| /external/mesa3d/src/mesa/main/ | 
| D | shader_query.cpp | 66                      struct gl_shader_program *const shProg, GLuint index,  in bind_attrib_location() 104    struct gl_shader_program *const shProg =  in _mesa_BindAttribLocation_no_error()  local 115    struct gl_shader_program *const shProg =  in _mesa_BindAttribLocation()  local 129    struct gl_shader_program *shProg;  in _mesa_GetActiveAttrib()  local 180    struct gl_shader_program *const shProg =  in _mesa_GetAttribLocation()  local 213 _mesa_count_active_attribs(struct gl_shader_program *shProg)  in _mesa_count_active_attribs() 233 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg)  in _mesa_longest_attribute_name_length() 266 bind_frag_data_location(struct gl_shader_program *const shProg,  in bind_frag_data_location() 299    struct gl_shader_program *const shProg =  in _mesa_BindFragDataLocation_no_error()  local 311    struct gl_shader_program *const shProg =  in _mesa_BindFragDataLocationIndexed()  local [all …] 
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| D | uniforms.c | 66 update_single_shader_texture_used(struct gl_shader_program *shProg,  in update_single_shader_texture_used() 100 _mesa_update_shader_textures_used(struct gl_shader_program *shProg,  in _mesa_update_shader_textures_used() 341    struct gl_shader_program *shProg =  in _mesa_ProgramUniform1f()  local 352    struct gl_shader_program *shProg;  in _mesa_ProgramUniform2f()  local 365    struct gl_shader_program *shProg;  in _mesa_ProgramUniform3f()  local 379    struct gl_shader_program *shProg;  in _mesa_ProgramUniform4f()  local 392    struct gl_shader_program *shProg =  in _mesa_ProgramUniform1i()  local 403    struct gl_shader_program *shProg;  in _mesa_ProgramUniform2i()  local 416    struct gl_shader_program *shProg;  in _mesa_ProgramUniform3i()  local 430    struct gl_shader_program *shProg;  in _mesa_ProgramUniform4i()  local [all …] 
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| D | shaderobj.c | 241                                 struct gl_shader_program *shProg)  in _mesa_reference_shader_program_() 307    struct gl_shader_program *shProg;  in _mesa_new_shader_program()  local 327                                 struct gl_shader_program *shProg)  in _mesa_clear_shader_program_data() 362                                struct gl_shader_program *shProg)  in _mesa_free_shader_program_data() 412                             struct gl_shader_program *shProg)  in _mesa_delete_shader_program() 425    struct gl_shader_program *shProg;  in _mesa_lookup_shader_program()  local 454       struct gl_shader_program *shProg = (struct gl_shader_program *)  in _mesa_lookup_shader_program_err()  local
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| D | program_resource.c | 101    struct gl_shader_program *shProg =  in _mesa_GetProgramInterfaceiv()  local 277    struct gl_shader_program *shProg =  in _mesa_GetProgramResourceIndex()  local 347    struct gl_shader_program *shProg =  in _mesa_GetProgramResourceName()  local 380    struct gl_shader_program *shProg =  in _mesa_GetProgramResourceiv()  local 410    struct gl_shader_program *shProg =  in _mesa_GetProgramResourceLocation()  local 466    struct gl_shader_program *shProg =  in _mesa_GetProgramResourceLocationIndex()  local
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| D | shaderapi.c | 239    struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name);  in is_program()  local 256 attach_shader(struct gl_context *ctx, struct gl_shader_program *shProg,  in attach_shader() 278    struct gl_shader_program *shProg;  in attach_shader_err()  local 325    struct gl_shader_program *shProg;  in attach_shader_no_error()  local 368    struct gl_shader_program *shProg;  in create_shader_program()  local 402    struct gl_shader_program *shProg;  in delete_shader_program()  local 439    struct gl_shader_program *shProg;  in detach_shader()  local 532    struct gl_shader_program *shProg;  in get_attached_shaders()  local 590 check_gs_query(struct gl_context *ctx, const struct gl_shader_program *shProg)  in check_gs_query() 615 check_tcs_query(struct gl_context *ctx, const struct gl_shader_program *shProg)  in check_tcs_query() [all …] 
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| D | uniform_query.cpp | 48    struct gl_shader_program *shProg;  in _mesa_GetActiveUniform()  local 116    struct gl_shader_program *shProg;  in _mesa_GetActiveUniformsiv()  local 163                             struct gl_shader_program *shProg,  in validate_uniform_parameters() 283    struct gl_shader_program *shProg =  in _mesa_get_uniform()  local 665 	    const struct gl_shader_program *shProg,  in log_uniform() 903                  struct gl_shader_program *shProg,  in validate_uniform() 1082               struct gl_context *ctx, struct gl_shader_program *shProg,  in _mesa_uniform() 1305                      struct gl_context *ctx, struct gl_shader_program *shProg,  in _mesa_uniform_matrix() 1457                      struct gl_context *ctx, struct gl_shader_program *shProg)  in _mesa_uniform_handle() 1594 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg,  in _mesa_sampler_uniforms_are_valid()
