Searched defs:shader1 (Results  1 – 7 of 7) sorted by relevance
| /external/skia/site/docs/user/modules/ | 
| D | canvaskit.md | 32   #patheffect, #ink, #shaping, #shader1, #camera3d {  hashtag
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| /external/skia/tests/ | 
| D | ShaderTest.cpp | 55     auto shader1 = bm.asImage()->makeShader(tmx, tmy, SkSamplingOptions(), localM);  in DEF_TEST()  local
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| /external/deqp-deps/amber/src/ | 
| D | script_test.cc | 88   auto shader1 = MakeUnique<Shader>(kShaderTypeVertex);  in TEST_F()  local128   auto shader1 = MakeUnique<Shader>(kShaderTypeVertex);  in TEST_F()  local
 
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| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/ | 
| D | serialization_test.cc | 159   std::string shader1 = "A";  in TEST()  local
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| /external/skia/modules/canvaskit/npm_build/types/ | 
| D | canvaskit-wasm-tests.ts | 692     const shader1 = pic2!.makeShader(CK.TileMode.Clamp, CK.TileMode.Decal, CK.FilterMode.Nearest);  constant
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| /external/deqp/modules/gles31/functional/ | 
| D | es31fNegativeShaderApiTests.cpp | 239 	GLuint shader1 = ctx.glCreateShader(GL_VERTEX_SHADER);  in attach_shader()  local
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| /external/skia/fuzz/ | 
| D | FuzzCanvas.cpp | 171     sk_sp<SkShader> shader1(nullptr), shader2(nullptr);  in make_fuzz_shader()  local
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