t = mAudioTrackThread;
2366 if (t != 0) {
2367 // causes wake up of the playback thread, that will callback the client for
2368 // more data (with EVENT_CAN_WRITE_MORE_DATA) in processAudioBuffer()
2369 t->wake();
2370 }
2371 }
2372 }
2373
2374 return written;
2375 }
2376
2377 // -------------------------------------------------------------------------
2378
processAudioBuffer()2379 nsecs_t AudioTrack::processAudioBuffer()
2380 {
2381 // Currently the AudioTrack thread is not created if there are no callbacks.
2382 // Would it ever make sense to run the thread, even without callbacks?
2383 // If so, then replace this by checks at each use for mCallback != NULL.
2384 LOG_ALWAYS_FATAL_IF(mCblk == NULL);
2385 mLock.lock();
2386 sp<IAudioTrackCallback> callback = mCallback.promote();
2387 if (!callback) {
2388 mCallback = nullptr;
2389 mLock.unlock();
2390 return NS_NEVER;
2391 }
2392 if (mAwaitBoost) {
2393 mAwaitBoost = false;
2394 mLock.unlock();
2395 static const int32_t kMaxTries = 5;
2396 int32_t tryCounter = kMaxTries;
2397 uint32_t pollUs = 10000;
2398 do {
2399 int policy = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK;
2400 if (policy == SCHED_FIFO || policy == SCHED_RR) {
2401 break;
2402 }
2403 usleep(pollUs);
2404 pollUs <<= 1;
2405 } while (tryCounter-- > 0);
2406 if (tryCounter < 0) {
2407 ALOGE("%s(%d): did not receive expected priority boost on time",
2408 __func__, mPortId);
2409 }
2410 // Run again immediately
2411 return 0;
2412 }
2413
2414 // Can only reference mCblk while locked
2415 int32_t flags = android_atomic_and(
2416 ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags);
2417
2418 // Check for track invalidation
2419 if (flags & CBLK_INVALID) {
2420 // for offloaded tracks restoreTrack_l() will just update the sequence and clear
2421 // AudioSystem cache. We should not exit here but after calling the callback so
2422 // that the upper layers can recreate the track
2423 if (!isOffloadedOrDirect_l() || (mSequence == mObservedSequence)) {
2424 status_t status __unused = restoreTrack_l("processAudioBuffer");
2425 // FIXME unused status
2426 // after restoration, continue below to make sure that the loop and buffer events
2427 // are notified because they have been cleared from mCblk->mFlags above.
2428 }
2429 }
2430
2431 bool waitStreamEnd = mState == STATE_STOPPING;
2432 bool active = mState == STATE_ACTIVE;
2433
2434 // Manage underrun callback, must be done under lock to avoid race with releaseBuffer()
2435 bool newUnderrun = false;
2436 if (flags & CBLK_UNDERRUN) {
2437 #if 0
2438 // Currently in shared buffer mode, when the server reaches the end of buffer,
2439 // the track stays active in continuous underrun state. It's up to the application
2440 // to pause or stop the track, or set the position to a new offset within buffer.
2441 // This was some experimental code to auto-pause on underrun. Keeping it here
2442 // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content.
2443 if (mTransfer == TRANSFER_SHARED) {
2444 mState = STATE_PAUSED;
2445 active = false;
2446 }
2447 #endif
2448 if (!mInUnderrun) {
2449 mInUnderrun = true;
2450 newUnderrun = true;
2451 }
2452 }
2453
2454 // Get current position of server
2455 Modulo<uint32_t> position(updateAndGetPosition_l());
2456
2457 // Manage marker callback
2458 bool markerReached = false;
2459 Modulo<uint32_t> markerPosition(mMarkerPosition);
2460 // uses 32 bit wraparound for comparison with position.
2461 if (!mMarkerReached && markerPosition.value() > 0 && position >= markerPosition) {
2462 mMarkerReached = markerReached = true;
2463 }
2464
2465 // Determine number of new position callback(s) that will be needed, while locked
2466 size_t newPosCount = 0;
2467 Modulo<uint32_t> newPosition(mNewPosition);
2468 uint32_t updatePeriod = mUpdatePeriod;
2469 // FIXME fails for wraparound, need 64 bits
2470 if (updatePeriod > 0 && position >= newPosition) {
2471 newPosCount = ((position - newPosition).value() / updatePeriod) + 1;
2472 mNewPosition += updatePeriod * newPosCount;
2473 }
2474
2475 // Cache other fields that will be needed soon
2476 uint32_t sampleRate = mSampleRate;
2477 float speed = mPlaybackRate.mSpeed;
2478 const uint32_t notificationFrames = mNotificationFramesAct;
2479 if (mRefreshRemaining) {
2480 mRefreshRemaining = false;
2481 mRemainingFrames = notificationFrames;
2482 mRetryOnPartialBuffer = false;
2483 }
2484 size_t misalignment = mProxy->getMisalignment();
2485 uint32_t sequence = mSequence;
2486 sp<AudioTrackClientProxy> proxy = mProxy;
2487
2488 // Determine the number of new loop callback(s) that will be needed, while locked.
2489 uint32_t loopCountNotifications = 0;
2490 uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END
2491
2492 if (mLoopCount > 0) {
2493 int loopCount;
2494 size_t bufferPosition;
2495 mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
2496 loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition;
2497 loopCountNotifications = min(mLoopCountNotified - loopCount, kMaxLoopCountNotifications);
2498 mLoopCountNotified = loopCount; // discard any excess notifications
2499 } else if (mLoopCount < 0) {
2500 // FIXME: We're not accurate with notification count and position with infinite looping
2501 // since loopCount from server side will always return -1 (we could decrement it).
2502 size_t bufferPosition = mStaticProxy->getBufferPosition();
2503 loopCountNotifications = int((flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) != 0);
2504 loopPeriod = mLoopEnd - bufferPosition;
2505 } else if (/* mLoopCount == 0 && */ mSharedBuffer != 0) {
2506 size_t bufferPosition = mStaticProxy->getBufferPosition();
2507 loopPeriod = mFrameCount - bufferPosition;
2508 }
2509
2510 // These fields don't need to be cached, because they are assigned only by set():
2511 // mTransfer, mCallback, mUserData, mFormat, mFrameSize, mFlags
2512 // mFlags is also assigned by createTrack_l(), but not the bit we care about.
2513
2514 mLock.unlock();
2515
2516 // get anchor time to account for callbacks.
2517 const nsecs_t timeBeforeCallbacks = systemTime();
2518
2519 if (waitStreamEnd) {
2520 // FIXME: Instead of blocking in proxy->waitStreamEndDone(), Callback thread
2521 // should wait on proxy futex and handle CBLK_STREAM_END_DONE within this function
2522 // (and make sure we don't callback for more data while we're stopping).
2523 // This helps with position, marker notifications, and track invalidation.
2524 struct timespec timeout;
2525 timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC;
2526 timeout.tv_nsec = 0;
2527
2528 // Use timestamp progress to safeguard we don't falsely time out.
2529 AudioTimestamp timestamp{};
2530 const bool isTimestampValid = getTimestamp(timestamp) == OK;
2531 const auto frameCount = isTimestampValid ? timestamp.mPosition : 0;
2532
2533 status_t status = proxy->waitStreamEndDone(&timeout);
2534 switch (status) {
2535 case TIMED_OUT:
2536 if (isTimestampValid
2537 && getTimestamp(timestamp) == OK && frameCount != timestamp.mPosition) {
2538 ALOGD("%s: waitStreamEndDone retrying", __func__);
2539 break; // we retry again (and recheck possible state change).
2540 }
2541 [[fallthrough]];
2542 case NO_ERROR:
2543 case DEAD_OBJECT:
2544 if (status != DEAD_OBJECT) {
2545 // for DEAD_OBJECT, we do not send a EVENT_STREAM_END after stop();
2546 // instead, the application should handle the EVENT_NEW_IAUDIOTRACK.
2547 callback->onStreamEnd();
2548 }
2549 {
2550 AutoMutex lock(mLock);
2551 // The previously assigned value of waitStreamEnd is no longer valid,
2552 // since the mutex has been unlocked and either the callback handler
2553 // or another thread could have re-started the AudioTrack during that time.