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| D | pipelineobj.c | 210                   struct gl_shader_program *shProg,  in use_program_stage() 221 use_program_stages(struct gl_context *ctx, struct gl_shader_program *shProg,  in use_program_stages() 266    struct gl_shader_program *shProg = NULL;  in _mesa_UseProgramStages_no_error()  local 288    struct gl_shader_program *shProg = NULL;  in _mesa_UseProgramStages()  local 379    struct gl_shader_program *shProg = NULL;  in active_shader_program()  local
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| D | shaderobj.h | 81                                struct gl_shader_program *shProg)  in _mesa_reference_shader_program()
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| D | transformfeedback.c | 68                                           struct gl_shader_program *shProg)  in _mesa_transform_feedback_is_using_program() 871                             struct gl_shader_program *shProg, GLsizei count,  in transform_feedback_varyings() 912    struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);  in _mesa_TransformFeedbackVaryings_no_error()  local 921    struct gl_shader_program *shProg;  in _mesa_TransformFeedbackVaryings()  local 1004    const struct gl_shader_program *shProg;  in _mesa_GetTransformFeedbackVarying()  local
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| D | shared.c | 232    struct gl_shader_program *shProg = (struct gl_shader_program *) data;  in free_shader_program_data_cb()  local 253       struct gl_shader_program *shProg = (struct gl_shader_program *) data;  in delete_shader_cb()  local
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| /external/mesa3d/src/mesa/state_tracker/ | 
| D | st_shader_cache.c | 175                           struct gl_shader_program *shProg,  in st_deserialise_ir_program() 281                                  struct gl_shader_program *shProg,  in st_serialise_tgsi_program_binary() 289                             struct gl_shader_program *shProg,  in st_deserialise_tgsi_program() 303                                 struct gl_shader_program *shProg,  in st_serialise_nir_program_binary() 311                            struct gl_shader_program *shProg,  in st_deserialise_nir_program()
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| D | st_program.c | 1861          struct gl_shader_program *shProg = (struct gl_shader_program *) data;  in destroy_shader_program_variants_cb()  local
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| /external/mesa3d/src/compiler/glsl/ | 
| D | gl_nir_linker.c | 96 create_shader_variable(struct gl_shader_program *shProg,  in create_shader_variable() 175                     struct gl_shader_program *shProg,  in add_shader_variable()
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| D | standalone_scaffolding.cpp | 150                                 struct gl_shader_program *shProg)  in _mesa_clear_shader_program_data()
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| D | linker.cpp | 3624 build_stageref(struct gl_shader_program *shProg, const char *name,  in build_stageref() 3679 create_shader_variable(struct gl_shader_program *shProg,  in create_shader_variable() 3756                     struct gl_shader_program *shProg,  in add_shader_variable() 3906                         struct gl_shader_program *shProg,  in add_interface_variables() 3969                     struct gl_shader_program *shProg,  in add_packed_varyings() 4010                     struct gl_shader_program *shProg,  in add_fragdata_arrays() 4040                             struct gl_shader_program *shProg,  in build_program_resource_list()
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| D | serialize.cpp | 313 write_xfb(struct blob *metadata, struct gl_shader_program *shProg)  in write_xfb() 356 read_xfb(struct blob_reader *metadata, struct gl_shader_program *shProg)  in read_xfb()
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| D | link_uniforms.cpp | 193 calculate_array_size_and_stride(struct gl_shader_program *shProg,  in calculate_array_size_and_stride()
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| /external/mesa3d/src/mesa/drivers/dri/i965/ | 
| D | brw_link.cpp | 224 brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)  in brw_link_shader()
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| D | brw_program_binary.c | 240                                struct gl_shader_program *shProg,  in brw_deserialize_program_binary()
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