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Searched defs:shaderSource (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderFunctionTests.cpp183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader()
377 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_floatTy… in bitfield_extract_invalid_value_type() local
401 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_intType… in bitfield_extract_invalid_offset_type() local
405 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_uintTyp… in bitfield_extract_invalid_offset_type() local
431 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_intType… in bitfield_extract_invalid_bits_type() local
435 …const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_uintTyp… in bitfield_extract_invalid_bits_type() local
477 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_floatTyp… in bitfield_insert_invalid_base_type() local
481 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_floatTyp… in bitfield_insert_invalid_base_type() local
505 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_intTypes… in bitfield_insert_invalid_insert_type() local
509 …const std::string shaderSource(genShaderSourceBitfieldInsert(ctx, s_shaders[shaderNdx], s_uintType… in bitfield_insert_invalid_insert_type() local
[all …]
Des31fNegativePreciseTests.cpp146 std::string shaderSource = generateShaderSource(ctx, shaderType, test); in generateAndVerifyShader() local
Des31fNegativeSampleVariablesTests.cpp45 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource, … in verifyShader()
Des31fNegativeShaderDirectiveTests.cpp76 void verifyShader(NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource, E… in verifyShader()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderProgram.cpp31 GlslSource& GlslSource::operator<< (const glu::ShaderSource& shaderSource) in operator <<()
43 HlslSource& HlslSource::operator<< (const glu::ShaderSource& shaderSource) in operator <<()
82 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource) in operator <<()
87 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource) in operator <<()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmPointerParameterTests.cpp68 const string shaderSource = in addComputePointerParamToParamTest() local
174 const string shaderSource = in addComputePointerParamToGlobalTest() local
291 const string shaderSource = in addComputePointerBufferMemoryTest() local
420 const string shaderSource = in addComputePointerBufferMemoryVariablePointersTest() local
559 const string shaderSource = in addComputePointerWorkgroupMemoryVariablePointersTest() local
DvktSpvAsmCompositeInsertTests.cpp169 const string shaderSource = in addComputeVectorCompositeInsertTests() local
317 const string shaderSource = in addComputeMatrixCompositeInsertTests() local
471 const string shaderSource = in addComputeNestedStructCompositeInsertTests() local
DvktSpvAsmUboMatrixPaddingTests.cpp54 const string shaderSource = in addComputeUboMatrixPaddingTest() local
DvktSpvAsmConditionalBranchTests.cpp65 const StringTemplate shaderSource ( in addComputeSameLabelsTest() local
/external/angle/src/tests/compiler_tests/
DPrecise_test.cpp79 const char *shaderSource) in TestShaderCompile()
95 void TestShaderCompile(const char *shaderSource, size_t expectedNoContractionDecorationCount) in TestShaderCompile()
/external/webrtc/sdk/objc/components/renderer/metal/
DRTCMTLI420Renderer.mm90 - (NSString *)shaderSource { method
DRTCMTLNV12Renderer.mm88 - (NSString *)shaderSource { method
DRTCMTLRGBRenderer.mm86 - (NSString *)shaderSource { method
DRTCMTLRenderer.mm155 - (NSString *)shaderSource { method
/external/angle/src/tests/perf_tests/
DCompilerPerf.cpp235 const char *shaderSource; member
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.cpp168 std::string shaderSource(glu::getGLSLVersionDeclaration(glslVersion)); in prepareProgram() local
/external/deqp/external/openglcts/modules/common/subgroups/
DglcSubgroupsTestsUtils.cpp191 string shaderSource(shaderTemplate.specialize(templateArgs)); in makeGraphicsPipeline() local
203 string shaderSource(shaderTemplate.specialize(templateArgs)); in makeGraphicsPipeline() local
215 string shaderSource(shaderTemplate.specialize(templateArgs)); in makeGraphicsPipeline() local
227 string shaderSource(shaderTemplate.specialize(templateArgs)); in makeGraphicsPipeline() local
239 string shaderSource(shaderTemplate.specialize(templateArgs)); in makeGraphicsPipeline() local
/external/deqp/modules/gles3/functional/
Des3fShaderDiscardTests.cpp68 …e (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEv… in ShaderDiscardCase()
Des3fShaderReturnTests.cpp82 …, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEv… in ShaderReturnCase()
/external/deqp/external/openglcts/modules/common/
DglcLimitTest.inl103 std::string shaderSource = createShader(); local
/external/deqp/modules/gles2/functional/
Des2fShaderDiscardTests.cpp74 …e (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEv… in ShaderDiscardCase()
Des2fShaderReturnTests.cpp92 …, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEv… in ShaderReturnCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderReturnTests.cpp84 const std::string& shaderSource, in ShaderReturnCase()
DvktShaderRenderDiscardTests.cpp137 const char* shaderSource, in ShaderDiscardCase()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.hpp213 struct shaderSource struct in gl4cts::GLSL420Pack::Utils
219 struct shaderPart
225 std::vector<shaderPart> m_parts;
226 bool m_use_lengths;

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