2554 waitStreamEnd = mState == STATE_STOPPING;
2555 if (waitStreamEnd) {
2556 mState = STATE_STOPPED;
2557 mReleased = 0;
2558 }
2559 }
2560 if (waitStreamEnd && status != DEAD_OBJECT) {
2561 ALOGV("%s: waitStreamEndDone complete", __func__);
2562 return NS_INACTIVE;
2563 }
2564 break;
2565 }
2566 return 0;
2567 }
2568
2569 // perform callbacks while unlocked
2570 if (newUnderrun) {
2571 callback->onUnderrun();
2572 }
2573 while (loopCountNotifications > 0) {
2574 --loopCountNotifications;
2575 callback->onLoopEnd(mLoopCount > 0 ? loopCountNotifications + mLoopCountNotified : -1);
2576 }
2577 if (flags & CBLK_BUFFER_END) {
2578 callback->onBufferEnd();
2579 }
2580 if (markerReached) {
2581 callback->onMarker(markerPosition.value());
2582 }
2583 while (newPosCount > 0) {
2584 callback->onNewPos(newPosition.value());
2585 newPosition += updatePeriod;
2586 newPosCount--;
2587 }
2588
2589 if (mObservedSequence != sequence) {
2590 mObservedSequence = sequence;
2591 callback->onNewIAudioTrack();
2592 // for offloaded tracks, just wait for the upper layers to recreate the track
2593 if (isOffloadedOrDirect()) {
2594 return NS_INACTIVE;
2595 }
2596 }
2597
2598 // if inactive, then don't run me again until re-started
2599 if (!active) {
2600 return NS_INACTIVE;
2601 }
2602
2603 // Compute the estimated time until the next timed event (position, markers, loops)
2604 // FIXME only for non-compressed audio
2605 uint32_t minFrames = ~0;
2606 if (!markerReached && position < markerPosition) {
2607 minFrames = (markerPosition - position).value();
2608 }
2609 if (loopPeriod > 0 && loopPeriod < minFrames) {
2610 // loopPeriod is already adjusted for actual position.
2611 minFrames = loopPeriod;
2612 }
2613 if (updatePeriod > 0) {
2614 minFrames = min(minFrames, (newPosition - position).value());
2615 }
2616
2617 // If > 0, poll periodically to recover from a stuck server. A good value is 2.
2618 static const uint32_t kPoll = 0;
2619 if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) {
2620 minFrames = kPoll * notificationFrames;
2621 }
2622
2623 // This "fudge factor" avoids soaking CPU, and compensates for late progress by server
2624 static const nsecs_t kWaitPeriodNs = WAIT_PERIOD_MS * 1000000LL;
2625 const nsecs_t timeAfterCallbacks = systemTime();
2626
2627 // Convert frame units to time units
2628 nsecs_t ns = NS_WHENEVER;
2629 if (minFrames != (uint32_t) ~0) {
2630 // AudioFlinger consumption of client data may be irregular when coming out of device
2631 // standby since the kernel buffers require filling. This is throttled to no more than 2x
2632 // the expected rate in the MixerThread. Hence, we reduce the estimated time to wait by one
2633 // half (but no more than half a second) to improve callback accuracy during these temporary
2634 // data surges.
2635 const nsecs_t estimatedNs = framesToNanoseconds(minFrames, sampleRate, speed);
2636 constexpr nsecs_t maxThrottleCompensationNs = 500000000LL;
2637 ns = estimatedNs - min(estimatedNs / 2, maxThrottleCompensationNs) + kWaitPeriodNs;
2638 ns -= (timeAfterCallbacks - timeBeforeCallbacks); // account for callback time
2639 // TODO: Should we warn if the callback time is too long?
2640 if (ns < 0) ns = 0;
2641 }
2642
2643 // If not supplying data by EVENT_MORE_DATA or EVENT_CAN_WRITE_MORE_DATA, then we're done
2644 if (mTransfer != TRANSFER_CALLBACK && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) {
2645 return ns;
2646 }
2647
2648 // EVENT_MORE_DATA callback handling.
2649 // Timing for linear pcm audio data formats can be derived directly from the
2650 // buffer fill level.
2651 // Timing for compressed data is not directly available from the buffer fill level,
2652 // rather indirectly from waiting for blocking mode callbacks or waiting for obtain()
2653 // to return a certain fill level.
2654
2655 struct timespec timeout;
2656 const struct timespec *requested = &ClientProxy::kForever;
2657 if (ns != NS_WHENEVER) {
2658 timeout.tv_sec = ns / 1000000000LL;
2659 timeout.tv_nsec = ns % 1000000000LL;
2660 ALOGV("%s(%d): timeout %ld.%03d",
2661 __func__, mPortId, timeout.tv_sec, (int) timeout.tv_nsec / 1000000);
2662 requested = &timeout;
2663 }
2664
2665 size_t writtenFrames = 0;
2666 while (mRemainingFrames > 0) {
2667
2668 Buffer audioBuffer;
2669 audioBuffer.frameCount = mRemainingFrames;
2670 size_t nonContig;
2671 status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig);
2672 LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0),
2673 "%s(%d): obtainBuffer() err=%d frameCount=%zu",
2674 __func__, mPortId, err, audioBuffer.frameCount);
2675 requested = &ClientProxy::kNonBlocking;
2676 size_t avail = audioBuffer.frameCount + nonContig;
2677 ALOGV("%s(%d): obtainBuffer(%u) returned %zu = %zu + %zu err %d",
2678 __func__, mPortId, mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err);
2679 if (err != NO_ERROR) {
2680 if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR ||
2681 (isOffloaded() && (err == DEAD_OBJECT))) {
2682 // FIXME bug 25195759
2683 return 1000000;
2684 }
2685 ALOGE("%s(%d): Error %d obtaining an audio buffer, giving up.",
2686 __func__, mPortId, err);
2687 return NS_NEVER;
2688 }
2689
2690 if (mRetryOnPartialBuffer && audio_has_proportional_frames(mFormat)) {
2691 mRetryOnPartialBuffer = false;
2692 if (avail < mRemainingFrames) {
2693 if (ns > 0) { // account for obtain time
2694 const nsecs_t timeNow = systemTime();
2695 ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
2696 }
2697
2698 // delayNs is first computed by the additional frames required in the buffer.
2699 nsecs_t delayNs = framesToNanoseconds(
2700 mRemainingFrames - avail, sampleRate, speed);
2701
2702 // afNs is the AudioFlinger mixer period in ns.
2703 const nsecs_t afNs = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
2704
2705 // If the AudioTrack is double buffered based on the AudioFlinger mixer period,
2706 // we may have a race if we wait based on the number of frames desired.
2707 // This is a possible issue with resampling and AAudio.
2708 //
2709 // The granularity of audioflinger processing is one mixer period; if
2710 // our wait time is less than one mixer period, wait at most half the period.
2711 if (delayNs < afNs) {
2712 delayNs = std::min(delayNs, afNs / 2);
2713 }
2714
2715 // adjust our ns wait by delayNs.
2716 if (ns < 0 /* NS_WHENEVER */ || delayNs < ns) {
2717 ns = delayNs;
2718 }
2719 return ns;
2720 }
2721 }
2722
2723 size_t reqSize = audioBuffer.size();
2724 if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
2725 // when notifying client it can write more data, pass the total size that can be
2726 // written in the next write() call, since it's not passed through the callback
2727 audioBuffer.mSize += nonContig;
2728 }
2729 const size_t writtenSize = (mTransfer == TRANSFER_CALLBACK)
2730 ? callback->onMoreData(audioBuffer)
2731 : callback->onCanWriteMoreData(audioBuffer);
2732 // Validate on returned size
2733 if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) {
2734 ALOGE("%s(%d): EVENT_MORE_DATA requested %zu bytes but callback returned %zd bytes",
2735 __func__, mPortId, reqSize, ssize_t(writtenSize));
2736 return NS_NEVER;
2737 }
2738
2739 if (writtenSize == 0) {
2740 if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
2741 // The callback EVENT_CAN_WRITE_MORE_DATA was processed in the JNI of
2742 // android.media.AudioTrack. The JNI is not using the callback to provide data,
2743 // it only signals to the Java client that it can provide more data, which
2744 // this track is read to accept now.
2745 // The playback thread will be awaken at the next ::write()
2746 return NS_WHENEVER;
2747 }
2748 // The callback is done filling buffers
2749 // Keep this thread going to handle timed events and
2750 // still try to get more data in intervals of WAIT_PERIOD_MS
2751 // but don't just loop and block the CPU, so wait
2752
2753 // mCbf(EVENT_MORE_DATA, ...) might either
2754 // (1) Block until it can fill the buffer, returning 0 size on EOS.
2755 // (2) Block until it can fill the buffer, returning 0 data (silence) on EOS.
2756 // (3) Return 0 size when no data is available, does not wait for more data.
