| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ShaderInterfaceVariableInfoMap.cpp | 33 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in clear() local 56 gl::ShaderType shaderType, in setInputPerVertexActiveMembers() 67 gl::ShaderType shaderType, in setOutputPerVertexActiveMembers() 77 void ShaderInterfaceVariableInfoMap::setVariableIndex(gl::ShaderType shaderType, in setVariableIndex() 84 const VariableIndex &ShaderInterfaceVariableInfoMap::getVariableIndex(gl::ShaderType shaderType, in getVariableIndex() 90 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::getMutable(gl::ShaderType shaderType, in getMutable() 98 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::add(gl::ShaderType shaderType, in add() 121 for (const gl::ShaderType shaderType : shaderTypes) in addResource() local 129 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::addOrGet(gl::ShaderType shaderType, in addOrGet() 143 bool ShaderInterfaceVariableInfoMap::hasVariable(gl::ShaderType shaderType, uint32_t id) const in hasVariable() [all …]
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| D | ShaderInterfaceVariableInfoMap.h | 112 ShaderInterfaceVariableInfoMap::getDefaultUniformInfo(gl::ShaderType shaderType) const 118 ShaderInterfaceVariableInfoMap::getAtomicCounterInfo(gl::ShaderType shaderType) const 140 ShaderInterfaceVariableInfoMap::getDefaultUniformBinding(gl::ShaderType shaderType) const 152 gl::ShaderType shaderType, 159 gl::ShaderType shaderType,
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| D | ProgramVk.h | 101 bool areShaderUniformsDirty(gl::ShaderType shaderType) const in areShaderUniformsDirty() 105 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit() 112 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit()
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| D | ProgramPipelineVk.cpp | 54 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local 75 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local 109 void ProgramPipelineVk::onProgramUniformUpdate(gl::ShaderType shaderType) in onProgramUniformUpdate()
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| D | ProgramExecutableVk.cpp | 74 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local 277 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local 298 void ShaderInfo::initShaderFromProgram(gl::ShaderType shaderType, in initShaderFromProgram() 319 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 335 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 350 gl::ShaderType shaderType, in initProgram() 553 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 612 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 626 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 675 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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| D | ProgramExecutableVk.h | 80 ANGLE_INLINE bool valid(gl::ShaderType shaderType) const in valid() 226 size_t getDefaultUniformAlignedSize(vk::Context *context, gl::ShaderType shaderType) const in getDefaultUniformAlignedSize() 234 std::shared_ptr<DefaultUniformBlock> &getSharedDefaultUniformBlock(gl::ShaderType shaderType) in getSharedDefaultUniformBlock() 303 gl::ShaderType shaderType, in initProgram() 327 gl::ShaderType shaderType, in initGraphicsShaderProgram()
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| D | vk_caps_utils.cpp | 607 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 615 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 636 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 738 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 790 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
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| D | spv_utils.cpp | 87 gl::ShaderType shaderType, in AddResourceInfoToAllStages() 104 gl::ShaderType shaderType, in AddResourceInfo() 118 gl::ShaderType shaderType, in AddLocationInfo() 162 gl::ShaderType shaderType, in SetXfbInfo() 208 void AssignTransformFeedbackEmulationBindings(gl::ShaderType shaderType, in AssignTransformFeedbackEmulationBindings() 278 gl::ShaderType shaderType, in AssignAttributeLocations() 384 const gl::ShaderType shaderType, in AssignOutputLocations() 438 const gl::ShaderType shaderType, in AssignVaryingLocations() 501 const gl::ShaderType shaderType, in AssignTransformFeedbackQualifiers() 656 for (const gl::ShaderType shaderType : programExecutable.getLinkedShaderStages()) in AssignUniformBindings() local [all …]
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| /external/angle/src/libANGLE/ |
| D | ProgramPipeline.cpp | 36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local 58 const ShaderType shaderType, in useProgramStage() 95 for (ShaderType shaderType : shaderTypes) in useProgramStages() local 117 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local 133 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local 149 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local 213 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local 224 for (ShaderType shaderType : shaderTypes) in useProgramStages() local 252 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local 308 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateShaderStorageBlocks() local [all …]
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| D | ProgramLinkedResources.cpp | 38 ShaderType shaderType, in SetActive() 92 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() 142 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() 193 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit() 212 ShaderType shaderType, in UniformBlockEncodingVisitor() 273 ShaderType shaderType, in ShaderStorageBlockVisitor() 355 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor() 805 std::string GetInterfaceBlockLimitName(ShaderType shaderType, sh::BlockType blockType) in GetInterfaceBlockLimitName() 832 ShaderType shaderType, in LogInterfaceBlocksExceedLimit() 843 ShaderType shaderType, in ValidateInterfaceBlocksCount() [all …]
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| D | ProgramExecutable.h | 133 void setLinkedShaderStages(ShaderType shaderType) in setLinkedShaderStages() 138 bool hasLinkedShaderStage(ShaderType shaderType) const in hasLinkedShaderStage() 296 const std::vector<sh::ShaderVariable> &getLinkedOutputVaryings(ShaderType shaderType) const in getLinkedOutputVaryings() 300 const std::vector<sh::ShaderVariable> &getLinkedInputVaryings(ShaderType shaderType) const in getLinkedInputVaryings() 305 const std::vector<sh::ShaderVariable> &getLinkedUniforms(ShaderType shaderType) const in getLinkedUniforms() 310 const std::vector<sh::InterfaceBlock> &getLinkedUniformBlocks(ShaderType shaderType) const in getLinkedUniformBlocks() 315 int getLinkedShaderVersion(ShaderType shaderType) const in getLinkedShaderVersion()
