| /external/angle/src/libANGLE/renderer/null/ |
| D | RenderbufferNULL.cpp | 21 angle::Result RenderbufferNULL::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferNULL
|
| D | TextureNULL.cpp | 154 angle::Result TextureNULL::setStorage(const gl::Context *context, in setStorage() function in rx::TextureNULL
|
| /external/deqp/framework/randomshaders/ |
| D | rsgVariable.hpp | 63 void setStorage (Storage storage) { m_storage = storage; } in setStorage() function in rsg::Variable
|
| D | rsgVariableManager.cpp | 265 void VariableManager::setStorage (Variable* variable, Variable::Storage storage) in setStorage() function in rsg::VariableManager
|
| D | rsgVariableValue.hpp | 340 void ValueStorage<Stride>::setStorage (const VariableType& type) in setStorage() function in rsg::ValueStorage
|
| /external/angle/src/libANGLE/renderer/gl/ |
| D | RenderbufferGL.cpp | 42 angle::Result RenderbufferGL::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferGL
|
| D | TextureGL.cpp | 1077 angle::Result TextureGL::setStorage(const gl::Context *context, in setStorage() function in rx::TextureGL
|
| /external/angle/src/libANGLE/renderer/d3d/ |
| D | RenderbufferD3D.cpp | 35 angle::Result RenderbufferD3D::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferD3D
|
| D | TextureD3D.cpp | 168 angle::Result TextureD3D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D 1356 angle::Result TextureD3D_2D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_2D 2103 angle::Result TextureD3D_Cube::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_Cube 2842 angle::Result TextureD3D_3D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_3D 3576 angle::Result TextureD3D_2DArray::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_2DArray
|
| /external/mobile-data-download/java/com/google/android/libraries/mobiledatadownload/file/ |
| D | OpenContext.java | 56 Builder setStorage(SynchronousFileStorage storage) { in setStorage() method in OpenContext.Builder
|
| /external/deqp/framework/delibs/decpp/ |
| D | deArrayBuffer.hpp | 170 void ArrayBuffer<T,Alignment,Stride>::setStorage (size_t numElements) in setStorage() function in de::ArrayBuffer
|
| /external/javaparser/javaparser-core/src/main/java/com/github/javaparser/ast/ |
| D | CompilationUnit.java | 563 public CompilationUnit setStorage(Path path) { in setStorage() method in CompilationUnit 568 public CompilationUnit setStorage(Path path, Charset charset) { in setStorage() method in CompilationUnit
|
| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | RenderbufferVk.cpp | 162 angle::Result RenderbufferVk::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferVk
|
| D | TextureVk.cpp | 1397 angle::Result TextureVk::setStorage(const gl::Context *context, in setStorage() function in rx::TextureVk
|
| /external/angle/src/libANGLE/ |
| D | Renderbuffer.cpp | 140 angle::Result Renderbuffer::setStorage(const Context *context, in setStorage() function in gl::Renderbuffer
|
| D | Texture.cpp | 1615 angle::Result Texture::setStorage(Context *context, in setStorage() function in gl::Texture
|
| /external/deqp/framework/opengl/simplereference/ |
| D | sglrReferenceContext.hpp | 397 void setStorage (int size) { m_data.resize(size); } in setStorage() function in sglr::rc::DataBuffer
|
| D | sglrReferenceContext.cpp | 5441 void Renderbuffer::setStorage (const TextureFormat& format, int width, int height) in setStorage() function in sglr::rc::Renderbuffer
|
| /external/deqp/framework/common/ |
| D | tcuCompressedTexture.cpp | 2550 void CompressedTexture::setStorage (CompressedTexFormat format, int width, int height, int depth) in setStorage() function in tcu::CompressedTexture
|
| D | tcuTexture.cpp | 2468 void TextureLevel::setStorage (const TextureFormat& format, int width, int height, int depth) in setStorage() function in tcu::TextureLevel
|