2757 //
2758 // (1) and (2) occurs with AudioPlayer/AwesomePlayer; (3) occurs with NuPlayer.
2759 // We try to compute the wait time to avoid a tight sleep-wait cycle,
2760 // especially for case (3).
2761 //
2762 // The decision to support (1) and (2) affect the sizing of mRemainingFrames
2763 // and this loop; whereas for case (3) we could simply check once with the full
2764 // buffer size and skip the loop entirely.
2765
2766 nsecs_t myns;
2767 if (audio_has_proportional_frames(mFormat)) {
2768 // time to wait based on buffer occupancy
2769 const nsecs_t datans = mRemainingFrames <= avail ? 0 :
2770 framesToNanoseconds(mRemainingFrames - avail, sampleRate, speed);
2771 // audio flinger thread buffer size (TODO: adjust for fast tracks)
2772 // FIXME: use mAfFrameCountHAL instead of mAfFrameCount below for fast tracks.
2773 const nsecs_t afns = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
2774 // add a half the AudioFlinger buffer time to avoid soaking CPU if datans is 0.
2775 myns = datans + (afns / 2);
2776 } else {
2777 // FIXME: This could ping quite a bit if the buffer isn't full.
2778 // Note that when mState is stopping we waitStreamEnd, so it never gets here.
2779 myns = kWaitPeriodNs;
2780 }
2781 if (ns > 0) { // account for obtain and callback time
2782 const nsecs_t timeNow = systemTime();
2783 ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
2784 }
2785 if (ns < 0 /* NS_WHENEVER */ || myns < ns) {
2786 ns = myns;
2787 }
2788 return ns;
2789 }
2790
2791 // releaseBuffer reads from audioBuffer.size
2792 audioBuffer.mSize = writtenSize;
2793
2794 size_t releasedFrames = writtenSize / mFrameSize;
2795 audioBuffer.frameCount = releasedFrames;
2796 mRemainingFrames -= releasedFrames;
2797 if (misalignment >= releasedFrames) {
2798 misalignment -= releasedFrames;
2799 } else {
2800 misalignment = 0;
2801 }
2802
2803 releaseBuffer(&audioBuffer);
2804 writtenFrames += releasedFrames;
2805
2806 // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer
2807 // if callback doesn't like to accept the full chunk
2808 if (writtenSize < reqSize) {
2809 continue;
2810 }
2811
2812 // There could be enough non-contiguous frames available to satisfy the remaining request
2813 if (mRemainingFrames <= nonContig) {
2814 continue;
2815 }
2816
2817 #if 0
2818 // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a
2819 // sum <= notificationFrames. It replaces that series by at most two EVENT_MORE_DATA
2820 // that total to a sum == notificationFrames.
2821 if (0 < misalignment && misalignment <= mRemainingFrames) {
2822 mRemainingFrames = misalignment;
2823 return ((double)mRemainingFrames * 1100000000) / ((double)sampleRate * speed);
2824 }
2825 #endif
2826
2827 }
2828 if (writtenFrames > 0) {
2829 AutoMutex lock(mLock);
2830 mFramesWritten += writtenFrames;
2831 }
2832 mRemainingFrames = notificationFrames;
2833 mRetryOnPartialBuffer = true;
2834
2835 // A lot has transpired since ns was calculated, so run again immediately and re-calculate
2836 return 0;
2837 }
2838
restoreTrack_l(const char * from)2839 status_t AudioTrack::restoreTrack_l(const char *from)
2840 {
2841 status_t result = NO_ERROR; // logged: make sure to set this before returning.
2842 const int64_t beginNs = systemTime();
2843 mediametrics::Defer defer([&] {
2844 mediametrics::LogItem(mMetricsId)
2845 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_RESTORE)
2846 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
2847 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
2848 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)result)
2849 .set(AMEDIAMETRICS_PROP_WHERE, from)
2850 .record(); });
2851
2852 ALOGW("%s(%d): dead IAudioTrack, %s, creating a new one from %s()",
2853 __func__, mPortId, isOffloadedOrDirect_l() ? "Offloaded or Direct" : "PCM", from);
2854 ++mSequence;
2855
2856 // refresh the audio configuration cache in this process to make sure we get new
2857 // output parameters and new IAudioFlinger in createTrack_l()
2858 AudioSystem::clearAudioConfigCache();
2859
2860 if (isOffloadedOrDirect_l() || mDoNotReconnect) {
2861 // FIXME re-creation of offloaded and direct tracks is not yet implemented;
2862 // reconsider enabling for linear PCM encodings when position can be preserved.
2863 result = DEAD_OBJECT;
2864 return result;
2865 }
2866
2867 // Save so we can return count since creation.
2868 mUnderrunCountOffset = getUnderrunCount_l();
2869
2870 // save the old static buffer position
2871 uint32_t staticPosition = 0;
2872 size_t bufferPosition = 0;
2873 int loopCount = 0;
2874 if (mStaticProxy != 0) {
2875 mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
2876 staticPosition = mStaticProxy->getPosition().unsignedValue();
2877 }
2878
2879 // save the old startThreshold and framecount
2880 const uint32_t originalStartThresholdInFrames = mProxy->getStartThresholdInFrames();
2881 const uint32_t originalFrameCount = mProxy->frameCount();
2882
2883 // See b/74409267. Connecting to a BT A2DP device supporting multiple codecs
2884 // causes a lot of churn on the service side, and it can reject starting
2885 // playback of a previously created track. May also apply to other cases.
2886 const int INITIAL_RETRIES = 3;
2887 int retries = INITIAL_RETRIES;
2888 retry:
2889 if (retries < INITIAL_RETRIES) {
2890 // See the comment for clearAudioConfigCache at the start of the function.
2891 AudioSystem::clearAudioConfigCache();
2892 }
2893 mFlags = mOrigFlags;
2894
2895 // If a new IAudioTrack is successfully created, createTrack_l() will modify the
2896 // following member variables: mAudioTrack, mCblkMemory and mCblk.
2897 // It will also delete the strong references on previous IAudioTrack and IMemory.
2898 // If a new IAudioTrack cannot be created, the previous (dead) instance will be left intact.
2899 result = createTrack_l();
2900
2901 if (result == NO_ERROR) {
2902 // take the frames that will be lost by track recreation into account in saved position
2903 // For streaming tracks, this is the amount we obtained from the user/client
2904 // (not the number actually consumed at the server - those are already lost).
2905 if (mStaticProxy == 0) {
2906 mPosition = mReleased;
2907 }
2908 // Continue playback from last known position and restore loop.
2909 if (mStaticProxy != 0) {
2910 if (loopCount != 0) {
2911 mStaticProxy->setBufferPositionAndLoop(bufferPosition,
2912 mLoopStart, mLoopEnd, loopCount);
2913 } else {
2914 mStaticProxy->setBufferPosition(bufferPosition);
2915 if (bufferPosition == mFrameCount) {
2916 ALOGD("%s(%d): restoring track at end of static buffer", __func__, mPortId);
2917 }
2918 }
2919 }
2920 // restore volume handler
2921 mVolumeHandler->forall([this](const VolumeShaper &shaper) -> VolumeShaper::Status {
2922 sp<VolumeShaper::Operation> operationToEnd =
2923 new VolumeShaper::Operation(shaper.mOperation);
2924 // TODO: Ideally we would restore to the exact xOffset position
2925 // as returned by getVolumeShaperState(), but we don't have that
2926 // information when restoring at the client unless we periodically poll
2927 // the server or create shared memory state.
2928 //
2929 // For now, we simply advance to the end of the VolumeShaper effect
2930 // if it has been started.
2931 if (shaper.isStarted()) {
2932 operationToEnd->setNormalizedTime(1.f);
2933 }
2934 media::VolumeShaperConfiguration config;
2935 shaper.mConfiguration->writeToParcelable(&config);
2936 media::VolumeShaperOperation operation;
2937 operationToEnd->writeToParcelable(&operation);
2938 status_t status;
2939 mAudioTrack->applyVolumeShaper(config, operation, &status);
2940 return status;
2941 });
2942
2943 // restore the original start threshold if different than frameCount.
2944 if (originalStartThresholdInFrames != originalFrameCount) {
2945 // Note: mProxy->setStartThresholdInFrames() call is in the Proxy
2946 // and does not trigger a restart.
2947 // (Also CBLK_DISABLED is not set, buffers are empty after track recreation).
2948 // Any start would be triggered on the mState == ACTIVE check below.
