| /external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ | 
| D | vktRayTracingBuildIndirectTests.cpp | 438 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in prepareBuffer()  local503 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
 
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| D | vktRayTracingMemGuaranteeTests.cpp | 532 		const deUint32	shaderGroupHandleSize		= getShaderGroupSize(vki, physicalDevice);  in createShaderBindingTable()  local627 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
 
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| D | vktRayTracingTraceRaysTests.cpp | 465 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local985 	const deUint32						shaderGroupHandleSize	= getShaderGroupSize(vki, physicalDevice);  in makeIndirectStructAndFlush()  local
 1093 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in iterate()  local
 
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| D | vktRayTracingCaptureReplayTests.cpp | 368 																	deUint32							shaderGroupHandleSize,  in initShaderBindingTables()689 																	   deUint32								shaderGroupHandleSize,  in initShaderBindingTables()
 1057 	const deUint32							shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
 
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| D | vktRayTracingBarycentricCoordinatesTests.cpp | 352 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local
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| D | vktRayTracingAccelerationStructuresTests.cpp | 586 														deUint32							shaderGroupHandleSize,  in initShaderBindingTables()828 														  deUint32							shaderGroupHandleSize,  in initShaderBindingTables()
 1588 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
 2274 	const deUint32				shaderGroupHandleSize		= getShaderGroupSize(vki, physicalDevice);  in iterate()  local
 3784 	const deUint32							shaderGroupHandleSize		= rtProps->getShaderGroupHandleSize();  in getRefImage()  local
 3912 	const deUint32							shaderGroupHandleSize		= rtProps->getShaderGroupHandleSize();  in iterate()  local
 4090 …nstance::getBufferSizeForSBT (const deUint32& groupCount, const deUint32&	shaderGroupHandleSize, c…  in getBufferSizeForSBT()  argument
 4096 …SBTInstance::getBufferForSBT (const deUint32& groupCount, const deUint32&	shaderGroupHandleSize, c…  in getBufferForSBT()  argument
 4112 	const deUint32							shaderGroupHandleSize		= rtProps->getShaderGroupHandleSize();  in iterate()  local
 
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| D | vktRayTracingDataSpillTests.cpp | 1652 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local2391 								deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment,  in createSBTWithShaderRecord()
 2454 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local
 
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| D | vktRayTracingNullASTests.cpp | 419 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
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| D | vktRayTracingNonUniformArgsTests.cpp | 364 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local
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| D | vktRayTracingBarrierTests.cpp | 1105 …Stage stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignme…  in createRayTracingPipelineData()1228 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local
 
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| D | vktRayTracingComplexControlFlowTests.cpp | 383 		const deUint32	shaderGroupHandleSize		= getShaderGroupSize(vki, physicalDevice);  in createShaderBindingTable()  local532 	const deUint32							shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
 
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| D | vktRayTracingCallableShadersTests.cpp | 289 														 deUint32							shaderGroupHandleSize,  in initShaderBindingTables()
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| D | vktRayTracingShaderBindingTableTests.cpp | 422 														 deUint32							shaderGroupHandleSize,  in initShaderBindingTables()1313 	uint32_t shaderGroupHandleSize		= 0u;  in iterate()  local
 
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| D | vktRayTracingTraversalControlTests.cpp | 283 														 deUint32							shaderGroupHandleSize,  in initShaderBindingTables()
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| D | vktRayTracingOpacityMicromapTests.cpp | 656 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local
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| D | vktRayTracingBuildLargeTests.cpp | 360 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
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| D | vktRayTracingBuildTests.cpp | 424 	const deUint32								shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
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| D | vktRayTracingWatertightnessTests.cpp | 599 				const deUint32						shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice);  in runTest()  local
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| D | vktRayTracingPipelineFlagsTests.cpp | 135 	const deUint32&			shaderGroupHandleSize;  member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsCase198 	const deUint32					shaderGroupHandleSize;  member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsInstance
 
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| D | vktRayTracingDirectionTests.cpp | 527 	deUint32 shaderGroupHandleSize		= 0u;  in iterate()  local
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| D | vktRayTracingPipelineLibraryTests.cpp | 485 	const deUint32						shaderGroupHandleSize				= getShaderGroupSize(vki, physicalDevice);  in runTest()  local
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| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ | 
| D | vktBindingDescriptorUpdateASTests.cpp | 1641 	const deUint32				shaderGroupHandleSize	= getShaderGroupHandleSize(vki, physicalDevice);  in initPipeline()  local1750 		const deUint32	shaderGroupHandleSize		= getShaderGroupHandleSize(vki, physicalDevice);  in createShaderBindingTable()  local
 2040 	const deUint32				shaderGroupHandleSize	= getShaderGroupHandleSize(vki, physicalDevice);  in initPipeline()  local
 2151 		const deUint32	shaderGroupHandleSize		= getShaderGroupHandleSize(vki, physicalDevice);  in createShaderBindingTable()  local
 
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| /external/deqp/external/vulkancts/modules/vulkan/ray_query/ | 
| D | vktRayQueryTraversalControlTests.cpp | 989 	deUint32							shaderGroupHandleSize				= getShaderGroupHandleSize(vki, physicalDevice);  in initConfiguration()  local1070 	deUint32							shaderGroupHandleSize				= getShaderGroupHandleSize(vki, physicalDevice);  in fillCommandBuffer()  local
 
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| D | vktRayQueryCullRayFlagsTests.cpp | 1008 	deUint32							shaderGroupHandleSize				= getShaderGroupHandleSize(vki, physicalDevice);  in initConfiguration()  local1094 	deUint32							shaderGroupHandleSize				= getShaderGroupHandleSize(vki, physicalDevice);  in fillCommandBuffer()  local
 
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| D | vktRayQueryWatertightnessTests.cpp | 1365 		const deUint32	shaderGroupHandleSize		= getShaderGroupHandleSize(vki, physicalDevice);  in createShaderBindingTable()  local1385 	const deUint32				shaderGroupHandleSize	= getShaderGroupHandleSize(vki, physicalDevice);  in initConfiguration()  local
 
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