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Searched defs:shaderType (Results 1 – 25 of 190) sorted by relevance

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/external/angle/src/libANGLE/renderer/vulkan/
DShaderInterfaceVariableInfoMap.cpp33 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in clear() local
56 gl::ShaderType shaderType, in setInputPerVertexActiveMembers()
67 gl::ShaderType shaderType, in setOutputPerVertexActiveMembers()
77 void ShaderInterfaceVariableInfoMap::setVariableIndex(gl::ShaderType shaderType, in setVariableIndex()
84 const VariableIndex &ShaderInterfaceVariableInfoMap::getVariableIndex(gl::ShaderType shaderType, in getVariableIndex()
90 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::getMutable(gl::ShaderType shaderType, in getMutable()
98 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::add(gl::ShaderType shaderType, in add()
121 for (const gl::ShaderType shaderType : shaderTypes) in addResource() local
129 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::addOrGet(gl::ShaderType shaderType, in addOrGet()
143 bool ShaderInterfaceVariableInfoMap::hasVariable(gl::ShaderType shaderType, uint32_t id) const in hasVariable()
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DShaderInterfaceVariableInfoMap.h112 ShaderInterfaceVariableInfoMap::getDefaultUniformInfo(gl::ShaderType shaderType) const
118 ShaderInterfaceVariableInfoMap::getAtomicCounterInfo(gl::ShaderType shaderType) const
140 ShaderInterfaceVariableInfoMap::getDefaultUniformBinding(gl::ShaderType shaderType) const
152 gl::ShaderType shaderType,
159 gl::ShaderType shaderType,
DProgramVk.h101 bool areShaderUniformsDirty(gl::ShaderType shaderType) const in areShaderUniformsDirty()
105 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit()
112 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit()
DProgramPipelineVk.cpp54 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
75 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
109 void ProgramPipelineVk::onProgramUniformUpdate(gl::ShaderType shaderType) in onProgramUniformUpdate()
DProgramExecutableVk.cpp74 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local
277 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local
298 void ShaderInfo::initShaderFromProgram(gl::ShaderType shaderType, in initShaderFromProgram()
319 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
335 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
350 gl::ShaderType shaderType, in initProgram()
553 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
612 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
626 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
675 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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DProgramExecutableVk.h80 ANGLE_INLINE bool valid(gl::ShaderType shaderType) const in valid()
226 size_t getDefaultUniformAlignedSize(vk::Context *context, gl::ShaderType shaderType) const in getDefaultUniformAlignedSize()
234 std::shared_ptr<DefaultUniformBlock> &getSharedDefaultUniformBlock(gl::ShaderType shaderType) in getSharedDefaultUniformBlock()
303 gl::ShaderType shaderType, in initProgram()
327 gl::ShaderType shaderType, in initGraphicsShaderProgram()
Dvk_caps_utils.cpp607 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
615 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
636 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
738 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
790 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
Dspv_utils.cpp87 gl::ShaderType shaderType, in AddResourceInfoToAllStages()
104 gl::ShaderType shaderType, in AddResourceInfo()
118 gl::ShaderType shaderType, in AddLocationInfo()
162 gl::ShaderType shaderType, in SetXfbInfo()
208 void AssignTransformFeedbackEmulationBindings(gl::ShaderType shaderType, in AssignTransformFeedbackEmulationBindings()
278 gl::ShaderType shaderType, in AssignAttributeLocations()
384 const gl::ShaderType shaderType, in AssignOutputLocations()
438 const gl::ShaderType shaderType, in AssignVaryingLocations()
501 const gl::ShaderType shaderType, in AssignTransformFeedbackQualifiers()
656 for (const gl::ShaderType shaderType : programExecutable.getLinkedShaderStages()) in AssignUniformBindings() local
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/external/angle/src/libANGLE/
DProgramPipeline.cpp36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local
58 const ShaderType shaderType, in useProgramStage()
95 for (ShaderType shaderType : shaderTypes) in useProgramStages() local
117 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local
133 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local
149 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local
213 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local
224 for (ShaderType shaderType : shaderTypes) in useProgramStages() local
252 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local
308 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateShaderStorageBlocks() local
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DProgramLinkedResources.cpp38 ShaderType shaderType, in SetActive()
92 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors()
142 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName()
193 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit()
212 ShaderType shaderType, in UniformBlockEncodingVisitor()
273 ShaderType shaderType, in ShaderStorageBlockVisitor()
355 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor()
805 std::string GetInterfaceBlockLimitName(ShaderType shaderType, sh::BlockType blockType) in GetInterfaceBlockLimitName()
832 ShaderType shaderType, in LogInterfaceBlocksExceedLimit()
843 ShaderType shaderType, in ValidateInterfaceBlocksCount()
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DProgramExecutable.h133 void setLinkedShaderStages(ShaderType shaderType) in setLinkedShaderStages()
138 bool hasLinkedShaderStage(ShaderType shaderType) const in hasLinkedShaderStage()