2949 const uint32_t currentThreshold =
2950 mProxy->setStartThresholdInFrames(originalStartThresholdInFrames);
2951 ALOGD_IF(originalStartThresholdInFrames != currentThreshold,
2952 "%s(%d) startThresholdInFrames changing from %u to %u",
2953 __func__, mPortId, originalStartThresholdInFrames, currentThreshold);
2954 }
2955 if (mState == STATE_ACTIVE) {
2956 mAudioTrack->start(&result);
2957 }
2958 // server resets to zero so we offset
2959 mFramesWrittenServerOffset =
2960 mStaticProxy.get() != nullptr ? staticPosition : mFramesWritten;
2961 mFramesWrittenAtRestore = mFramesWrittenServerOffset;
2962 }
2963 if (result != NO_ERROR) {
2964 ALOGW("%s(%d): failed status %d, retries %d", __func__, mPortId, result, retries);
2965 if (--retries > 0) {
2966 // leave time for an eventual race condition to clear before retrying
2967 usleep(500000);
2968 goto retry;
2969 }
2970 // if no retries left, set invalid bit to force restoring at next occasion
2971 // and avoid inconsistent active state on client and server sides
2972 if (mCblk != nullptr) {
2973 android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
2974 }
2975 }
2976 return result;
2977 }
2978
updateAndGetPosition_l()2979 Modulo<uint32_t> AudioTrack::updateAndGetPosition_l()
2980 {
2981 // This is the sole place to read server consumed frames
2982 Modulo<uint32_t> newServer(mProxy->getPosition());
2983 const int32_t delta = (newServer - mServer).signedValue();
2984 // TODO There is controversy about whether there can be "negative jitter" in server position.
2985 // This should be investigated further, and if possible, it should be addressed.
2986 // A more definite failure mode is infrequent polling by client.
2987 // One could call (void)getPosition_l() in releaseBuffer(),
2988 // so mReleased and mPosition are always lock-step as best possible.
2989 // That should ensure delta never goes negative for infrequent polling
2990 // unless the server has more than 2^31 frames in its buffer,
2991 // in which case the use of uint32_t for these counters has bigger issues.
2992 ALOGE_IF(delta < 0,
2993 "%s(%d): detected illegal retrograde motion by the server: mServer advanced by %d",
2994 __func__, mPortId, delta);
2995 mServer = newServer;
2996 if (delta > 0) { // avoid retrograde
2997 mPosition += delta;
2998 }
2999 return mPosition;
3000 }
3001
isSampleRateSpeedAllowed_l(uint32_t sampleRate,float speed)3002 bool AudioTrack::isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed)
3003 {
3004 updateLatency_l();
3005 // applicable for mixing tracks only (not offloaded or direct)
3006 if (mStaticProxy != 0) {
3007 return true; // static tracks do not have issues with buffer sizing.
3008 }
3009 const size_t minFrameCount =
3010 AudioSystem::calculateMinFrameCount(mAfLatency, mAfFrameCount, mAfSampleRate,
3011 sampleRate, speed /*, 0 mNotificationsPerBufferReq*/);
3012 const bool allowed = mFrameCount >= minFrameCount;
3013 ALOGD_IF(!allowed,
3014 "%s(%d): denied "
3015 "mAfLatency:%u mAfFrameCount:%zu mAfSampleRate:%u sampleRate:%u speed:%f "
3016 "mFrameCount:%zu < minFrameCount:%zu",
3017 __func__, mPortId,
3018 mAfLatency, mAfFrameCount, mAfSampleRate, sampleRate, speed,
3019 mFrameCount, minFrameCount);
3020 return allowed;
3021 }
3022
setParameters(const String8 & keyValuePairs)3023 status_t AudioTrack::setParameters(const String8& keyValuePairs)
3024 {
3025 AutoMutex lock(mLock);
3026 status_t status;
3027 mAudioTrack->setParameters(keyValuePairs.c_str(), &status);
3028 return status;
3029 }
3030
selectPresentation(int presentationId,int programId)3031 status_t AudioTrack::selectPresentation(int presentationId, int programId)
3032 {
3033 AutoMutex lock(mLock);
3034 AudioParameter param = AudioParameter();
3035 param.addInt(String8(AudioParameter::keyPresentationId), presentationId);
3036 param.addInt(String8(AudioParameter::keyProgramId), programId);
3037 ALOGV("%s(%d): PresentationId/ProgramId[%s]",
3038 __func__, mPortId, param.toString().string());
3039
3040 status_t status;
3041 mAudioTrack->setParameters(param.toString().c_str(), &status);
3042 return status;
3043 }
3044
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)3045 VolumeShaper::Status AudioTrack::applyVolumeShaper(
3046 const sp<VolumeShaper::Configuration>& configuration,
3047 const sp<VolumeShaper::Operation>& operation)
3048 {
3049 AutoMutex lock(mLock);
3050 mVolumeHandler->setIdIfNecessary(configuration);
3051 media::VolumeShaperConfiguration config;
3052 configuration->writeToParcelable(&config);
3053 media::VolumeShaperOperation op;
3054 operation->writeToParcelable(&op);
3055 VolumeShaper::Status status;
3056 mAudioTrack->applyVolumeShaper(config, op, &status);
3057
3058 if (status == DEAD_OBJECT) {
3059 if (restoreTrack_l("applyVolumeShaper") == OK) {
3060 mAudioTrack->applyVolumeShaper(config, op, &status);
3061 }
3062 }
3063 if (status >= 0) {
3064 // save VolumeShaper for restore
3065 mVolumeHandler->applyVolumeShaper(configuration, operation);
3066 if (mState == STATE_ACTIVE || mState == STATE_STOPPING) {
3067 mVolumeHandler->setStarted();
3068 }
3069 } else {
3070 // warn only if not an expected restore failure.
3071 ALOGW_IF(!((isOffloadedOrDirect_l() || mDoNotReconnect) && status == DEAD_OBJECT),
3072 "%s(%d): applyVolumeShaper failed: %d", __func__, mPortId, status);
3073 }
3074 return status;
3075 }
3076
getVolumeShaperState(int id)3077 sp<VolumeShaper::State> AudioTrack::getVolumeShaperState(int id)
3078 {
3079 AutoMutex lock(mLock);
3080 std::optional<media::VolumeShaperState> vss;
3081 mAudioTrack->getVolumeShaperState(id, &vss);
3082 sp<VolumeShaper::State> state;
3083 if (vss.has_value()) {
3084 state = new VolumeShaper::State();
3085 state->readFromParcelable(vss.value());
3086 }
3087 if (state.get() == nullptr && (mCblk->mFlags & CBLK_INVALID) != 0) {
3088 if (restoreTrack_l("getVolumeShaperState") == OK) {
3089 mAudioTrack->getVolumeShaperState(id, &vss);
3090 if (vss.has_value()) {
3091 state = new VolumeShaper::State();
3092 state->readFromParcelable(vss.value());
3093 }
3094 }
3095 }
3096 return state;
3097 }
3098
getTimestamp(ExtendedTimestamp * timestamp)3099 status_t AudioTrack::getTimestamp(ExtendedTimestamp *timestamp)
3100 {
3101 if (timestamp == nullptr) {
3102 return BAD_VALUE;
3103 }
3104 AutoMutex lock(mLock);
3105 return getTimestamp_l(timestamp);
3106 }
3107
getTimestamp_l(ExtendedTimestamp * timestamp)3108 status_t AudioTrack::getTimestamp_l(ExtendedTimestamp *timestamp)
3109 {
3110 if (mCblk->mFlags & CBLK_INVALID) {
3111 const status_t status = restoreTrack_l("getTimestampExtended");
3112 if (status != OK) {
3113 // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
3114 // recommending that the track be recreated.
3115 return DEAD_OBJECT;
3116 }
3117 }
3118 // check for offloaded/direct here in case restoring somehow changed those flags.
3119 if (isOffloadedOrDirect_l()) {
3120 return INVALID_OPERATION; // not supported
3121 }
3122 status_t status = mProxy->getTimestamp(timestamp);
3123 LOG_ALWAYS_FATAL_IF(status != OK, "%s(%d): status %d not allowed from proxy getTimestamp",
3124 __func__, mPortId, status);
3125 bool found = false;
3126 timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesWritten;
3127 timestamp->mTimeNs[ExtendedTimestamp::LOCATION_CLIENT] = 0;
3128 // server side frame offset in case AudioTrack has been restored.
3129 for (int i = ExtendedTimestamp::LOCATION_SERVER;
3130 i < ExtendedTimestamp::LOCATION_MAX; ++i) {
3131 if (timestamp->mTimeNs[i] >= 0) {
3132 // apply server offset (frames flushed is ignored
3133 // so we don't report the jump when the flush occurs).
