Home
last modified time | relevance | path

Searched defs:shadersExecutions (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationInternallySynchronizedObjectsTests.cpp357 …VkDescriptorSetLayout& descriptorSetLayout, MultiQueues& queues, const deUint32& shadersExecutions) in executeComputePipeline()
431 …orSetLayout, MultiQueues& queues, const VkRenderPass& renderPass, const deUint32 shadersExecutions) in executeGraphicPipeline()
527 …ptorSetLayout& descriptorSetLayout, MultiQueues& queues, const vector<deUint32>& shadersExecutions) in ThreadGroupThread()
650 MultiQueues& queues, const vector<deUint32>& shadersExecutions) in CreateComputeThread()
689 … MultiQueues& queues, const VkRenderPass& renderPass, const vector<deUint32>& shadersExecutions) in CreateGraphicThread()
729 PipelineCacheComputeTestInstance (Context& context, const vector<deUint32>& shadersExecutions) in PipelineCacheComputeTestInstance()
855 … PipelineCacheGraphicTestInstance (Context& context, const vector<deUint32>& shadersExecutions) in PipelineCacheGraphicTestInstance()
1184 vector<deUint32> shadersExecutions; in createInstance() local
1276 vector<deUint32> shadersExecutions; in createInstance() local