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Searched defs:shouldBlit (Results 1 – 1 of 1) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLcommon/
DGLEScontext.cpp2940 bool shouldBlit = setupImageBlitForTexture(width, height, internalFormat); in blitFromReadBufferToTextureFlipped() local
3062 bool shouldBlit = setupImageBlitForTexture(width, height, internalFormat); in blitFromReadBufferToEGLImage() local