3134 timestamp->mPosition[i] += mFramesWrittenServerOffset;
3135 found = true;
3136 }
3137 }
3138 return found ? OK : WOULD_BLOCK;
3139 }
3140
getTimestamp(AudioTimestamp & timestamp)3141 status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp)
3142 {
3143 AutoMutex lock(mLock);
3144 return getTimestamp_l(timestamp);
3145 }
3146
getTimestamp_l(AudioTimestamp & timestamp)3147 status_t AudioTrack::getTimestamp_l(AudioTimestamp& timestamp)
3148 {
3149 bool previousTimestampValid = mPreviousTimestampValid;
3150 // Set false here to cover all the error return cases.
3151 mPreviousTimestampValid = false;
3152
3153 switch (mState) {
3154 case STATE_ACTIVE:
3155 case STATE_PAUSED:
3156 break; // handle below
3157 case STATE_FLUSHED:
3158 case STATE_STOPPED:
3159 return WOULD_BLOCK;
3160 case STATE_STOPPING:
3161 case STATE_PAUSED_STOPPING:
3162 if (!isOffloaded_l()) {
3163 return INVALID_OPERATION;
3164 }
3165 break; // offloaded tracks handled below
3166 default:
3167 LOG_ALWAYS_FATAL("%s(%d): Invalid mState in getTimestamp(): %d",
3168 __func__, mPortId, mState);
3169 break;
3170 }
3171
3172 if (mCblk->mFlags & CBLK_INVALID) {
3173 const status_t status = restoreTrack_l("getTimestamp");
3174 if (status != OK) {
3175 // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
3176 // recommending that the track be recreated.
3177 return DEAD_OBJECT;
3178 }
3179 }
3180
3181 // The presented frame count must always lag behind the consumed frame count.
3182 // To avoid a race, read the presented frames first. This ensures that presented <= consumed.
3183
3184 status_t status;
3185 if (isOffloadedOrDirect_l()) {
3186 // use Binder to get timestamp
3187 media::AudioTimestampInternal ts;
3188 mAudioTrack->getTimestamp(&ts, &status);
3189 if (status == OK) {
3190 timestamp = VALUE_OR_FATAL(aidl2legacy_AudioTimestampInternal_AudioTimestamp(ts));
3191 }
3192 } else {
3193 // read timestamp from shared memory
3194 ExtendedTimestamp ets;
3195 status = mProxy->getTimestamp(&ets);
3196 if (status == OK) {
3197 ExtendedTimestamp::Location location;
3198 status = ets.getBestTimestamp(×tamp, &location);
3199
3200 if (status == OK) {
3201 updateLatency_l();
3202 // It is possible that the best location has moved from the kernel to the server.
3203 // In this case we adjust the position from the previous computed latency.
3204 if (location == ExtendedTimestamp::LOCATION_SERVER) {
3205 ALOGW_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_KERNEL,
3206 "%s(%d): location moved from kernel to server",
3207 __func__, mPortId);
3208 // check that the last kernel OK time info exists and the positions
3209 // are valid (if they predate the current track, the positions may
3210 // be zero or negative).
3211 const int64_t frames =
3212 (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
3213 ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0 ||
3214 ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] <= 0 ||
3215 ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] <= 0)
3216 ?
3217 int64_t((double)mAfLatency * mSampleRate * mPlaybackRate.mSpeed
3218 / 1000)
3219 :
3220 (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
3221 - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK]);
3222 ALOGV("%s(%d): frame adjustment:%lld timestamp:%s",
3223 __func__, mPortId, (long long)frames, ets.toString().c_str());
3224 if (frames >= ets.mPosition[location]) {
3225 timestamp.mPosition = 0;
3226 } else {
3227 timestamp.mPosition = (uint32_t)(ets.mPosition[location] - frames);
3228 }
3229 } else if (location == ExtendedTimestamp::LOCATION_KERNEL) {
3230 ALOGV_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_SERVER,
3231 "%s(%d): location moved from server to kernel",
3232 __func__, mPortId);
3233
3234 if (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER] ==
3235 ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL]) {
3236 // In Q, we don't return errors as an invalid time
3237 // but instead we leave the last kernel good timestamp alone.
3238 //
3239 // If server is identical to kernel, the device data pipeline is idle.
3240 // A better start time is now. The retrograde check ensures
3241 // timestamp monotonicity.
3242 const int64_t nowNs = systemTime();
3243 if (!mTimestampStallReported) {
3244 ALOGD("%s(%d): device stall time corrected using current time %lld",
3245 __func__, mPortId, (long long)nowNs);
3246 mTimestampStallReported = true;
3247 }
3248 timestamp.mTime = convertNsToTimespec(nowNs);
3249 } else {
3250 mTimestampStallReported = false;
3251 }
3252 }
3253
3254 // We update the timestamp time even when paused.
3255 if (mState == STATE_PAUSED /* not needed: STATE_PAUSED_STOPPING */) {
3256 const int64_t now = systemTime();
3257 const int64_t at = audio_utils_ns_from_timespec(×tamp.mTime);
3258 const int64_t lag =
3259 (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
3260 ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0)
3261 ? int64_t(mAfLatency * 1000000LL)
3262 : (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
3263 - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK])
3264 * NANOS_PER_SECOND / mSampleRate;
3265 const int64_t limit = now - lag; // no earlier than this limit
3266 if (at < limit) {
3267 ALOGV("timestamp pause lag:%lld adjusting from %lld to %lld",
3268 (long long)lag, (long long)at, (long long)limit);
3269 timestamp.mTime = convertNsToTimespec(limit);
3270 }
3271 }
3272 mPreviousLocation = location;
3273 } else {
3274 // right after AudioTrack is started, one may not find a timestamp
3275 ALOGV("%s(%d): getBestTimestamp did not find timestamp", __func__, mPortId);
3276 }
3277 }
3278 if (status == INVALID_OPERATION) {
3279 // INVALID_OPERATION occurs when no timestamp has been issued by the server;
3280 // other failures are signaled by a negative time.
3281 // If we come out of FLUSHED or STOPPED where the position is known
3282 // to be zero we convert this to WOULD_BLOCK (with the implicit meaning of
3283 // "zero" for NuPlayer). We don't convert for track restoration as position
3284 // does not reset.
3285 ALOGV("%s(%d): timestamp server offset:%lld restore frames:%lld",
3286 __func__, mPortId,
3287 (long long)mFramesWrittenServerOffset, (long long)mFramesWrittenAtRestore);
3288 if (mFramesWrittenServerOffset != mFramesWrittenAtRestore) {
3289 status = WOULD_BLOCK;
3290 }
3291 }
3292 }
3293 if (status != NO_ERROR) {
3294 ALOGV_IF(status != WOULD_BLOCK, "%s(%d): getTimestamp error:%#x", __func__, mPortId, status);
3295 return status;
3296 }
3297 if (isOffloadedOrDirect_l()) {
3298 if (isOffloaded_l() && (mState == STATE_PAUSED || mState == STATE_PAUSED_STOPPING)) {
3299 // use cached paused position in case another offloaded track is running.
3300 timestamp.mPosition = mPausedPosition;
3301 clock_gettime(CLOCK_MONOTONIC, ×tamp.mTime);
3302 // TODO: adjust for delay
3303 return NO_ERROR;
3304 }
3305
3306 // Check whether a pending flush or stop has completed, as those commands may
3307 // be asynchronous or return near finish or exhibit glitchy behavior.
3308 //
3309 // Originally this showed up as the first timestamp being a continuation of
3310 // the previous song under gapless playback.
3311 // However, we sometimes see zero timestamps, then a glitch of
3312 // the previous song's position, and then correct timestamps afterwards.
3313 if (mStartFromZeroUs != 0 && mSampleRate != 0) {
3314 static const int kTimeJitterUs = 100000; // 100 ms
3315 static const int k1SecUs = 1000000;
3316
3317 const int64_t timeNow = getNowUs();
3318
3319 if (timeNow < mStartFromZeroUs + k1SecUs) { // within first second of starting
3320 const int64_t timestampTimeUs = convertTimespecToUs(timestamp.mTime);
3321 if (timestampTimeUs < mStartFromZeroUs) {
3322 return WOULD_BLOCK; // stale timestamp time, occurs before start.
