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/external/vulkan-validation-layers/layers/
Dshader_validation.cpp3098 spv_target_env spirv_environment = SPV_ENV_VULKAN_1_0; in PreCallValidateCreateShaderModule() local
3156 …spv_target_env spirv_environment = ((api_version >= VK_API_VERSION_1_1) ? SPV_ENV_VULKAN_1_1 : SPV… in PostCallRecordCreateShaderModule() local