| /external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingBuildIndirectTests.cpp | 439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local 504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingCaptureReplayTests.cpp | 369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 690 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1058 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingBarycentricCoordinatesTests.cpp | 353 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingDataSpillTests.cpp | 1653 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() 2455 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingNullASTests.cpp | 420 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingNonUniformArgsTests.cpp | 365 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingBarrierTests.cpp | 1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData() 1229 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingTraceRaysTests.cpp | 466 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 1094 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
|
| D | vktRayTracingAccelerationStructuresTests.cpp | 587 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 829 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1589 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 2275 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local 3785 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local 3913 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local 4113 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
|
| D | vktRayTracingCallableShadersTests.cpp | 290 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
|
| D | vktRayTracingShaderBindingTableTests.cpp | 423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1314 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingTraversalControlTests.cpp | 284 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
|
| D | vktRayTracingOpacityMicromapTests.cpp | 657 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingBuildLargeTests.cpp | 361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingMemGuaranteeTests.cpp | 533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
|
| D | vktRayTracingBuildTests.cpp | 425 …const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice… in runTest() local
|
| D | vktRayTracingWatertightnessTests.cpp | 600 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingPipelineFlagsTests.cpp | 136 const deUint32& shaderGroupBaseAlignment; member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsCase 199 const deUint32 shaderGroupBaseAlignment; member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsInstance
|
| D | vktRayTracingDirectionTests.cpp | 528 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayTracingPipelineLibraryTests.cpp | 486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingComplexControlFlowTests.cpp | 384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
|
| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1751 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 2152 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
|
| /external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryOpacityMicromapTests.cpp | 899 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
|
| D | vktRayQueryTraversalControlTests.cpp | 990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local
|
| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineBindPointTests.cpp | 587 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local
|