3323 }
3324 const int64_t deltaTimeUs = timestampTimeUs - mStartFromZeroUs;
3325 const int64_t deltaPositionByUs = (double)timestamp.mPosition * 1000000
3326 / ((double)mSampleRate * mPlaybackRate.mSpeed);
3327
3328 if (deltaPositionByUs > deltaTimeUs + kTimeJitterUs) {
3329 // Verify that the counter can't count faster than the sample rate
3330 // since the start time. If greater, then that means we may have failed
3331 // to completely flush or stop the previous playing track.
3332 ALOGW_IF(!mTimestampStartupGlitchReported,
3333 "%s(%d): startup glitch detected"
3334 " deltaTimeUs(%lld) deltaPositionUs(%lld) tsmPosition(%u)",
3335 __func__, mPortId,
3336 (long long)deltaTimeUs, (long long)deltaPositionByUs,
3337 timestamp.mPosition);
3338 mTimestampStartupGlitchReported = true;
3339 if (previousTimestampValid
3340 && mPreviousTimestamp.mPosition == 0 /* should be true if valid */) {
3341 timestamp = mPreviousTimestamp;
3342 mPreviousTimestampValid = true;
3343 return NO_ERROR;
3344 }
3345 return WOULD_BLOCK;
3346 }
3347 if (deltaPositionByUs != 0) {
3348 mStartFromZeroUs = 0; // don't check again, we got valid nonzero position.
3349 }
3350 } else {
3351 mStartFromZeroUs = 0; // don't check again, start time expired.
3352 }
3353 mTimestampStartupGlitchReported = false;
3354 }
3355 } else {
3356 // Update the mapping between local consumed (mPosition) and server consumed (mServer)
3357 (void) updateAndGetPosition_l();
3358 // Server consumed (mServer) and presented both use the same server time base,
3359 // and server consumed is always >= presented.
3360 // The delta between these represents the number of frames in the buffer pipeline.
3361 // If this delta between these is greater than the client position, it means that
3362 // actually presented is still stuck at the starting line (figuratively speaking),
3363 // waiting for the first frame to go by. So we can't report a valid timestamp yet.
3364 // Note: We explicitly use non-Modulo comparison here - potential wrap issue when
3365 // mPosition exceeds 32 bits.
3366 // TODO Remove when timestamp is updated to contain pipeline status info.
3367 const int32_t pipelineDepthInFrames = (mServer - timestamp.mPosition).signedValue();
3368 if (pipelineDepthInFrames > 0 /* should be true, but we check anyways */
3369 && (uint32_t)pipelineDepthInFrames > mPosition.value()) {
3370 return INVALID_OPERATION;
3371 }
3372 // Convert timestamp position from server time base to client time base.
3373 // TODO The following code should work OK now because timestamp.mPosition is 32-bit.
3374 // But if we change it to 64-bit then this could fail.
3375 // Use Modulo computation here.
3376 timestamp.mPosition = (mPosition - mServer + timestamp.mPosition).value();
3377 // Immediately after a call to getPosition_l(), mPosition and
3378 // mServer both represent the same frame position. mPosition is
3379 // in client's point of view, and mServer is in server's point of
3380 // view. So the difference between them is the "fudge factor"
3381 // between client and server views due to stop() and/or new
3382 // IAudioTrack. And timestamp.mPosition is initially in server's
3383 // point of view, so we need to apply the same fudge factor to it.
3384 }
3385
3386 // Prevent retrograde motion in timestamp.
3387 // This is sometimes caused by erratic reports of the available space in the ALSA drivers.
3388 if (status == NO_ERROR) {
3389 // Fix stale time when checking timestamp right after start().
3390 // The position is at the last reported location but the time can be stale
3391 // due to pause or standby or cold start latency.
3392 //
3393 // We keep advancing the time (but not the position) to ensure that the
3394 // stale value does not confuse the application.
3395 //
3396 // For offload compatibility, use a default lag value here.
3397 // Any time discrepancy between this update and the pause timestamp is handled
3398 // by the retrograde check afterwards.
3399 int64_t currentTimeNanos = audio_utils_ns_from_timespec(×tamp.mTime);
3400 const int64_t lagNs = int64_t(mAfLatency * 1000000LL);
3401 const int64_t limitNs = mStartNs - lagNs;
3402 if (currentTimeNanos < limitNs) {
3403 if (!mTimestampStaleTimeReported) {
3404 ALOGD("%s(%d): stale timestamp time corrected, "
3405 "currentTimeNanos: %lld < limitNs: %lld < mStartNs: %lld",
3406 __func__, mPortId,
3407 (long long)currentTimeNanos, (long long)limitNs, (long long)mStartNs);
3408 mTimestampStaleTimeReported = true;
3409 }
3410 timestamp.mTime = convertNsToTimespec(limitNs);
3411 currentTimeNanos = limitNs;
3412 } else {
3413 mTimestampStaleTimeReported = false;
3414 }
3415
3416 // previousTimestampValid is set to false when starting after a stop or flush.
3417 if (previousTimestampValid) {
3418 const int64_t previousTimeNanos =
3419 audio_utils_ns_from_timespec(&mPreviousTimestamp.mTime);
3420
3421 // retrograde check
3422 if (currentTimeNanos < previousTimeNanos) {
3423 if (!mTimestampRetrogradeTimeReported) {
3424 ALOGW("%s(%d): retrograde timestamp time corrected, %lld < %lld",
3425 __func__, mPortId,
3426 (long long)currentTimeNanos, (long long)previousTimeNanos);
3427 mTimestampRetrogradeTimeReported = true;
3428 }
3429 timestamp.mTime = mPreviousTimestamp.mTime;
3430 } else {
3431 mTimestampRetrogradeTimeReported = false;
3432 }
3433
3434 // Looking at signed delta will work even when the timestamps
3435 // are wrapping around.
3436 int32_t deltaPosition = (Modulo<uint32_t>(timestamp.mPosition)
3437 - mPreviousTimestamp.mPosition).signedValue();
3438 if (deltaPosition < 0) {
3439 // Only report once per position instead of spamming the log.
3440 if (!mTimestampRetrogradePositionReported) {
3441 ALOGW("%s(%d): retrograde timestamp position corrected, %d = %u - %u",
3442 __func__, mPortId,
3443 deltaPosition,
3444 timestamp.mPosition,
3445 mPreviousTimestamp.mPosition);
3446 mTimestampRetrogradePositionReported = true;
3447 }
3448 } else {
3449 mTimestampRetrogradePositionReported = false;
3450 }
3451 if (deltaPosition < 0) {
3452 timestamp.mPosition = mPreviousTimestamp.mPosition;
3453 deltaPosition = 0;
3454 }
3455 #if 0
3456 // Uncomment this to verify audio timestamp rate.
