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Searched defs:shaderGroupBaseAlignment (Results 1 – 25 of 51) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBuildIndirectTests.cpp439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local
504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingCaptureReplayTests.cpp369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
690 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1058 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingBarycentricCoordinatesTests.cpp353 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingDataSpillTests.cpp1653 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord()
2455 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingNullASTests.cpp420 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingNonUniformArgsTests.cpp365 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingBarrierTests.cpp1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData()
1229 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingTraceRaysTests.cpp466 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
1094 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
DvktRayTracingAccelerationStructuresTests.cpp587 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
829 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1589 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
2275 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
3785 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local
3913 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
4113 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
DvktRayTracingCallableShadersTests.cpp290 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
DvktRayTracingShaderBindingTableTests.cpp423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1314 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingTraversalControlTests.cpp284 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
DvktRayTracingOpacityMicromapTests.cpp657 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingBuildLargeTests.cpp361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingMemGuaranteeTests.cpp533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
DvktRayTracingBuildTests.cpp425 …const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice… in runTest() local
DvktRayTracingWatertightnessTests.cpp600 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingPipelineFlagsTests.cpp136 const deUint32& shaderGroupBaseAlignment; member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsCase
199 const deUint32 shaderGroupBaseAlignment; member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsInstance
DvktRayTracingDirectionTests.cpp528 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingPipelineLibraryTests.cpp486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingComplexControlFlowTests.cpp384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1751 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
2152 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
/external/deqp/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryOpacityMicromapTests.cpp899 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayQueryTraversalControlTests.cpp990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp587 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local

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