296 const std::vector<sh::ShaderVariable> &getLinkedOutputVaryings(ShaderType shaderType) const in getLinkedOutputVaryings()
300 const std::vector<sh::ShaderVariable> &getLinkedInputVaryings(ShaderType shaderType) const in getLinkedInputVaryings()
305 const std::vector<sh::ShaderVariable> &getLinkedUniforms(ShaderType shaderType) const in getLinkedUniforms()
310 const std::vector<sh::InterfaceBlock> &getLinkedUniformBlocks(ShaderType shaderType) const in getLinkedUniformBlocks()
315 int getLinkedShaderVersion(ShaderType shaderType) const in getLinkedShaderVersion()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader()
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader()
398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local
493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local
537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType()
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/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des3fShaderCommonFunctionTests.cpp178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
286 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase()
307 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance()
405 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance()
496 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
515 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance()
604 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
623 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance()
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DvktShaderPackingFunctionTests.cpp93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance()
136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance()
232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance()
337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance()
451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance()
557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
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/external/deqp/modules/gles31/functional/
Des31fShaderUniformIntegerFunctionTests.cpp68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase()
146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName()
153 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase()
170 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
Des31fNegativeShaderFunctionTests.cpp183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader()
303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization()
349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, g… in genShaderSourceBitfieldExtract()
446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, gl… in genShaderSourceBitfieldInsert()
596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, … in genShaderSourceReverseCountFind()
703 std::string genShaderSourceAddCarrySubBorrow (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourceAddCarrySubBorrow()
958 std::string genShaderSourceMulExtended (NegativeTestContext& ctx, glu::ShaderType shaderType, Shade… in genShaderSourceMulExtended()
1282 std::string genShaderSourceFrexpLdexp (NegativeTestContext& ctx, glu::ShaderType shaderType, Shader… in genShaderSourceFrexpLdexp()
1426 std::string genShaderSourcePackUnpackNorm4x8 (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourcePackUnpackNorm4x8()
1616 … genShaderSourceTextureSize_sampler (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Da… in genShaderSourceTextureSize_sampler()
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/external/angle/src/compiler/translator/
DValidateVaryingLocations.cpp118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize()
179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations()
291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser()
346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount()
359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp196 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local
217 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D()
358 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local
829 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local
991 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1056 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1105 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1126 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1148 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1350 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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/external/angle/src/compiler/translator/glsl/
DBuiltInFunctionEmulatorGLSL.cpp18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds()
114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp196 glu::ShaderType shaderType; member
473 glu::ShaderType shaderType, in evalShader()
1360 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1404 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local
1468 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1502 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local
1556 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1566 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1578 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1588 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
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/external/angle/src/compiler/translator/tree_util/
DReplaceClipCullDistanceVariable.cpp413 const GLenum shaderType) in assignOriginalValueToANGLEVariable()
440 const GLenum shaderType, in assignValueToOriginalVariable()
485 const GLenum shaderType, in ReplaceClipCullDistanceAssignmentsImpl()
597 const GLenum shaderType, in ReplaceClipDistanceAssignments()
608 const GLenum shaderType) in ReplaceCullDistanceAssignments()
618 const GLenum shaderType, in ZeroDisabledClipDistanceAssignments()
/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase()
137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local

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