| /external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingBuildIndirectTests.cpp | 438 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local 503 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingMemGuaranteeTests.cpp | 532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 627 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingTraceRaysTests.cpp | 465 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 985 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in makeIndirectStructAndFlush() local 1093 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
|
| D | vktRayTracingCaptureReplayTests.cpp | 368 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 689 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1057 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingBarycentricCoordinatesTests.cpp | 352 deUint32 shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingAccelerationStructuresTests.cpp | 586 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 828 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1588 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 2274 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local 3784 const deUint32 shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in getRefImage() local 3912 const deUint32 shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local 4090 …nstance::getBufferSizeForSBT (const deUint32& groupCount, const deUint32& shaderGroupHandleSize, c… in getBufferSizeForSBT() argument 4096 …SBTInstance::getBufferForSBT (const deUint32& groupCount, const deUint32& shaderGroupHandleSize, c… in getBufferForSBT() argument 4112 const deUint32 shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local
|
| D | vktRayTracingDataSpillTests.cpp | 1652 deUint32 shaderGroupHandleSize = 0u; in iterate() local 2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() 2454 deUint32 shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingNullASTests.cpp | 419 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingNonUniformArgsTests.cpp | 364 deUint32 shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingBarrierTests.cpp | 1105 …Stage stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignme… in createRayTracingPipelineData() 1228 deUint32 shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingComplexControlFlowTests.cpp | 383 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingCallableShadersTests.cpp | 289 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
|
| D | vktRayTracingShaderBindingTableTests.cpp | 422 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1313 uint32_t shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingTraversalControlTests.cpp | 283 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
|
| D | vktRayTracingOpacityMicromapTests.cpp | 656 deUint32 shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingBuildLargeTests.cpp | 360 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingBuildTests.cpp | 424 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingWatertightnessTests.cpp | 599 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| D | vktRayTracingPipelineFlagsTests.cpp | 135 const deUint32& shaderGroupHandleSize; member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsCase 198 const deUint32 shaderGroupHandleSize; member in vkt::RayTracing::__anon6a2c4e450111::PipelineFlagsInstance
|
| D | vktRayTracingDirectionTests.cpp | 527 deUint32 shaderGroupHandleSize = 0u; in iterate() local
|
| D | vktRayTracingPipelineLibraryTests.cpp | 485 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
|
| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1641 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 1750 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 2040 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 2151 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
|
| /external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryTraversalControlTests.cpp | 989 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1070 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
|
| D | vktRayQueryCullRayFlagsTests.cpp | 1008 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1094 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
|
| D | vktRayQueryWatertightnessTests.cpp | 1365 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 1385 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
|