Searched defs:socket_name (Results 1 – 9 of 9) sorted by relevance
49 std::string socket_name = std::string("modem_simulator") + in SendSmsMain() local
42 std::string socket_name = in UpdateLocationCvdMain() local
57 std::string socket_name = in HandleMessage() local
45 std::string socket_name = in HandleMessage() local
86 std::string socket_name = in ImportLocationsCvdMain() local
39 std::string socket_name = "modem_simulator" + std::to_string(id); in StopModemSimulator() local
50 const std::string& socket_name) { in GetControlSocketPath()
61819 SockaddrAny MakeSockAddr(SockFamily family, const std::string& socket_name) { in MakeSockAddr()62039 bool UnixSocketRaw::Bind(const std::string& socket_name) { in Bind()62059 bool UnixSocketRaw::Connect(const std::string& socket_name) { in Connect()62269 std::unique_ptr<UnixSocket> UnixSocket::Listen(const std::string& socket_name, in Listen()62296 const std::string& socket_name, in Connect()62403 void UnixSocket::DoConnect(const std::string& socket_name) { in DoConnect()63437 const char* socket_name = nullptr; member64593 std::unique_ptr<Host> Host::CreateInstance(const char* socket_name, in CreateInstance()64619 HostImpl::HostImpl(const char* socket_name, base::TaskRunner* task_runner) in HostImpl()