3457 const int64_t deltaTime =
3458 audio_utils_ns_from_timespec(×tamp.mTime) - previousTimeNanos;
3459 if (deltaTime != 0) {
3460 const int64_t computedSampleRate =
3461 deltaPosition * (long long)NANOS_PER_SECOND / deltaTime;
3462 ALOGD("%s(%d): computedSampleRate:%u sampleRate:%u",
3463 __func__, mPortId,
3464 (unsigned)computedSampleRate, mSampleRate);
3465 }
3466 #endif
3467 }
3468 mPreviousTimestamp = timestamp;
3469 mPreviousTimestampValid = true;
3470 }
3471
3472 return status;
3473 }
3474
getParameters(const String8 & keys)3475 String8 AudioTrack::getParameters(const String8& keys)
3476 {
3477 audio_io_handle_t output = getOutput();
3478 if (output != AUDIO_IO_HANDLE_NONE) {
3479 return AudioSystem::getParameters(output, keys);
3480 } else {
3481 return String8::empty();
3482 }
3483 }
3484
isOffloaded() const3485 bool AudioTrack::isOffloaded() const
3486 {
3487 AutoMutex lock(mLock);
3488 return isOffloaded_l();
3489 }
3490
isDirect() const3491 bool AudioTrack::isDirect() const
3492 {
3493 AutoMutex lock(mLock);
3494 return isDirect_l();
3495 }
3496
isOffloadedOrDirect() const3497 bool AudioTrack::isOffloadedOrDirect() const
3498 {
3499 AutoMutex lock(mLock);
3500 return isOffloadedOrDirect_l();
3501 }
3502
3503
dump(int fd,const Vector<String16> & args __unused) const3504 status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const
3505 {
3506 String8 result;
3507
3508 result.append(" AudioTrack::dump\n");
3509 result.appendFormat(" id(%d) status(%d), state(%d), session Id(%d), flags(%#x)\n",
3510 mPortId, mStatus, mState, mSessionId, mFlags);
3511 result.appendFormat(" stream type(%d), left - right volume(%f, %f)\n",
3512 mStreamType,
3513 mVolume[AUDIO_INTERLEAVE_LEFT], mVolume[AUDIO_INTERLEAVE_RIGHT]);
3514 result.appendFormat(" format(%#x), channel mask(%#x), channel count(%u)\n",
3515 mFormat, mChannelMask, mChannelCount);
3516 result.appendFormat(" sample rate(%u), original sample rate(%u), speed(%f)\n",
3517 mSampleRate, mOriginalSampleRate, mPlaybackRate.mSpeed);
3518 result.appendFormat(" frame count(%zu), req. frame count(%zu)\n",
3519 mFrameCount, mReqFrameCount);
3520 result.appendFormat(" notif. frame count(%u), req. notif. frame count(%u),"
3521 " req. notif. per buff(%u)\n",
3522 mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq);
3523 result.appendFormat(" latency (%d), selected device Id(%d), routed device Id(%d)\n",
3524 mLatency, mSelectedDeviceId, mRoutedDeviceId);
3525 result.appendFormat(" output(%d) AF latency (%u) AF frame count(%zu) AF SampleRate(%u)\n",
3526 mOutput, mAfLatency, mAfFrameCount, mAfSampleRate);
3527 ::write(fd, result.string(), result.size());
3528 return NO_ERROR;
3529 }
3530
getUnderrunCount() const3531 uint32_t AudioTrack::getUnderrunCount() const
3532 {
3533 AutoMutex lock(mLock);
3534 return getUnderrunCount_l();
3535 }
3536
getUnderrunCount_l() const3537 uint32_t AudioTrack::getUnderrunCount_l() const
3538 {
3539 return mProxy->getUnderrunCount() + mUnderrunCountOffset;
3540 }
3541
getUnderrunFrames() const3542 uint32_t AudioTrack::getUnderrunFrames() const
3543 {
3544 AutoMutex lock(mLock);
3545 return mProxy->getUnderrunFrames();
3546 }
3547
setLogSessionId(const char * logSessionId)3548 void AudioTrack::setLogSessionId(const char *logSessionId)
3549 {
3550 AutoMutex lock(mLock);
3551 if (logSessionId == nullptr) logSessionId = ""; // an empty string is an unset session id.
3552 if (mLogSessionId == logSessionId) return;
3553
3554 mLogSessionId = logSessionId;
3555 mediametrics::LogItem(mMetricsId)
3556 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETLOGSESSIONID)
3557 .set(AMEDIAMETRICS_PROP_LOGSESSIONID, logSessionId)
3558 .record();
3559 }
3560
setPlayerIId(int playerIId)3561 void AudioTrack::setPlayerIId(int playerIId)
3562 {
3563 AutoMutex lock(mLock);
3564 if (mPlayerIId == playerIId) return;
3565
3566 mPlayerIId = playerIId;
3567 triggerPortIdUpdate_l();
3568 mediametrics::LogItem(mMetricsId)
3569 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETPLAYERIID)
3570 .set(AMEDIAMETRICS_PROP_PLAYERIID, playerIId)
3571 .record();
3572 }
3573
triggerPortIdUpdate_l()3574 void AudioTrack::triggerPortIdUpdate_l() {
3575 if (mAudioManager == nullptr) {
3576 // use checkService() to avoid blocking if audio service is not up yet
3577 sp<IBinder> binder =
3578 defaultServiceManager()->checkService(String16(kAudioServiceName));
3579 if (binder == nullptr) {
3580 ALOGE("%s(%d): binding to audio service failed.",
3581 __func__,
3582 mPlayerIId);
3583 return;
3584 }
3585
3586 mAudioManager = interface_cast<IAudioManager>(binder);
3587 }
3588
3589 // first time when the track is created we do not have a valid piid
3590 if (mPlayerIId != PLAYER_PIID_INVALID) {
3591 mAudioManager->playerEvent(mPlayerIId, PLAYER_UPDATE_PORT_ID, mPortId);
3592 }
3593 }
3594
addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback> & callback)3595 status_t AudioTrack::addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback)
3596 {
3597
3598 if (callback == 0) {
3599 ALOGW("%s(%d): adding NULL callback!", __func__, mPortId);
3600 return BAD_VALUE;
3601 }
3602 AutoMutex lock(mLock);
3603 if (mDeviceCallback.unsafe_get() == callback.get()) {
3604 ALOGW("%s(%d): adding same callback!", __func__, mPortId);
3605 return INVALID_OPERATION;
3606 }
3607 status_t status = NO_ERROR;
3608 if (mOutput != AUDIO_IO_HANDLE_NONE) {
3609 if (mDeviceCallback != 0) {
3610 ALOGW("%s(%d): callback already present!", __func__, mPortId);
3611 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
3612 }
3613 status = AudioSystem::addAudioDeviceCallback(this, mOutput, mPortId);
3614 }
3615 mDeviceCallback = callback;
3616 return status;
3617 }
3618
removeAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback> & callback)3619 status_t AudioTrack::removeAudioDeviceCallback(
3620 const sp<AudioSystem::AudioDeviceCallback>& callback)
3621 {
3622 if (callback == 0) {
3623 ALOGW("%s(%d): removing NULL callback!", __func__, mPortId);
3624 return BAD_VALUE;
3625 }
3626 AutoMutex lock(mLock);
3627 if (mDeviceCallback.unsafe_get() != callback.get()) {
3628 ALOGW("%s removing different callback!", __FUNCTION__);
3629 return INVALID_OPERATION;
3630 }
3631 mDeviceCallback.clear();
3632 if (mOutput != AUDIO_IO_HANDLE_NONE) {
3633 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
3634 }
3635 return NO_ERROR;
3636 }
3637
3638
onAudioDeviceUpdate(audio_io_handle_t audioIo,audio_port_handle_t deviceId)3639 void AudioTrack::onAudioDeviceUpdate(audio_io_handle_t audioIo,
3640 audio_port_handle_t deviceId)
3641 {
3642 sp<AudioSystem::AudioDeviceCallback> callback;
3643 {
3644 AutoMutex lock(mLock);
3645 if (audioIo != mOutput) {
3646 return;
3647 }
3648 callback = mDeviceCallback.promote();
3649 // only update device if the track is active as route changes due to other use cases are
3650 // irrelevant for this client
3651 if (mState == STATE_ACTIVE) {
3652 mRoutedDeviceId = deviceId;
3653 }
3654 }
3655
3656 if (callback.get() != nullptr) {
3657 callback->onAudioDeviceUpdate(mOutput, mRoutedDeviceId);
3658 }
3659 }
3660
pendingDuration(int32_t * msec,ExtendedTimestamp::Location location)3661 status_t AudioTrack::pendingDuration(int32_t *msec, ExtendedTimestamp::Location location)
3662 {
3663 if (msec == nullptr ||
3664 (location != ExtendedTimestamp::LOCATION_SERVER
3665 && location != ExtendedTimestamp::LOCATION_KERNEL)) {
3666 return BAD_VALUE;
3667 }
3668 AutoMutex lock(mLock);
3669 // inclusive of offloaded and direct tracks.
3670 //
3671 // It is possible, but not enabled, to allow duration computation for non-pcm
3672 // audio_has_proportional_frames() formats because currently they have
3673 // the drain rate equivalent to the pcm sample rate * framesize.
3674 if (!isPurePcmData_l()) {
3675 return INVALID_OPERATION;
3676 }
3677 ExtendedTimestamp ets;
3678 if (getTimestamp_l(&ets) == OK
3679 && ets.mTimeNs[location] > 0) {
3680 int64_t diff = ets.mPosition[ExtendedTimestamp::LOCATION_CLIENT]
3681 - ets.mPosition[location];
3682 if (diff < 0) {
3683 *msec = 0;
3684 } else {
3685 // ms is the playback time by frames
3686 int64_t ms = (int64_t)((double)diff * 1000 /
3687 ((double)mSampleRate * mPlaybackRate.mSpeed));
3688 // clockdiff is the timestamp age (negative)
3689 int64_t clockdiff = (mState != STATE_ACTIVE) ? 0 :
3690 ets.mTimeNs[location]
3691 + ets.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_MONOTONIC]
3692 - systemTime(SYSTEM_TIME_MONOTONIC);
3693
3694 //ALOGV("ms: %lld clockdiff: %lld", (long long)ms, (long long)clockdiff);
3695 static const int NANOS_PER_MILLIS = 1000000;
3696 *msec = (int32_t)(ms + clockdiff / NANOS_PER_MILLIS);
3697 }
3698 return NO_ERROR;
3699 }
3700 if (location != ExtendedTimestamp::LOCATION_SERVER) {
3701 return INVALID_OPERATION; // LOCATION_KERNEL is not available
3702 }
3703 // use server position directly (offloaded and direct arrive here)
3704 updateAndGetPosition_l();
3705 int32_t diff = (Modulo<uint32_t>(mFramesWritten) - mPosition).signedValue();
3706 *msec = (diff <= 0) ? 0
3707 : (int32_t)((double)diff * 1000 / ((double)mSampleRate * mPlaybackRate.mSpeed));
3708 return NO_ERROR;
3709 }
3710
hasStarted()3711 bool AudioTrack::hasStarted()
3712 {
3713 AutoMutex lock(mLock);
3714 switch (mState) {
3715 case STATE_STOPPED:
3716 if (isOffloadedOrDirect_l()) {
3717 // check if we have started in the past to return true.
