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Searched defs:shaderOutputs (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.cpp48 std::vector<GenericVec4> shaderOutputs; member
1306 std::vector<GenericVec4> shaderOutputs (maxFragmentPackets*4*numFragmentOutputs); in rasterize() local
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp313 const auto &shaderOutputs = mState.getAttachedShader(gl::ShaderType::Fragment) in link() local
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp783 std::ostringstream shaderOutputs; in genFragmentShader() local