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| /external/deqp/framework/opengl/ |
| D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() 398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local 493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local 537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType() [all …]
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| /external/deqp/modules/gles2/functional/ |
| D | es2fShaderApiTests.cpp | 72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderApiTests.cpp | 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| D | es3fShaderCommonFunctionTests.cpp | 178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() 377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() 684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase() 750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase() 912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase() 972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase() [all …]
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderIntegerFunctionTests.cpp | 113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() 139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() 196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() 286 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase() 307 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance() 405 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance() 496 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase() 515 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance() 604 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase() 623 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance() [all …]
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| D | vktShaderPackingFunctionTests.cpp | 93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() 113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance() 136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance() 232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance() 337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance() 451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance() 557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case() [all …]
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| /external/deqp/modules/gles31/functional/ |
| D | es31fShaderUniformIntegerFunctionTests.cpp | 68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase() 146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName() 153 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase() 170 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
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| D | es31fNegativeShaderFunctionTests.cpp | 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() 303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization() 349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, g… in genShaderSourceBitfieldExtract() 446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, gl… in genShaderSourceBitfieldInsert() 596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, … in genShaderSourceReverseCountFind() 703 std::string genShaderSourceAddCarrySubBorrow (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourceAddCarrySubBorrow() 958 std::string genShaderSourceMulExtended (NegativeTestContext& ctx, glu::ShaderType shaderType, Shade… in genShaderSourceMulExtended() 1282 std::string genShaderSourceFrexpLdexp (NegativeTestContext& ctx, glu::ShaderType shaderType, Shader… in genShaderSourceFrexpLdexp() 1426 std::string genShaderSourcePackUnpackNorm4x8 (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourcePackUnpackNorm4x8() 1616 … genShaderSourceTextureSize_sampler (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Da… in genShaderSourceTextureSize_sampler() [all …]
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| /external/angle/src/compiler/translator/ |
| D | ValidateVaryingLocations.cpp | 118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize() 179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations() 291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser() 346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount() 359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | ProgramD3D.cpp | 196 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local 217 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D() 358 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local 829 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local 991 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1056 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1105 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1126 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1148 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1350 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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| /external/angle/src/compiler/translator/glsl/ |
| D | BuiltInFunctionEmulatorGLSL.cpp | 18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds() 114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
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| /external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
| D | vktYCbCrConversionTests.cpp | 196 glu::ShaderType shaderType; member 473 glu::ShaderType shaderType, in evalShader() 1360 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1404 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local 1468 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1502 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local 1556 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1566 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1578 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1588 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local [all …]
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| /external/angle/src/compiler/translator/tree_util/ |
| D | ReplaceClipCullDistanceVariable.cpp | 413 const GLenum shaderType) in assignOriginalValueToANGLEVariable() 440 const GLenum shaderType, in assignValueToOriginalVariable() 485 const GLenum shaderType, in ReplaceClipCullDistanceAssignmentsImpl() 597 const GLenum shaderType, in ReplaceClipDistanceAssignments() 608 const GLenum shaderType) in ReplaceCullDistanceAssignments() 618 const GLenum shaderType, in ZeroDisabledClipDistanceAssignments()
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcShaderMacroTests.cpp | 50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase() 137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
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