3718 return mStartFromZeroUs > 0;
3719 }
3720 // A normal audio track may still be draining, so
3721 // check if stream has ended. This covers fasttrack position
3722 // instability and start/stop without any data written.
3723 if (mProxy->getStreamEndDone()) {
3724 return true;
3725 }
3726 FALLTHROUGH_INTENDED;
3727 case STATE_ACTIVE:
3728 case STATE_STOPPING:
3729 break;
3730 case STATE_PAUSED:
3731 case STATE_PAUSED_STOPPING:
3732 case STATE_FLUSHED:
3733 return false; // we're not active
3734 default:
3735 LOG_ALWAYS_FATAL("%s(%d): Invalid mState in hasStarted(): %d", __func__, mPortId, mState);
3736 break;
3737 }
3738
3739 // wait indicates whether we need to wait for a timestamp.
3740 // This is conservatively figured - if we encounter an unexpected error
3741 // then we will not wait.
3742 bool wait = false;
3743 if (isOffloadedOrDirect_l()) {
3744 AudioTimestamp ts;
3745 status_t status = getTimestamp_l(ts);
3746 if (status == WOULD_BLOCK) {
3747 wait = true;
3748 } else if (status == OK) {
3749 wait = (ts.mPosition == 0 || ts.mPosition == mStartTs.mPosition);
3750 }
3751 ALOGV("%s(%d): hasStarted wait:%d ts:%u start position:%lld",
3752 __func__, mPortId,
3753 (int)wait,
3754 ts.mPosition,
3755 (long long)mStartTs.mPosition);
3756 } else {
3757 int location = ExtendedTimestamp::LOCATION_SERVER; // for ALOG
3758 ExtendedTimestamp ets;
3759 status_t status = getTimestamp_l(&ets);
3760 if (status == WOULD_BLOCK) { // no SERVER or KERNEL frame info in ets
3761 wait = true;
3762 } else if (status == OK) {
3763 for (location = ExtendedTimestamp::LOCATION_KERNEL;
3764 location >= ExtendedTimestamp::LOCATION_SERVER; --location) {
3765 if (ets.mTimeNs[location] < 0 || mStartEts.mTimeNs[location] < 0) {
3766 continue;
3767 }
3768 wait = ets.mPosition[location] == 0
3769 || ets.mPosition[location] == mStartEts.mPosition[location];
3770 break;
3771 }
3772 }
3773 ALOGV("%s(%d): hasStarted wait:%d ets:%lld start position:%lld",
3774 __func__, mPortId,
3775 (int)wait,
3776 (long long)ets.mPosition[location],
3777 (long long)mStartEts.mPosition[location]);
3778 }
3779 return !wait;
3780 }
3781
3782 // =========================================================================
3783
binderDied(const wp<IBinder> & who __unused)3784 void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
3785 {
3786 sp<AudioTrack> audioTrack = mAudioTrack.promote();
3787 if (audioTrack != 0) {
3788 AutoMutex lock(audioTrack->mLock);
3789 audioTrack->mProxy->binderDied();
3790 }
3791 }
3792
3793 // =========================================================================
3794
AudioTrackThread(AudioTrack & receiver)3795 AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver)
3796 : Thread(true /* bCanCallJava */) // binder recursion on restoreTrack_l() may call Java.
3797 , mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
3798 mIgnoreNextPausedInt(false)
3799 {
3800 }
3801
~AudioTrackThread()3802 AudioTrack::AudioTrackThread::~AudioTrackThread()
3803 {
3804 }
3805
threadLoop()3806 bool AudioTrack::AudioTrackThread::threadLoop()
3807 {
3808 {
3809 AutoMutex _l(mMyLock);
3810 if (mPaused) {
3811 // TODO check return value and handle or log
3812 mMyCond.wait(mMyLock);
3813 // caller will check for exitPending()
3814 return true;
3815 }
3816 if (mIgnoreNextPausedInt) {
3817 mIgnoreNextPausedInt = false;
3818 mPausedInt = false;
3819 }
3820 if (mPausedInt) {
3821 // TODO use futex instead of condition, for event flag "or"
3822 if (mPausedNs > 0) {
3823 // TODO check return value and handle or log
3824 (void) mMyCond.waitRelative(mMyLock, mPausedNs);
3825 } else {
3826 // TODO check return value and handle or log
3827 mMyCond.wait(mMyLock);
3828 }
3829 mPausedInt = false;
3830 return true;
3831 }
3832 }
3833 if (exitPending()) {
3834 return false;
3835 }
3836 nsecs_t ns = mReceiver.processAudioBuffer();
3837 switch (ns) {
3838 case 0:
3839 return true;
3840 case NS_INACTIVE:
3841 pauseInternal();
3842 return true;
3843 case NS_NEVER:
3844 return false;
3845 case NS_WHENEVER:
3846 // Event driven: call wake() when callback notifications conditions change.
3847 ns = INT64_MAX;
3848 FALLTHROUGH_INTENDED;
3849 default:
3850 LOG_ALWAYS_FATAL_IF(ns < 0, "%s(%d): processAudioBuffer() returned %lld",
3851 __func__, mReceiver.mPortId, (long long)ns);
3852 pauseInternal(ns);
3853 return true;
3854 }
3855 }
3856
requestExit()3857 void AudioTrack::AudioTrackThread::requestExit()
3858 {
3859 // must be in this order to avoid a race condition
3860 Thread::requestExit();
3861 resume();
3862 }
3863
pause()3864 void AudioTrack::AudioTrackThread::pause()
3865 {
3866 AutoMutex _l(mMyLock);
3867 mPaused = true;
3868 }
3869
resume()3870 void AudioTrack::AudioTrackThread::resume()
3871 {
3872 AutoMutex _l(mMyLock);
3873 mIgnoreNextPausedInt = true;
3874 if (mPaused || mPausedInt) {
3875 mPaused = false;
3876 mPausedInt = false;
3877 mMyCond.signal();
3878 }
3879 }
3880
wake()3881 void AudioTrack::AudioTrackThread::wake()
3882 {
3883 AutoMutex _l(mMyLock);
3884 if (!mPaused) {
3885 // wake() might be called while servicing a callback - ignore the next
3886 // pause time and call processAudioBuffer.
3887 mIgnoreNextPausedInt = true;
3888 if (mPausedInt && mPausedNs > 0) {
3889 // audio track is active and internally paused with timeout.
3890 mPausedInt = false;
3891 mMyCond.signal();
3892 }
3893 }
3894 }
3895
pauseInternal(nsecs_t ns)3896 void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns)
3897 {
3898 AutoMutex _l(mMyLock);
3899 mPausedInt = true;
3900 mPausedNs = ns;
3901 }
3902
onCodecFormatChanged(const std::vector<uint8_t> & audioMetadata)3903 binder::Status AudioTrack::AudioTrackCallback::onCodecFormatChanged(
3904 const std::vector<uint8_t>& audioMetadata)
3905 {
3906 AutoMutex _l(mAudioTrackCbLock);
3907 sp<media::IAudioTrackCallback> callback = mCallback.promote();
3908 if (callback.get() != nullptr) {
3909 callback->onCodecFormatChanged(audioMetadata);
3910 } else {
3911 mCallback.clear();
3912 }
3913 return binder::Status::ok();
3914 }
3915
setAudioTrackCallback(const sp<media::IAudioTrackCallback> & callback)3916 void AudioTrack::AudioTrackCallback::setAudioTrackCallback(
3917 const sp<media::IAudioTrackCallback> &callback) {
3918 AutoMutex lock(mAudioTrackCbLock);
3919 mCallback = callback;
3920 }
3921
3922 } // namespace android
3923