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Searched defs:shaderTypes (Results 1 – 25 of 25) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fBuiltinPrecisionTests.cpp43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
Des3fShaderStateQueryTests.cpp671 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
/external/deqp/modules/gles31/functional/
Des31fBuiltinPrecisionTests.cpp43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
Des31fShaderStateQueryTests.cpp475 } shaderTypes[] = in init() local
Des31fProgramStateQueryTests.cpp864 } shaderTypes[] = in init() local
Des31fOpaqueTypeIndexingTests.cpp1277 } shaderTypes[] = in init() local
Des31fNegativeShaderApiTests.cpp2288 const GLenum shaderTypes[] = { in link_compute_shader() local
/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp116 std::vector<glu::ShaderType> shaderTypes; in init() local
DglcShaderConstExprTests.cpp191 std::vector<glu::ShaderType> shaderTypes; in createTestCasesForAllShaderTypes() local
/external/angle/src/libANGLE/renderer/vulkan/
DShaderInterfaceVariableInfoMap.cpp108 void ShaderInterfaceVariableInfoMap::addResource(gl::ShaderBitSet shaderTypes, in addResource()
DProgramExecutableVk.cpp867 gl::ShaderBitSet shaderTypes, in addInterfaceBlockDescriptorSetDesc()
Dvk_cache_utils.cpp5592 gl::ShaderBitSet shaderTypes, in updateDefaultUniform()
/external/angle/src/libANGLE/
DProgramPipeline.cpp91 const gl::ShaderBitSet &shaderTypes, in useProgramStages()
206 gl::ShaderBitSet shaderTypes; in useProgramStages() local
/external/oss-fuzz/projects/alembic/
Dalembic_dump_info_fuzzer.cc145 std::vector<std::string> shaderTypes; in dumpMaterial() local
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemStorageBufferTests.cpp775 glu::ShaderType shaderTypes[] = { in createRWStorageBufferTests() local
919 glu::ShaderType shaderTypes[] = { in createAtomicStorageBufferTests() local
DvktProtectedMemShaderImageAccessTests.cpp1178 } shaderTypes[] = in createShaderImageAccessTests() local
DvktProtectedMemYCbCrConversionTests.cpp1302 } shaderTypes[] = in createYCbCrConversionTests() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrFormatTests.cpp578 const glu::ShaderType shaderTypes[] = in populatePerFormatGroup() local
DvktYCbCrConversionTests.cpp1294 const std::vector<glu::ShaderType> shaderTypes = member
/external/angle/src/common/
Dutilities.cpp1231 ShaderType GetLastPreFragmentStage(ShaderBitSet shaderTypes) in GetLastPreFragmentStage()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp383 std::vector<ShaderType> shaderTypes; member
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktAtomicOperationTests.cpp1472 } shaderTypes[] = in addAtomicOperationTests() local
DvktOpaqueTypeIndexingTests.cpp1995 } shaderTypes[] = in init() local
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp503 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.cpp5513 vector<ShaderType> shaderTypes; member
5550 const vector<ShaderType>& shaderTypes, in addBuiltinPrecisionTests()